Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Hellsing III
Cthulhu
Level 158
God Stats
25W - 28L
1,490 SR
Queue Stats
507W - 611L
1,377 Elo+
Party 1
Izanami
Izanami
Insidious1
Izanami
Level 149
God Stats
12W - 12L
1,529 SR
Queue Stats
350W - 444L
1,392 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YaMothasPeePee
Cu Chulainn
Level 89
God Stats
10W - 15L
1,597 SR
Queue Stats
60W - 86L
1,397 Elo+
Party 3
Team Averages
Level 129
1,529 SR
1,416 Elo+

VS

Team Averages
Level 75
1,559 SR
1,452 Elo+
Nu Wa
Nu Wa
Trissy-Trance
Nu Wa
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,527 Elo+
Party 2
Artemis
Artemis
TylerMart821
Artemis
Level 84
God Stats
3W - 2L
1,772 SR
Queue Stats
24W - 32L
1,401 Elo+
Party 2
Aphrodite
Aphrodite
kingshrimp222
Aphrodite
Level 23
God Stats
3W - 1L
1,446 SR
Queue Stats
12W - 25L
1,428 Elo+
Party 2
Bellona
Bellona
xDrUnKbAcOnGoDx
Bellona
Level 35
God Stats
2W - 3L
1,519 SR
Queue Stats
10W - 20L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 1 / 9
8,928
893
7,575
9,526
9,151
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Hellsing III
Cthulhu
14
2 / 1 / 4
8,900
890
9,781
9,131
7,185
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Insidious1
Izanami
15
4 / 1 / 3
9,618
962
6,252
7,237
2,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
YaMothasPeePee
Cu Chulainn
15
6 / 0 / 5
9,686
969
9,322
9,199
9,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,149
715
7,037
9,643
3,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TylerMart821
Artemis
13
1 / 3 / 2
7,621
762
6,620
10,333
3,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
kingshrimp222
Aphrodite
13
1 / 2 / 2
7,618
762
2,862
8,179
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 5 / 2
7,413
741
5,157
9,526
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
3
3
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
9
6.5
W
Cthulhu
Hellsing III
Cthulhu
2
1
4
4
W
Izanami
Insidious1
Izanami
4
1
3
5.5
L
0
4
3
0.38
L
Artemis
TylerMart821
Artemis
1
3
2
0.67
W
Cu Chulainn
YaMothasPeePee
Cu Chulainn
6
0
5
8.5
L
Aphrodite
kingshrimp222
Aphrodite
1
2
2
1
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,930
Damage
21,676
35,093
Taken
37,681
27,882
Mitigated
14,771
11,976
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,575
436
1,569
2,641
9,526
9,151
726
3,479
6,047
21,084
0
W
Cthulhu
Hellsing III
Cthulhu
9,781
743
662
1,356
9,131
7,185
279
2,770
6,361
33,770
0
W
Izanami
Insidious1
Izanami
6,252
3,492
0
740
7,237
2,426
4,890
1,875
5,362
0
42,337
L
7,037
2,718
64
726
9,643
3,318
0
4,995
4,648
23,937
0
L
Artemis
TylerMart821
Artemis
6,620
2,489
0
371
10,333
3,945
0
5,330
5,003
0
24,655
W
Cu Chulainn
YaMothasPeePee
Cu Chulainn
9,322
558
537
4,471
9,199
9,120
861
2,333
6,722
4,709
28,830
L
Aphrodite
kingshrimp222
Aphrodite
2,862
377
3,549
3,542
8,179
4,027
0
4,047
4,132
21,073
0
L
5,157
1,268
0
86
9,526
3,481
0
5,080
4,446
0
10,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
29,801
210
Minions Killed
140
14
Camps Cleared
7
897,448
Distance Traveled
709,362
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,928
893
29
3
2
200,100
2
W
Cthulhu
8,900
890
48
5
3
231,366
2
W
Izanami
9,618
962
77
8
6
210,104
1
L
Nu Wa
7,149
715
32
3
1
155,328
2
L
Artemis
7,621
762
47
5
4
179,914
1
W
Cu Chulainn
9,686
969
56
6
3
255,878
1
L
Aphrodite
7,618
762
39
4
1
182,751
0
L
Bellona
7,413
741
22
2
1
191,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role