Player Matchup

Fenrir
Fenrir
TsD Alex S
Fenrir
Level 160
God Stats
16W - 8L
1,765 SR
Queue Stats
306W - 237L
1,614 Elo+
Party 2
Olorun
Olorun
lm G3470
Olorun
Level 158
God Stats
4W - 2L
1,734 SR
Queue Stats
328W - 182L
1,722 Elo+
Party 2
Cerberus
Cerberus
lm GaryHanma
Cerberus
Level 157
God Stats
11W - 9L
1,715 SR
Queue Stats
323W - 203L
1,764 Elo+
Party 2
Team Averages
Level 158
1,738 SR
1,700 Elo+

VS

Team Averages
Level 128
1,564 SR
1,674 Elo+
Erlang Shen
Erlang Shen
SOLAIRESLAUGHTER
Erlang Shen
Level 158
God Stats
6W - 3L
1,603 SR
Queue Stats
166W - 82L
1,695 Elo+
Party 1
Cthulhu
Cthulhu
XxSAGREVx
Cthulhu
Level 160
God Stats
3W - 4L
1,437 SR
Queue Stats
152W - 137L
1,550 Elo+
Party 1
Anubis
Anubis
oDYLANIDO
Anubis
Level 65
God Stats
5W - 1L
1,650 SR
Queue Stats
145W - 58L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TsD Alex S
Fenrir
12
3 / 9 / 1
9,935
621
8,349
21,844
14,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
lm G3470
Olorun
11
0 / 9 / 3
8,862
554
12,939
14,976
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
lm GaryHanma
Cerberus
13
1 / 4 / 2
9,364
585
12,211
21,805
13,676
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SOLAIRESLAUGHTER
Erlang Shen
15
8 / 2 / 13
11,947
747
13,486
19,492
15,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
XxSAGREVx
Cthulhu
15
6 / 1 / 14
11,037
690
14,719
21,290
22,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
oDYLANIDO
Anubis
16
8 / 1 / 14
12,031
752
22,894
8,664
4,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
4
Kills
22
22
Deaths
4
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
SOLAIRESLAUGHTER
Erlang Shen
8
2
13
7.25
L
Fenrir
TsD Alex S
Fenrir
3
9
1
0.39
W
Cthulhu
XxSAGREVx
Cthulhu
6
1
14
13
L
Olorun
lm G3470
Olorun
0
9
3
0.17
L
Cerberus
lm GaryHanma
Cerberus
1
4
2
0.5
W
Anubis
oDYLANIDO
Anubis
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,499
Damage
51,099
58,625
Taken
49,446
32,565
Mitigated
42,891
14,017
Healing
19,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
SOLAIRESLAUGHTER
Erlang Shen
13,486
7,500
585
7,028
19,492
15,945
355
9,269
9,842
0
25,450
L
Fenrir
TsD Alex S
Fenrir
8,349
1,191
0
2,023
21,844
14,593
0
14,267
7,577
446
16,310
W
Cthulhu
XxSAGREVx
Cthulhu
14,719
1,316
456
5,576
21,290
22,866
134
11,348
9,426
32,531
0
L
Olorun
lm G3470
Olorun
12,939
6,630
1,020
3,711
14,976
4,296
0
10,041
4,935
39,888
0
L
Cerberus
lm GaryHanma
Cerberus
12,211
582
0
7,263
21,805
13,676
0
13,661
8,144
42,428
0
W
Anubis
oDYLANIDO
Anubis
22,894
2,529
0
5,600
8,664
4,080
2,306
5,228
3,396
78,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,161
Gold Earned
35,015
178
Minions Killed
179
4
Camps Cleared
9
766,466
Distance Traveled
883,940
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,947
747
23
1
1
302,005
5
L
Fenrir
9,935
621
24
2
2
259,294
4
W
Cthulhu
11,037
690
30
2
1
322,785
2
L
Olorun
8,862
554
75
5
1
235,962
3
L
Cerberus
9,364
585
79
5
1
271,210
0
W
Anubis
12,031
752
126
8
7
259,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role