Player Matchup

Chiron
Chiron
Elysiån
Chiron
Level 63
God Stats
0W - 1L
1,448 SR
Queue Stats
33W - 40L
1,404 Elo+
Party 1
Chang'e
Chang'e
LeoLovegood
Chang'e
Level 67
God Stats
11W - 10L
1,515 SR
Queue Stats
55W - 52L
1,464 Elo+
Party 1
Athena
Athena
Magerios
Athena
Level 22
God Stats
7W - 11L
1,506 SR
Queue Stats
11W - 13L
1,402 Elo+
Party 1
Da Ji
Da Ji
Nayfinn
Da Ji
Level 29
God Stats
0W - 1L
1,202 SR
Queue Stats
13W - 17L
1,431 Elo+
Party 1
Zeus
Zeus
roguekilljoy
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,322 Elo+
Party 1
Team Averages
Level 42
1,434 SR
1,404 Elo+

VS

Team Averages
Level 88
1,456 SR
1,533 Elo+
Neith
Neith
 
Neith
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Burgee3236
Fafnir
Level 107
God Stats
2W - 4L
1,264 SR
Queue Stats
461W - 425L
1,539 Elo+
Party 2
Bakasura
Bakasura
DadsDiner
Bakasura
Level 48
God Stats
3W - 1L
1,498 SR
Queue Stats
259W - 231L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
Vennie33
Nu Wa
Level 64
God Stats
2W - 3L
1,318 SR
Queue Stats
179W - 171L
1,574 Elo+
Party 2
Artemis
Artemis
Wilfff333
Artemis
Level 106
God Stats
16W - 6L
1,700 SR
Queue Stats
104W - 95L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Elysiån
Chiron
11
2 / 7 / 0
7,330
458
5,927
10,524
3,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
LeoLovegood
Chang'e
13
2 / 5 / 2
8,051
503
5,276
10,494
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Magerios
Athena
11
0 / 5 / 2
7,292
456
3,772
18,633
17,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Nayfinn
Da Ji
13
1 / 7 / 2
7,664
479
3,429
12,316
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 5 / 0
8,377
524
5,145
10,730
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 5
8,094
506
2,962
6,196
2,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Burgee3236
Fafnir
14
2 / 0 / 15
8,979
561
4,749
10,290
12,702
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
DadsDiner
Bakasura
17
13 / 2 / 4
10,200
638
15,443
12,656
6,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Vennie33
Nu Wa
15
7 / 3 / 6
9,662
604
10,543
6,932
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Wilfff333
Artemis
15
6 / 1 / 7
9,232
577
14,243
8,536
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
8
Kills
29
29
Deaths
8
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
5
1.75
W
Fafnir
Burgee3236
Fafnir
2
0
15
9.5
W
Bakasura
DadsDiner
Bakasura
13
2
4
7.5
L
Chiron
Elysiån
Chiron
2
7
0
0.29
L
Chang'e
LeoLovegood
Chang'e
2
5
2
0.6
L
Athena
Magerios
Athena
0
5
2
0.2
L
Da Ji
Nayfinn
Da Ji
1
7
2
0.29
W
Nu Wa
Vennie33
Nu Wa
7
3
6
3.33
W
Artemis
Wilfff333
Artemis
6
1
7
9.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,549
Damage
47,940
62,697
Taken
44,610
33,445
Mitigated
27,841
13,978
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,962
767
0
2,836
6,196
2,183
2,099
2,415
3,781
0
37,124
W
Fafnir
Burgee3236
Fafnir
4,749
1,776
540
3,199
10,290
12,702
386
2,355
7,935
31,851
0
W
Bakasura
DadsDiner
Bakasura
15,443
10,770
0
5,205
12,656
6,439
1,109
4,205
8,451
0
64,874
L
Chiron
Elysiån
Chiron
5,927
2,086
752
2,155
10,524
3,688
105
3,585
6,912
0
37,906
L
Chang'e
LeoLovegood
Chang'e
5,276
607
990
3,717
10,494
3,151
644
1,170
8,678
40,961
0
L
Athena
Magerios
Athena
3,772
830
0
2,959
18,633
17,125
0
3,060
15,035
19,543
0
L
Da Ji
Nayfinn
Da Ji
3,429
501
0
1,103
12,316
6,611
0
2,212
9,823
0
39,972
W
Nu Wa
Vennie33
Nu Wa
10,543
2,131
79
1,538
6,932
2,512
15
3,103
3,829
67,815
0
W
Artemis
Wilfff333
Artemis
14,243
6,028
0
1,204
8,536
4,005
352
2,243
6,293
0
71,193
L
5,145
143
0
2,302
10,730
2,870
259
5,254
5,336
46,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,714
Gold Earned
46,167
369
Minions Killed
478
0
Camps Cleared
0
1,437,317
Distance Traveled
1,483,338
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,094
506
77
5
0
294,581
4
W
Fafnir
8,979
561
37
2
0
323,300
5
W
Bakasura
10,200
638
116
7
0
316,727
1
L
Chiron
7,330
458
78
5
0
277,367
2
L
Chang'e
8,051
503
94
6
0
294,466
5
L
Athena
7,292
456
31
2
0
283,815
0
L
Da Ji
7,664
479
73
5
0
317,503
2
W
Nu Wa
9,662
604
123
8
0
263,215
1
W
Artemis
9,232
577
125
8
0
285,515
3
L
Zeus
8,377
524
93
6
0
264,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role