Player Matchup

Nike
Nike
FourlnchPounder
Nike
Level 29
God Stats
20W - 17L
1,587 SR
Queue Stats
338W - 323L
1,411 Elo+
Solo
Discordia
Discordia
KlLLER-SSJ
Discordia
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,146 Elo+
Solo
Hun Batz
Hun Batz
Xyasty FE
Hun Batz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,480 Elo+
Solo
Charybdis
Charybdis
ba11snplay
Charybdis
Level 24
God Stats
1W - 0L
1,841 SR
Queue Stats
6W - 4L
1,380 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
unsold_tundra475
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,572 SR
Queue Stats
5W - 2L
1,468 Elo+
Party 1
Team Averages
Level 17
1,600 SR
1,377 Elo+

VS

Team Averages
Level 21
1,498 SR
1,458 Elo+
Artemis
Artemis
AR-Hitman-_-
Artemis
Level 25
God Stats
3W - 6L
1,298 SR
Queue Stats
65W - 55L
1,479 Elo+
Party 2
Erlang Shen
Erlang Shen
DrGrudge
Erlang Shen
Level 14
God Stats
3W - 1L
1,773 SR
Queue Stats
13W - 12L
1,429 Elo+
Party 3
Yemoja
Yemoja
ElaineMathias
Yemoja
Level 18
God Stats
13W - 10L
1,541 SR
Queue Stats
22W - 15L
1,455 Elo+
Solo
King Arthur
King Arthur
MERKA19
King Arthur
Level 22
God Stats
10W - 10L
1,471 SR
Queue Stats
33W - 25L
1,501 Elo+
Party 3
Sol
Sol
ZixcYt
Sol
Level 26
God Stats
6W - 6L
1,406 SR
Queue Stats
80W - 82L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 9 / 10
14,858
571
28,767
23,581
18,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
KlLLER-SSJ
Discordia
15
1 / 11 / 8
11,010
423
4,431
13,263
12,122
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Xyasty FE
Hun Batz
19
9 / 11 / 7
13,076
503
15,338
21,169
9,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
ba11snplay
Charybdis
18
6 / 9 / 10
12,618
485
17,960
22,683
9,202
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
unsold_tundra475
Morgan Le Fay
20
8 / 2 / 7
14,649
563
24,797
18,375
9,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AR-Hitman-_-
Artemis
19
5 / 10 / 5
12,255
471
8,549
18,070
5,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
DrGrudge
Erlang Shen
19
10 / 8 / 11
13,182
507
11,990
27,987
12,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 2
8,418
324
651
3,485
1,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
MERKA19
King Arthur
19
9 / 12 / 9
13,395
515
19,433
39,546
33,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
ZixcYt
Sol
20
13 / 8 / 6
15,344
590
24,822
32,615
9,769
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
71
39
Kills
38
42
Deaths
39
42
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
AR-Hitman-_-
Artemis
5
10
5
0.75
L
Erlang Shen
DrGrudge
Erlang Shen
10
8
11
1.94
L
1
1
2
2
W
15
9
10
2.22
W
Discordia
KlLLER-SSJ
Discordia
1
11
8
0.45
L
King Arthur
MERKA19
King Arthur
9
12
9
1.13
W
Hun Batz
Xyasty FE
Hun Batz
9
11
7
1.14
L
Sol
ZixcYt
Sol
13
8
6
2
W
Charybdis
ba11snplay
Charybdis
6
9
10
1.22
W
Morgan Le Fay
unsold_tundra475
Morgan Le Fay
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,293
Damage
65,445
99,071
Taken
121,703
59,020
Mitigated
62,280
22,248
Healing
35,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AR-Hitman-_-
Artemis
8,549
4,791
0
2,503
18,070
5,222
0
2,130
15,940
0
63,755
L
Erlang Shen
DrGrudge
Erlang Shen
11,990
5,742
0
7,021
27,987
12,529
564
6,312
21,675
0
76,063
L
651
380
136
859
3,485
1,159
42
0
3,485
5,522
0
W
28,767
14,640
0
5,394
23,581
18,967
5,635
2,336
21,245
0
94,361
W
Discordia
KlLLER-SSJ
Discordia
4,431
847
0
283
13,263
12,122
436
4,477
8,786
16,997
0
L
King Arthur
MERKA19
King Arthur
19,433
1,472
0
7,265
39,546
33,601
752
6,664
32,882
1,010
68,916
W
Hun Batz
Xyasty FE
Hun Batz
15,338
4,847
0
1,659
21,169
9,663
2,743
4,743
16,426
0
66,437
L
Sol
ZixcYt
Sol
24,822
7,448
0
17,328
32,615
9,769
1,788
14,122
18,493
124,100
0
W
Charybdis
ba11snplay
Charybdis
17,960
11,136
0
5,771
22,683
9,202
2,389
7,465
15,218
0
62,965
W
Morgan Le Fay
unsold_tundra475
Morgan Le Fay
24,797
3,920
0
9,141
18,375
9,066
3,917
7,436
10,939
103,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,211
Gold Earned
62,594
456
Minions Killed
459
0
Camps Cleared
0
2,161,814
Distance Traveled
1,631,714
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,255
471
77
3
0
339,594
0
L
Erlang Shen
13,182
507
105
4
0
435,615
0
L
Yemoja
8,418
324
7
0
0
74,641
3
W
Nike
14,858
571
116
4
0
406,801
0
W
Discordia
11,010
423
28
1
0
392,502
0
L
King Arthur
13,395
515
103
4
0
389,716
0
W
Hun Batz
13,076
503
68
3
0
488,703
8
L
Sol
15,344
590
167
6
0
392,148
0
W
Charybdis
12,618
485
94
4
0
407,416
0
W
Morgan Le Fay
14,649
563
150
6
0
466,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role