Player Matchup

Sol
Sol
AniaHori544
Sol
Level 29
God Stats
6W - 4L
1,745 SR
Queue Stats
72W - 70L
1,647 Elo+
Solo
Awilix
Awilix
CatTailTavern
Awilix
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,725 Elo+
Party 2
Agni
Agni
DasHoggle
Agni
Level 12
God Stats
0W - 2L
1,336 SR
Queue Stats
23W - 15L
1,688 Elo+
Solo
Hercules
Hercules
Pr0Claymore
Hercules
Level 11
God Stats
1W - 1L
1,758 SR
Queue Stats
21W - 18L
1,713 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shisseki
Kumbhakarna
Level 15
God Stats
2W - 5L
1,891 SR
Queue Stats
117W - 100L
1,652 Elo+
Party 2
Team Averages
Level 16
1,646 SR
1,685 Elo+

VS

Team Averages
Level 28
1,572 SR
1,698 Elo+
Ullr
Ullr
AFakeStory
Ullr
Level 27
God Stats
14W - 9L
1,709 SR
Queue Stats
168W - 103L
1,709 Elo+
Solo
Cabrakan
Cabrakan
BestMonke
Cabrakan
Level 41
God Stats
6W - 2L
1,869 SR
Queue Stats
209W - 140L
1,771 Elo+
Party 1
Gilgamesh
Gilgamesh
G0C4RT
Gilgamesh
Level 34
God Stats
5W - 3L
1,280 SR
Queue Stats
14W - 11L
1,616 Elo+
Party 1
Ao Kuang
Ao Kuang
SillyMonke
Ao Kuang
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 30L
1,687 Elo+
Party 1
Heimdallr
Heimdallr
WorstMonke
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,197
413
5,331
6,646
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 5 / 2
7,094
473
7,057
12,975
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
10
1 / 7 / 0
6,464
431
4,188
7,592
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Pr0Claymore
Hercules
12
2 / 8 / 1
7,092
473
7,291
20,271
9,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
Shisseki
Kumbhakarna
9
0 / 3 / 1
6,313
421
3,232
12,370
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 3
10,919
728
17,839
9,122
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
BestMonke
Cabrakan
14
6 / 1 / 5
8,890
593
13,294
11,493
7,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
G0C4RT
Gilgamesh
11
2 / 2 / 3
6,985
466
3,414
9,523
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
SillyMonke
Ao Kuang
13
4 / 3 / 4
8,046
536
5,101
12,187
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
WorstMonke
Heimdallr
12
0 / 2 / 5
7,477
498
5,567
7,878
2,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
26
26
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
14
1
3
15.5
L
1
3
1
0.5
W
Cabrakan
BestMonke
Cabrakan
6
1
5
8.5
L
3
5
2
0.8
L
Agni
1
7
0
0.14
W
Gilgamesh
G0C4RT
Gilgamesh
2
2
3
1.75
L
Hercules
Pr0Claymore
Hercules
2
8
1
0.31
L
Kumbhakarna
Shisseki
Kumbhakarna
0
3
1
0.17
W
Ao Kuang
SillyMonke
Ao Kuang
4
3
4
2
W
Heimdallr
WorstMonke
Heimdallr
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,099
Damage
45,215
59,854
Taken
50,203
24,689
Mitigated
26,370
12,123
Healing
19,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,839
7,920
0
4,898
9,122
3,667
1,722
2,604
6,388
0
87,914
L
5,331
1,596
0
1,337
6,646
2,186
0
794
5,852
37,325
7,645
W
Cabrakan
BestMonke
Cabrakan
13,294
1,319
0
6,824
11,493
7,710
36
2,025
9,357
54,173
0
L
7,057
2,483
0
200
12,975
4,282
0
3,143
9,832
0
38,763
L
Agni
4,188
228
0
240
7,592
1,912
0
1,572
6,020
31,437
0
W
Gilgamesh
G0C4RT
Gilgamesh
3,414
840
0
697
9,523
7,939
660
3,425
6,098
215
14,481
L
Hercules
Pr0Claymore
Hercules
7,291
1,970
0
5,819
20,271
9,385
0
11,780
8,491
0
34,377
L
Kumbhakarna
Shisseki
Kumbhakarna
3,232
215
0
4,527
12,370
6,924
0
1,321
11,049
12,934
0
W
Ao Kuang
SillyMonke
Ao Kuang
5,101
1,664
0
5,378
12,187
4,061
510
870
11,259
38,587
0
W
Heimdallr
WorstMonke
Heimdallr
5,567
2,693
0
1,927
7,878
2,993
0
3,094
4,784
0
51,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,160
Gold Earned
42,317
295
Minions Killed
471
0
Camps Cleared
0
1,403,939
Distance Traveled
1,417,647
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,919
728
154
10
0
291,416
2
L
Sol
6,197
413
94
6
0
258,244
6
W
Cabrakan
8,890
593
115
8
0
278,366
4
L
Awilix
7,094
473
66
4
0
298,618
1
L
Agni
6,464
431
63
4
0
270,754
8
W
Gilgamesh
6,985
466
21
1
0
279,510
0
L
Hercules
7,092
473
56
4
0
242,880
2
L
Kumbhakarna
6,313
421
16
1
0
333,443
2
W
Ao Kuang
8,046
536
84
6
0
293,535
1
W
Heimdallr
7,477
498
97
6
0
274,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role