Player Matchup

Odin
Odin
IanTheRed2
Odin
Level 65
God Stats
0W - 1L
1,165 SR
Queue Stats
0W - 9L
1,125 Elo+
Party 2
Tiamat
Tiamat
RedTyranno
Tiamat
Level 73
God Stats
18W - 16L
1,387 SR
Queue Stats
81W - 97L
1,440 Elo+
Party 2
Amaterasu
Amaterasu
mattchrome
Amaterasu
Level 85
God Stats
1W - 2L
1,613 SR
Queue Stats
88W - 78L
1,549 Elo+
Party 2
Cerberus
Cerberus
ryan234awesome
Cerberus
Level 109
God Stats
3W - 9L
1,461 SR
Queue Stats
125W - 117L
1,526 Elo+
Party 2
Team Averages
Level 83
1,406 SR
1,410 Elo+

VS

Team Averages
Level 100
1,568 SR
1,586 Elo+
Aphrodite
Aphrodite
Alìas
Aphrodite
Level 124
God Stats
3W - 0L
1,766 SR
Queue Stats
6W - 5L
1,917 Elo+
Party 1
Chang'e
Chang'e
MrSatoru
Chang'e
Level 125
God Stats
1W - 2L
1,435 SR
Queue Stats
44W - 68L
1,316 Elo+
Party 3
Thor
Thor
Rolloz
Thor
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,739 Elo+
Party 1
Izanami
Izanami
jigoku123
Izanami
Level 44
God Stats
7W - 3L
1,573 SR
Queue Stats
11W - 23L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
9,321
717
2,978
10,105
6,720
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
RedTyranno
Tiamat
17
5 / 4 / 1
10,332
795
7,800
9,817
8,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
mattchrome
Amaterasu
14
1 / 5 / 5
8,959
689
5,571
11,881
4,469
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
16
4 / 4 / 5
10,807
831
8,642
13,903
14,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alìas
Aphrodite
15
1 / 1 / 7
10,372
798
5,645
6,620
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
MrSatoru
Chang'e
16
2 / 5 / 8
10,715
824
8,035
15,468
4,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
Rolloz
Thor
18
9 / 3 / 1
11,732
902
9,283
8,951
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
jigoku123
Izanami
17
7 / 3 / 4
11,587
891
13,258
9,990
3,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
12
Kills
19
19
Deaths
12
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alìas
Aphrodite
1
1
7
4.5
L
2
6
5
0.75
W
Chang'e
MrSatoru
Chang'e
2
5
8
1.2
L
Tiamat
RedTyranno
Tiamat
5
4
1
1.38
W
Thor
Rolloz
Thor
9
3
1
3.17
W
Izanami
jigoku123
Izanami
7
3
4
3
L
Amaterasu
mattchrome
Amaterasu
1
5
5
0.7
L
Cerberus
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,991
Damage
36,221
45,706
Taken
41,029
33,907
Mitigated
14,863
6,177
Healing
17,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alìas
Aphrodite
5,645
1,131
2,514
3,766
6,620
3,959
1,314
2,635
3,739
22,359
0
L
2,978
1,093
44
0
10,105
6,720
0
2,555
7,550
0
15,775
W
Chang'e
MrSatoru
Chang'e
8,035
1,086
1,646
7,246
15,468
4,811
1,276
6,333
8,979
33,177
0
L
Tiamat
RedTyranno
Tiamat
7,800
749
0
1,146
9,817
8,710
0
3,605
6,212
36,039
0
W
Thor
Rolloz
Thor
9,283
3,042
0
1,564
8,951
3,014
2,797
3,820
4,624
0
37,729
W
Izanami
jigoku123
Izanami
13,258
10,514
0
883
9,990
3,079
4,190
3,550
6,394
0
51,180
L
Amaterasu
mattchrome
Amaterasu
5,571
2,173
0
1,800
11,881
4,469
0
4,458
7,423
0
24,371
L
Cerberus
8,642
342
0
3,187
13,903
14,008
0
3,740
10,163
38,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,419
Gold Earned
44,406
208
Minions Killed
260
10
Camps Cleared
13
922,257
Distance Traveled
939,394
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,372
798
59
5
1
236,328
2
L
Odin
9,321
717
36
3
0
210,053
0
W
Chang'e
10,715
824
40
3
2
223,245
2
L
Tiamat
10,332
795
68
5
3
232,170
2
W
Thor
11,732
902
70
5
7
261,297
6
W
Izanami
11,587
891
91
7
3
218,524
1
L
Amaterasu
8,959
689
36
3
5
248,502
1
L
Cerberus
10,807
831
68
5
2
231,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role