Player Matchup

Cernunnos
Cernunnos
BC_Mestari
Cernunnos
Level 17
God Stats
24W - 21L
1,489 SR
Queue Stats
90W - 80L
1,484 Elo+
Party 2
Agni
Agni
Diegocrack3055
Agni
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,615 Elo+
Solo
Bellona
Bellona
IDFex
Bellona
Level 6
God Stats
6W - 1L
1,725 SR
Queue Stats
8W - 3L
1,547 Elo+
Party 2
Baba Yaga
Baba Yaga
ML_NiinJa
Baba Yaga
Level 101
God Stats
2W - 0L
1,573 SR
Queue Stats
39W - 29L
1,486 Elo+
Party 2
Ares
Ares
THUGZBUNNI3
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,648 Elo+
Solo
Team Averages
Level 28
1,557 SR
1,556 Elo+

VS

Team Averages
Level 16
1,498 SR
1,480 Elo+
Sol
Sol
BVKQ-BQY
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 95L
1,536 Elo+
Solo
Fafnir
Fafnir
IDK_how_YT
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Loki
Loki
OrderedMoon5985
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
Xtriplecross
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,466 Elo+
Party 1
Medusa
Medusa
x__melodies__x
Medusa
Level 28
God Stats
24W - 16L
1,491 SR
Queue Stats
71W - 88L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BC_Mestari
Cernunnos
17
10 / 0 / 26
9,510
1,189
17,667
5,805
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 15
9,396
1,175
13,277
6,004
2,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
IDFex
Bellona
15
4 / 0 / 23
8,758
1,095
7,677
6,539
7,152
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
ML_NiinJa
Baba Yaga
17
10 / 1 / 26
10,447
1,306
19,736
5,051
2,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
10 / 0 / 19
9,459
1,182
12,332
7,528
8,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

392

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,706
963
5,846
5,221
1,422
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
IDK_how_YT
Fafnir
13
0 / 13 / 2
7,362
920
2,868
26,047
25,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
0 / 14 / 1
6,936
867
3,346
18,019
4,640
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 2
7,096
887
3,960
15,378
9,994
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 5 / 1
7,558
945
7,448
12,113
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
9
40
Kills
2
2
Deaths
40
109
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BC_Mestari
Cernunnos
10
0
26
23
L
1
1
1
1.5
W
6
1
15
13.5
W
Bellona
IDFex
Bellona
4
0
23
15.5
L
Fafnir
IDK_how_YT
Fafnir
0
13
2
0.08
W
Baba Yaga
ML_NiinJa
Baba Yaga
10
1
26
23
L
0
14
1
0.04
W
10
0
19
19.5
L
0
7
2
0.14
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,689
Damage
23,468
30,927
Taken
76,778
23,539
Mitigated
45,066
7,024
Healing
1,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BC_Mestari
Cernunnos
17,667
11,344
0
2,053
5,805
2,617
0
1,764
4,041
0
28,107
L
5,846
1,065
0
323
5,221
1,422
0
3,877
1,295
19,619
0
W
13,277
1,377
0
1,254
6,004
2,623
0
2,350
3,654
39,044
0
W
Bellona
IDFex
Bellona
7,677
4,281
0
119
6,539
7,152
0
2,486
4,053
0
11,724
L
Fafnir
IDK_how_YT
Fafnir
2,868
1,042
30
676
26,047
25,028
0
11,205
14,259
8,620
0
W
Baba Yaga
ML_NiinJa
Baba Yaga
19,736
2,855
35
2,263
5,051
2,436
0
641
4,410
40,399
0
L
3,346
1,153
0
0
18,019
4,640
0
9,394
8,445
0
9,716
W
12,332
1,305
0
1,300
7,528
8,711
0
1,473
6,055
16,185
0
L
3,960
404
0
512
15,378
9,994
0
10,293
4,771
0
7,421
L
7,448
1,497
0
121
12,113
3,982
0
9,307
2,663
0
23,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,570
Gold Earned
36,658
159
Minions Killed
91
5
Camps Cleared
6
809,199
Distance Traveled
585,179
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,510
1,189
28
4
0
146,965
0
L
Sol
7,706
963
33
4
2
69,100
1
W
Agni
9,396
1,175
55
7
2
137,952
3
W
Bellona
8,758
1,095
10
1
2
193,111
3
L
Fafnir
7,362
920
10
1
0
122,505
0
W
Baba Yaga
10,447
1,306
54
7
0
154,157
2
L
Loki
6,936
867
10
1
1
120,396
0
W
Ares
9,459
1,182
12
2
1
177,014
0
L
Mulan
7,096
887
11
1
0
152,666
0
L
Medusa
7,558
945
27
3
3
120,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role