Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Nielys
Charybdis
Level 46
God Stats
3W - 8L
1,295 SR
Queue Stats
43W - 85L
1,308 Elo+
Party 2
Nox
Nox
ciasom
Nox
Level 147
God Stats
18W - 25L
1,586 SR
Queue Stats
161W - 185L
1,542 Elo+
Party 2
Team Averages
Level 107
1,460 SR
1,450 Elo+

VS

Team Averages
Level 53
1,603 SR
1,537 Elo+
Neith
Neith
Axel774
Neith
Level 24
God Stats
3W - 3L
1,820 SR
Queue Stats
8W - 8L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
Bayzl
Sylvanus
Level 107
God Stats
8W - 8L
1,465 SR
Queue Stats
182W - 173L
1,571 Elo+
Party 1
Ymir
Ymir
ImJustSaiyan9001
Ymir
Level 28
God Stats
21W - 20L
1,524 SR
Queue Stats
26W - 30L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 4 / 2
7,698
642
5,727
17,502
11,976
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Charybdis
Nielys
Charybdis
10
1 / 8 / 2
7,934
661
9,656
11,516
3,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
ciasom
Nox
10
2 / 5 / 0
7,418
618
12,357
10,665
4,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Axel774
Neith
14
10 / 1 / 7
10,139
845
18,980
11,281
4,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Bayzl
Sylvanus
14
6 / 1 / 10
9,556
796
13,085
13,771
9,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 3 / 10
8,766
731
2,809
15,028
18,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
17
17
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
2
0.75
W
Neith
Axel774
Neith
10
1
7
13.5
W
Sylvanus
Bayzl
Sylvanus
6
1
10
11
W
1
3
10
2
L
Charybdis
Nielys
Charybdis
1
8
2
0.25
L
Nox
ciasom
Nox
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,740
Damage
34,874
39,683
Taken
40,080
19,709
Mitigated
32,200
5,735
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,727
513
0
2,972
17,502
11,976
0
5,194
12,308
0
25,264
W
Neith
Axel774
Neith
18,980
10,973
0
3,936
11,281
4,938
2,310
5,553
5,728
0
41,941
W
Sylvanus
Bayzl
Sylvanus
13,085
4,079
3,464
4,298
13,771
9,197
376
3,064
10,707
37,803
6,534
W
2,809
610
0
930
15,028
18,065
366
3,875
11,153
11,578
0
L
Charybdis
Nielys
Charybdis
9,656
4,502
0
514
11,516
3,291
0
5,379
6,137
0
22,762
L
Nox
ciasom
Nox
12,357
1,066
0
2,249
10,665
4,442
0
4,560
6,105
21,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,050
Gold Earned
28,461
109
Minions Killed
140
3
Camps Cleared
6
577,238
Distance Traveled
624,625
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,698
642
34
3
1
221,211
3
W
Neith
10,139
845
70
6
2
213,088
2
W
Sylvanus
9,556
796
63
5
4
212,650
2
W
Ymir
8,766
731
7
1
0
198,887
1
L
Charybdis
7,934
661
49
4
2
164,032
2
L
Nox
7,418
618
26
2
0
191,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role