Player Matchup

Jormungandr
Jormungandr
Lord of Ligma
Jormungandr
Level 103
God Stats
2W - 3L
1,557 SR
Queue Stats
399W - 403L
1,373 Elo+
Solo
Izanami
Izanami
LrElMejo007
Izanami
Level 101
God Stats
11W - 8L
1,514 SR
Queue Stats
263W - 240L
1,437 Elo+
Solo
Kali
Kali
edwinee
Kali
Level 87
God Stats
2W - 1L
1,541 SR
Queue Stats
56W - 64L
1,370 Elo+
Solo
Chang'e
Chang'e
ttvokklivi
Chang'e
Level 73
God Stats
5W - 6L
1,372 SR
Queue Stats
390W - 406L
1,436 Elo+
Solo
Ravana
Ravana
vvvfffdd010
Ravana
Level 144
God Stats
7W - 9L
1,447 SR
Queue Stats
792W - 799L
1,444 Elo+
Solo
Team Averages
Level 102
1,486 SR
1,412 Elo+

VS

Team Averages
Level 98
1,426 SR
1,397 Elo+
Mercury
Mercury
ATX EL BILLY
Mercury
Level 68
God Stats
30W - 32L
1,409 SR
Queue Stats
242W - 227L
1,418 Elo+
Solo
Aphrodite
Aphrodite
Diamante Solar
Aphrodite
Level 122
God Stats
98W - 86L
1,576 SR
Queue Stats
341W - 394L
1,407 Elo+
Solo
Janus
Janus
FOX-Solis
Janus
Level 144
God Stats
3W - 6L
1,224 SR
Queue Stats
450W - 454L
1,391 Elo+
Solo
Hachiman
Hachiman
SnakeHead_VN
Hachiman
Level 65
God Stats
85W - 98L
1,468 SR
Queue Stats
571W - 580L
1,395 Elo+
Solo
Yemoja
Yemoja
SolubleTie67846
Yemoja
Level 93
God Stats
98W - 104L
1,452 SR
Queue Stats
930W - 948L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lord of Ligma
Jormungandr
8
0 / 2 / 1
5,279
480
3,791
10,392
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
LrElMejo007
Izanami
10
0 / 3 / 1
5,735
521
1,593
7,109
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
edwinee
Kali
10
3 / 4 / 2
6,570
597
4,005
8,898
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
ttvokklivi
Chang'e
9
2 / 5 / 1
5,767
524
2,864
9,120
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
11
0 / 1 / 1
6,339
576
4,026
5,786
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ATX EL BILLY
Mercury
10
4 / 2 / 1
5,988
544
4,628
7,019
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Aphrodite
Diamante Solar
Aphrodite
10
1 / 1 / 1
5,902
537
3,072
6,303
2,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
FOX-Solis
Janus
11
6 / 1 / 1
6,718
611
7,593
3,826
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SnakeHead_VN
Hachiman
12
3 / 1 / 1
6,445
586
4,715
4,458
1,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 7
6,327
575
4,615
6,943
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
15
15
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
ATX EL BILLY
Mercury
4
2
1
2.25
W
Aphrodite
Diamante Solar
Aphrodite
1
1
1
1.5
W
Janus
FOX-Solis
Janus
6
1
1
6.5
L
Jormungandr
Lord of Ligma
Jormungandr
0
2
1
0.25
L
Izanami
LrElMejo007
Izanami
0
3
1
0.17
W
Hachiman
SnakeHead_VN
Hachiman
3
1
1
3.5
W
1
0
7
4.5
L
Kali
edwinee
Kali
3
4
2
1
L
Chang'e
ttvokklivi
Chang'e
2
5
1
0.5
L
Ravana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,279
Damage
24,623
41,305
Taken
28,549
18,075
Mitigated
11,609
15,527
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ATX EL BILLY
Mercury
4,628
2,574
0
270
7,019
1,802
0
1,414
5,605
0
29,400
W
Aphrodite
Diamante Solar
Aphrodite
3,072
415
1,267
4,370
6,303
2,806
0
177
6,126
29,531
0
W
Janus
FOX-Solis
Janus
7,593
361
0
750
3,826
1,131
312
1,807
2,019
34,716
0
L
Jormungandr
Lord of Ligma
Jormungandr
3,791
1,412
0
1,878
10,392
6,075
0
4,493
5,798
15,347
0
L
Izanami
LrElMejo007
Izanami
1,593
876
0
2,001
7,109
1,614
19
717
6,392
0
41,899
W
Hachiman
SnakeHead_VN
Hachiman
4,715
807
0
531
4,458
1,266
760
762
3,696
0
42,505
W
4,615
712
1,302
3,499
6,943
4,604
156
2,495
4,448
14,787
0
L
Kali
edwinee
Kali
4,005
1,478
0
3,414
8,898
4,387
0
1,798
7,044
0
34,967
L
Chang'e
ttvokklivi
Chang'e
2,864
505
1,769
3,856
9,120
2,832
323
5,727
3,027
22,612
0
L
Ravana
4,026
655
0
2,609
5,786
3,167
0
2,258
3,528
0
36,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,690
Gold Earned
31,380
292
Minions Killed
282
0
Camps Cleared
0
1,092,349
Distance Traveled
1,095,929
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,988
544
49
4
0
257,426
0
W
Aphrodite
5,902
537
62
6
0
189,417
4
W
Janus
6,718
611
68
6
0
221,246
2
L
Jormungandr
5,279
480
19
2
0
214,008
2
L
Izanami
5,735
521
95
9
0
196,372
2
W
Hachiman
6,445
586
84
8
0
216,823
0
W
Yemoja
6,327
575
19
2
0
211,017
3
L
Kali
6,570
597
65
6
0
248,215
4
L
Chang'e
5,767
524
43
4
0
203,960
1
L
Ravana
6,339
576
70
6
0
229,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role