Player Matchup

Skadi
Skadi
Silver IV
 
Skadi
Silver IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze II
 
Ra
Bronze II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver V
Kirby43c1d
Fenrir
Silver V
Level 123
God Stats
10W - 17L
1,349 SR
Queue Stats
72W - 99L
645 MMR
Solo
Odin
Odin
Silver V
Nirlvalen
Odin
Silver V
Level 132
God Stats
4W - 3L
1,521 SR
Queue Stats
160W - 192L
534 MMR
Solo
Yemoja
Yemoja
Bronze III
jerevilla28
Yemoja
Bronze III
Level 77
God Stats
3W - 9L
1,087 SR
Queue Stats
304W - 309L
17 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,391 SR
839 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,483 SR
416 MMR
Cupid
Cupid
Silver II
FelipeDePrata
Cupid
Silver II
Level 126
God Stats
1W - 1L
1,754 SR
Queue Stats
46W - 59L
789 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
ROSjr
Sun Wukong
Silver II
Level 122
God Stats
2W - 5L
1,478 SR
Queue Stats
38W - 57L
719 MMR
Party 1
Loki
Loki
Bronze I
Skirkey4057
Loki
Bronze I
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
363W - 438L
311 MMR
Solo
Tyr
Tyr
Bronze II
SoyElPacho
Tyr
Bronze II
Level 81
God Stats
1W - 6L
1,221 SR
Queue Stats
159W - 198L
190 MMR
Solo
Neith
Neith
Bronze III
X-Eric22-X
Neith
Bronze III
Level 66
God Stats
22W - 21L
1,459 SR
Queue Stats
70W - 112L
70 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 2 / 2
9,674
605
6,395
7,713
2,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
 
Ra
13
2 / 3 / 2
8,029
502
6,776
10,062
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Kirby43c1d
Fenrir
13
5 / 3 / 4
8,799
550
8,492
11,725
5,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
14
5 / 3 / 2
8,899
556
7,212
13,159
9,064
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
13
3 / 0 / 3
8,436
527
2,818
11,293
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
GilgameshMorgan Le FayCharybdisAthenaPersephone

VS

Bans
TiamatSolYmirThothCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,882
493
3,461
9,121
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
ROSjr
Sun Wukong
12
2 / 6 / 1
7,403
463
7,967
14,364
6,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 1
7,942
496
4,319
11,760
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 3
7,363
460
4,570
9,930
3,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
14
3 / 2 / 3
8,179
511
5,712
9,093
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
20
Kills
10
11
Deaths
20
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
2
3
W
Ra
 
Ra
2
3
2
1
L
2
4
2
0.75
W
Fenrir
Kirby43c1d
Fenrir
5
3
4
2.33
W
Odin
5
3
2
2
L
Sun Wukong
ROSjr
Sun Wukong
2
6
1
0.42
L
2
4
1
0.63
L
1
4
3
0.63
L
Neith
3
2
3
2.25
W
Yemoja
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,693
Damage
26,029
53,952
Taken
54,268
33,070
Mitigated
24,677
17,825
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,395
2,131
0
528
7,713
2,772
2,652
170
7,543
0
67,225
W
Ra
 
Ra
6,776
815
1,288
4,437
10,062
3,847
0
0
10,062
58,198
0
L
3,461
1,808
0
1,933
9,121
2,658
0
988
8,133
0
45,966
W
Fenrir
Kirby43c1d
Fenrir
8,492
2,645
0
4,358
11,725
5,770
141
0
11,725
0
51,568
W
Odin
7,212
1,012
0
2,983
13,159
9,064
1,575
0
13,159
7,583
40,918
L
Sun Wukong
ROSjr
Sun Wukong
7,967
1,926
0
2,032
14,364
6,438
886
1,940
12,424
0
39,385
L
4,319
1,960
0
4,053
11,760
9,174
718
2,093
9,667
0
46,072
L
4,570
611
0
1,538
9,930
3,495
0
2,012
7,918
0
47,353
L
Neith
5,712
2,537
0
4,597
9,093
2,912
195
3,818
5,275
0
47,437
W
Yemoja
2,818
888
1,102
3,129
11,293
11,617
229
0
11,293
20,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,837
Gold Earned
38,769
424
Minions Killed
403
0
Camps Cleared
0
1,426,927
Distance Traveled
1,349,075
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,674
605
122
8
0
261,015
6
W
Ra
8,029
502
86
5
0
279,329
6
L
Cupid
7,882
493
84
5
0
255,646
4
W
Fenrir
8,799
550
88
6
0
297,254
4
W
Odin
8,899
556
91
6
0
292,171
3
L
Sun Wukong
7,403
463
74
5
0
263,028
3
L
Loki
7,942
496
73
5
0
244,705
3
L
Tyr
7,363
460
78
5
0
309,199
0
L
Neith
8,179
511
94
6
0
276,497
1
W
Yemoja
8,436
527
37
2
0
297,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role