Player Matchup

Ra
Ra
Blackbourne21
Ra
Level 118
God Stats
8W - 6L
1,511 SR
Queue Stats
229W - 195L
1,464 Elo+
Party 1
Vamana
Vamana
DatboiD3MoNz
Vamana
Level 140
God Stats
7W - 10L
1,526 SR
Queue Stats
561W - 551L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
DatboixCupcakex
Cthulhu
Level 145
God Stats
21W - 15L
1,571 SR
Queue Stats
452W - 408L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
IMABEASTMANE
Danzaburou
Level 122
God Stats
49W - 44L
1,517 SR
Queue Stats
641W - 626L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
LotusFnBomb
Baron Samedi
Level 103
God Stats
12W - 10L
1,562 SR
Queue Stats
442W - 436L
1,473 Elo+
Party 2
Team Averages
Level 126
1,537 SR
1,481 Elo+

VS

Team Averages
Level 106
1,562 SR
1,473 Elo+
Terra
Terra
Rutilantdust01
Terra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,393 Elo+
Solo
Chang'e
Chang'e
SCARLETT_81
Chang'e
Level 106
God Stats
10W - 27L
1,316 SR
Queue Stats
1,106W - 1,344L
1,468 Elo+
Solo
Heimdallr
Heimdallr
ShadowxGamesC3
Heimdallr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 196L
1,503 Elo+
Party 3
Arachne
Arachne
TiredCargo81035
Arachne
Level 107
God Stats
21W - 16L
1,630 SR
Queue Stats
151W - 160L
1,518 Elo+
Party 3
Gilgamesh
Gilgamesh
i Jello Shots i
Gilgamesh
Level 147
God Stats
3W - 4L
1,862 SR
Queue Stats
514W - 481L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
10,581
962
11,707
11,921
5,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
17
3 / 1 / 11
10,701
973
10,283
9,763
10,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 0 / 12
10,674
970
16,255
10,399
9,032
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
IMABEASTMANE
Danzaburou
17
5 / 2 / 10
11,444
1,040
18,648
10,113
4,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LotusFnBomb
Baron Samedi
18
5 / 1 / 11
11,665
1,060
17,099
9,977
5,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

231

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 5
10,681
971
5,805
15,780
16,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
SCARLETT_81
Chang'e
16
0 / 4 / 2
9,605
873
6,565
17,518
7,040
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ShadowxGamesC3
Heimdallr
16
3 / 7 / 1
10,666
970
21,771
18,098
8,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 2
10,017
911
7,406
11,263
5,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
i Jello Shots i
Gilgamesh
16
1 / 4 / 4
10,228
930
8,745
17,562
19,781
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
17
Kills
5
5
Deaths
17
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Vamana
3
1
11
8.5
W
2
0
12
8
W
Danzaburou
IMABEASTMANE
Danzaburou
5
2
10
5
W
Baron Samedi
LotusFnBomb
Baron Samedi
5
1
11
10.5
L
0
1
5
2.5
L
Chang'e
SCARLETT_81
Chang'e
0
4
2
0.25
L
Heimdallr
ShadowxGamesC3
Heimdallr
3
7
1
0.5
L
1
1
2
2
L
Gilgamesh
i Jello Shots i
Gilgamesh
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,992
Damage
50,292
52,173
Taken
80,221
34,295
Mitigated
56,167
22,692
Healing
21,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,707
901
2,119
4,575
11,921
5,567
0
2,271
9,650
41,605
0
W
Vamana
10,283
5,499
586
2,467
9,763
10,480
0
3,202
6,561
0
18,374
W
16,255
254
2,443
508
10,399
9,032
0
2,744
7,655
35,225
0
W
Danzaburou
IMABEASTMANE
Danzaburou
18,648
12,321
0
1,955
10,113
4,132
0
3,041
7,072
0
32,080
W
Baron Samedi
LotusFnBomb
Baron Samedi
17,099
962
3,785
4,254
9,977
5,084
0
1,722
8,255
32,297
0
L
5,805
314
4,589
3,841
15,780
16,303
0
9,234
6,546
23,089
0
L
Chang'e
SCARLETT_81
Chang'e
6,565
88
3,277
3,945
17,518
7,040
0
8,645
8,873
26,142
0
L
Heimdallr
ShadowxGamesC3
Heimdallr
21,771
5,208
0
3,240
18,098
8,012
0
12,794
5,304
0
47,875
L
7,406
5,386
0
2,792
11,263
5,031
0
4,164
7,099
0
19,811
L
Gilgamesh
i Jello Shots i
Gilgamesh
8,745
1,507
0
210
17,562
19,781
0
10,224
7,338
1,747
22,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,065
Gold Earned
51,197
209
Minions Killed
211
5
Camps Cleared
7
1,166,364
Distance Traveled
1,081,040
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,581
962
77
7
2
250,716
1
W
Vamana
10,701
973
23
2
1
224,150
0
W
Cthulhu
10,674
970
28
3
0
283,033
0
W
Danzaburou
11,444
1,040
38
3
1
193,994
0
W
Baron Samedi
11,665
1,060
43
4
1
214,471
1
L
Terra
10,681
971
54
5
0
224,148
0
L
Chang'e
9,605
873
53
5
1
213,822
0
L
Heimdallr
10,666
970
55
5
1
191,486
1
L
Arachne
10,017
911
21
2
4
243,024
0
L
Gilgamesh
10,228
930
28
3
1
208,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role