Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Decaptadow
Artemis
Level 17
God Stats
1W - 0L
1,685 SR
Queue Stats
2W - 2L
1,369 Elo+
Party 3
Awilix
Awilix
DoNyGoRdO
Awilix
Level 104
God Stats
14W - 9L
1,810 SR
Queue Stats
86W - 77L
1,519 Elo+
Party 3
Nemesis
Nemesis
NDPT86
Nemesis
Level 45
God Stats
21W - 18L
1,454 SR
Queue Stats
110W - 133L
1,359 Elo+
Solo
Janus
Janus
SoaWar
Janus
Level 125
God Stats
10W - 15L
1,553 SR
Queue Stats
53W - 53L
1,459 Elo+
Party 3
Team Averages
Level 72
1,600 SR
1,441 Elo+

VS

Team Averages
Level 65
1,514 SR
1,396 Elo+
Thanatos
Thanatos
 
Thanatos
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
AdroGran
Achilles
Level 101
God Stats
16W - 17L
1,533 SR
Queue Stats
593W - 656L
1,458 Elo+
Party 2
Bacchus
Bacchus
ELdilanBanDidOoO
Bacchus
Level 47
God Stats
0W - 1L
1,411 SR
Queue Stats
1W - 5L
1,205 Elo+
Party 1
Apollo
Apollo
eligrut
Apollo
Level 105
God Stats
1W - 1L
1,806 SR
Queue Stats
47W - 53L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
lasha-7a
Nu Wa
Level 27
God Stats
7W - 14L
1,320 SR
Queue Stats
18W - 28L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 1 / 1
4,737
592
1,851
4,293
2,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
Decaptadow
Artemis
7
0 / 2 / 1
4,116
515
1,384
2,975
605
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
DoNyGoRdO
Awilix
9
6 / 0 / 1
5,759
720
4,644
3,365
844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
NDPT86
Nemesis
8
1 / 1 / 2
4,591
574
788
4,067
1,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
SoaWar
Janus
9
2 / 0 / 3
5,493
687
2,366
1,782
356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 3 / 0
4,127
516
1,134
5,329
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
AdroGran
Achilles
7
1 / 3 / 0
4,576
572
2,966
5,735
3,187
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 3 / 4
4,225
528
1,571
4,567
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
eligrut
Apollo
6
3 / 2 / 1
4,440
555
2,210
4,304
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
lasha-7a
Nu Wa
6
0 / 1 / 0
3,722
465
121
1,861
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
4
4
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
1
1.5
L
Thanatos
 
Thanatos
0
3
0
0
L
Achilles
AdroGran
Achilles
1
3
0
0.33
W
Artemis
Decaptadow
Artemis
0
2
1
0.25
W
Awilix
DoNyGoRdO
Awilix
6
0
1
6.5
L
0
3
4
0.67
W
Nemesis
NDPT86
Nemesis
1
1
2
2
W
Janus
SoaWar
Janus
2
0
3
3.5
L
Apollo
eligrut
Apollo
3
2
1
1.75
L
Nu Wa
lasha-7a
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,033
Damage
8,002
16,482
Taken
21,796
5,502
Mitigated
10,337
5,299
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,851
33
0
1,602
4,293
2,513
237
201
3,967
0
16,760
L
Thanatos
 
Thanatos
1,134
172
0
4,105
5,329
1,406
199
278
5,051
0
16,588
L
Achilles
AdroGran
Achilles
2,966
808
0
1,289
5,735
3,187
145
635
4,705
0
18,973
W
Artemis
Decaptadow
Artemis
1,384
389
0
979
2,975
605
464
706
2,269
0
11,136
W
Awilix
DoNyGoRdO
Awilix
4,644
1,510
0
1,106
3,365
844
0
31
3,250
0
23,085
L
1,571
263
104
1,292
4,567
4,281
0
329
4,201
4,689
0
W
Nemesis
NDPT86
Nemesis
788
252
0
1,612
4,067
1,184
502
664
3,403
0
21,384
W
Janus
SoaWar
Janus
2,366
397
0
0
1,782
356
328
90
1,650
28,360
0
L
Apollo
eligrut
Apollo
2,210
1,489
0
1,300
4,304
958
73
0
4,304
0
17,133
L
Nu Wa
lasha-7a
Nu Wa
121
121
0
817
1,861
505
0
1,124
737
10,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,696
Gold Earned
21,090
218
Minions Killed
132
0
Camps Cleared
0
797,711
Distance Traveled
686,950
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,737
592
34
4
0
162,310
1
L
Thanatos
4,127
516
39
5
0
162,902
1
L
Achilles
4,576
572
40
5
0
145,988
0
W
Artemis
4,116
515
27
3
0
125,746
0
W
Awilix
5,759
720
49
6
0
194,002
2
L
Bacchus
4,225
528
5
1
0
123,339
2
W
Nemesis
4,591
574
39
5
0
154,025
3
W
Janus
5,493
687
69
9
0
161,628
4
L
Apollo
4,440
555
28
4
0
110,782
0
L
Nu Wa
3,722
465
20
3
0
143,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role