Player Matchup

Bellona
Bellona
Sparkadobie
Bellona
Level 16
God Stats
2W - 3L
1,516 SR
Queue Stats
9W - 14L
1,246 Elo+
Party 1
Cthulhu
Cthulhu
SwtSolar
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 47L
1,280 Elo+
Party 1
Sol
Sol
YoungHavocXjr
Sol
Level 127
God Stats
0W - 1L
1,482 SR
Queue Stats
57W - 35L
1,519 Elo+
Party 1
Team Averages
Level 52
1,499 SR
1,348 Elo+

VS

Team Averages
Level 115
1,445 SR
1,457 Elo+
Cupid
Cupid
 
Cupid
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
QalebFloor
Sol
Level 94
God Stats
22W - 34L
1,335 SR
Queue Stats
358W - 477L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sparkadobie
Bellona
8
1 / 6 / 0
6,206
690
879
8,807
3,609
Cthulhu
SwtSolar
Cthulhu
7
0 / 6 / 0
5,373
597
2,004
9,847
3,756
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 0
5,811
646
8,744
10,244
3,136
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
5 / 0 / 6
7,900
878
7,186
4,113
1,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
 
Chaac
11
4 / 1 / 9
7,531
837
9,627
9,392
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
6 / 0 / 5
7,993
888
5,707
6,753
2,306
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
15
15
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
0
6
8
W
Chaac
 
Chaac
4
1
9
8.5
W
6
0
5
8.5
L
Bellona
Sparkadobie
Bellona
1
6
0
0.17
L
Cthulhu
SwtSolar
Cthulhu
0
6
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,627
Damage
22,520
28,898
Taken
20,258
10,501
Mitigated
9,508
5,043
Healing
8,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,186
4,557
888
813
4,113
1,333
1,318
2,599
1,514
0
28,860
W
Chaac
 
Chaac
9,627
1,244
0
4,439
9,392
5,869
383
4,967
4,425
0
24,065
W
5,707
1,273
0
2,260
6,753
2,306
1,246
4,117
2,636
26,695
4,383
L
Bellona
Sparkadobie
Bellona
879
176
0
165
8,807
3,609
0
1,630
6,978
0
6,134
L
Cthulhu
SwtSolar
Cthulhu
2,004
347
0
54
9,847
3,756
0
2,093
7,478
5,226
0
L
8,744
2,017
283
4,541
10,244
3,136
0
1,736
8,046
31,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,390
Gold Earned
23,424
67
Minions Killed
125
0
Camps Cleared
9
398,232
Distance Traveled
561,719
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,900
878
51
6
4
178,372
3
W
Chaac
7,531
837
30
3
1
191,679
3
W
Sol
7,993
888
44
5
4
191,668
0
L
Bellona
6,206
690
6
1
0
119,507
0
L
Cthulhu
5,373
597
9
1
0
130,582
0
L
Sol
5,811
646
52
6
0
148,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role