Player Matchup

Erlang Shen
Erlang Shen
Jinny831
Erlang Shen
Level 118
God Stats
5W - 11L
1,308 SR
Queue Stats
598W - 595L
1,375 Elo+
Solo
Ullr
Ullr
MindfulRevenge
Ullr
Level 140
God Stats
44W - 51L
1,515 SR
Queue Stats
1,601W - 1,612L
1,447 Elo+
Solo
Hel
Hel
TanjiroKw-
Hel
Level 48
God Stats
2W - 0L
1,651 SR
Queue Stats
269W - 235L
1,463 Elo+
Solo
Cernunnos
Cernunnos
memo5385
Cernunnos
Level 137
God Stats
1W - 3L
1,343 SR
Queue Stats
140W - 165L
1,390 Elo+
Solo
Hades
Hades
xNeviiaZ
Hades
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 50L
1,296 Elo+
Solo
Team Averages
Level 102
1,463 SR
1,394 Elo+

VS

Team Averages
Level 94
1,509 SR
1,442 Elo+
Tyr
Tyr
GuaanYu_
Tyr
Level 102
God Stats
26W - 28L
1,581 SR
Queue Stats
436W - 368L
1,502 Elo+
Solo
Cerberus
Cerberus
Matlin_1997
Cerberus
Level 154
God Stats
3W - 5L
1,548 SR
Queue Stats
337W - 293L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
Sebas-Tian-MLU
Gilgamesh
Level 104
God Stats
14W - 11L
1,595 SR
Queue Stats
132W - 123L
1,453 Elo+
Solo
Raijin
Raijin
oMOUSTACHEo
Raijin
Level 74
God Stats
4W - 8L
1,355 SR
Queue Stats
333W - 414L
1,327 Elo+
Solo
Skadi
Skadi
varetjean1
Skadi
Level 38
God Stats
5W - 7L
1,467 SR
Queue Stats
97W - 116L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jinny831
Erlang Shen
13
4 / 4 / 5
7,848
523
6,256
13,324
8,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
6 / 2 / 2
8,164
544
5,320
10,199
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 1 / 2
7,715
514
6,376
8,267
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
memo5385
Cernunnos
14
2 / 2 / 8
7,914
528
6,225
9,256
2,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
xNeviiaZ
Hades
13
2 / 1 / 3
7,494
500
8,747
10,506
6,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,689
513
4,374
11,997
7,960
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Matlin_1997
Cerberus
13
6 / 1 / 3
8,179
545
9,519
10,199
7,530
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Sebas-Tian-MLU
Gilgamesh
11
1 / 3 / 3
6,855
457
6,025
10,326
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
12
1 / 4 / 2
7,183
479
5,318
7,053
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
9
2 / 7 / 0
6,477
432
5,979
8,320
1,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
16
Kills
10
10
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Erlang Shen
Jinny831
Erlang Shen
4
4
5
1.63
L
Cerberus
Matlin_1997
Cerberus
6
1
3
7.5
W
6
2
2
3.5
L
Gilgamesh
Sebas-Tian-MLU
Gilgamesh
1
3
3
0.83
W
2
1
2
3
W
Cernunnos
memo5385
Cernunnos
2
2
8
3
L
Raijin
1
4
2
0.5
L
Skadi
2
7
0
0.29
W
Hades
xNeviiaZ
Hades
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,924
Damage
31,215
51,552
Taken
47,895
23,220
Mitigated
23,929
24,807
Healing
15,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,374
955
0
5,319
11,997
7,960
0
5,187
6,810
0
50,613
W
Erlang Shen
Jinny831
Erlang Shen
6,256
3,509
1,673
3,135
13,324
8,722
593
2,256
10,969
0
38,404
L
Cerberus
Matlin_1997
Cerberus
9,519
979
0
3,523
10,199
7,530
216
2,135
8,012
34,376
0
W
5,320
1,578
0
3,779
10,199
3,271
599
2,818
7,359
0
47,730
L
Gilgamesh
Sebas-Tian-MLU
Gilgamesh
6,025
1,640
590
4,208
10,326
4,393
0
4,233
5,911
0
42,343
W
6,376
362
1,886
4,012
8,267
1,797
0
4,679
3,270
43,612
0
W
Cernunnos
memo5385
Cernunnos
6,225
2,763
0
4,041
9,256
2,640
972
3,401
5,811
0
53,466
L
Raijin
5,318
883
0
1,334
7,053
2,291
0
2,289
4,554
36,378
0
L
Skadi
5,979
3,245
0
750
8,320
1,755
0
829
7,485
0
26,587
W
Hades
xNeviiaZ
Hades
8,747
1,284
165
6,116
10,506
6,790
272
1,250
9,256
43,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,135
Gold Earned
36,383
422
Minions Killed
365
0
Camps Cleared
0
1,347,559
Distance Traveled
1,424,579
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,689
513
113
8
0
306,347
5
W
Erlang Shen
7,848
523
57
4
0
278,925
0
L
Cerberus
8,179
545
55
4
0
301,497
4
W
Ullr
8,164
544
84
6
0
283,260
3
L
Gilgamesh
6,855
457
70
5
0
283,097
1
W
Hel
7,715
514
103
7
0
286,465
2
W
Cernunnos
7,914
528
99
7
0
257,380
2
L
Raijin
7,183
479
76
5
0
268,625
6
L
Skadi
6,477
432
51
3
0
265,013
5
W
Hades
7,494
500
79
5
0
241,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role