Player Matchup

Nu Wa
Nu Wa
BatNight_
Nu Wa
Level 102
God Stats
8W - 8L
1,461 SR
Queue Stats
385W - 456L
1,411 Elo+
Solo
Neith
Neith
DrFishGod
Neith
Level 79
God Stats
2W - 0L
1,707 SR
Queue Stats
31W - 21L
1,456 Elo+
Party 2
Bacchus
Bacchus
LSDlion
Bacchus
Level 107
God Stats
7W - 1L
1,581 SR
Queue Stats
71W - 55L
1,459 Elo+
Party 2
Fenrir
Fenrir
javaismydriver
Fenrir
Level 54
God Stats
1W - 2L
1,126 SR
Queue Stats
188W - 227L
1,371 Elo+
Solo
Vamana
Vamana
yoPartlow
Vamana
Level 94
God Stats
3W - 3L
1,604 SR
Queue Stats
138W - 143L
1,409 Elo+
Solo
Team Averages
Level 87
1,496 SR
1,421 Elo+

VS

Team Averages
Level 108
1,505 SR
1,404 Elo+
Medusa
Medusa
CreepingDeath249
Medusa
Level 123
God Stats
2W - 2L
1,512 SR
Queue Stats
216W - 236L
1,373 Elo+
Solo
Fafnir
Fafnir
TehCapedCrusader
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 139L
1,415 Elo+
Party 1
Kali
Kali
Zillart_24
Kali
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
215W - 191L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
bullet1520
Zhong Kui
Level 101
God Stats
4W - 3L
1,531 SR
Queue Stats
153W - 138L
1,413 Elo+
Party 1
Charybdis
Charybdis
kbunny10
Charybdis
Level 65
God Stats
1W - 2L
1,481 SR
Queue Stats
63W - 64L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BatNight_
Nu Wa
19
8 / 5 / 14
11,750
839
33,781
14,236
5,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
DrFishGod
Neith
20
7 / 3 / 12
12,426
888
19,844
11,494
4,577
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
LSDlion
Bacchus
19
5 / 2 / 17
11,496
821
13,169
18,138
25,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 6 / 15
9,783
699
5,110
14,272
11,190
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
yoPartlow
Vamana
18
5 / 4 / 18
11,072
791
14,252
25,573
19,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 7
10,774
770
17,006
14,789
7,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 5 / 13
10,145
725
11,072
30,174
42,031
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 4 / 12
10,514
751
8,085
18,001
11,783
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
bullet1520
Zhong Kui
16
5 / 7 / 11
10,065
719
21,132
17,864
11,416
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
kbunny10
Charybdis
17
5 / 4 / 9
10,286
735
14,113
14,791
6,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
72
26
Kills
20
20
Deaths
26
76
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BatNight_
Nu Wa
8
5
14
3
L
5
6
7
1.42
W
Neith
DrFishGod
Neith
7
3
12
4.33
W
Bacchus
LSDlion
Bacchus
5
2
17
6.75
L
3
5
13
1.9
L
2
4
12
2
L
Zhong Kui
bullet1520
Zhong Kui
5
7
11
1.5
W
1
6
15
1.42
L
Charybdis
kbunny10
Charybdis
5
4
9
2.38
W
Vamana
yoPartlow
Vamana
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,156
Damage
71,408
83,713
Taken
95,619
66,400
Mitigated
79,044
34,867
Healing
30,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BatNight_
Nu Wa
33,781
8,655
1,592
3,392
14,236
5,971
787
7,420
6,816
56,504
0
L
17,006
8,454
641
1,044
14,789
7,058
1,590
5,715
8,786
0
44,988
W
Neith
DrFishGod
Neith
19,844
11,298
1,947
4,130
11,494
4,577
2,449
7,254
4,240
0
49,434
W
Bacchus
LSDlion
Bacchus
13,169
1,329
1,776
5,213
18,138
25,588
1,060
5,182
12,956
18,560
0
L
11,072
3,993
1,941
8,761
30,174
42,031
499
13,030
16,659
21,433
0
L
8,085
1,898
2,620
5,754
18,001
11,783
383
8,974
8,613
0
18,441
L
Zhong Kui
bullet1520
Zhong Kui
21,132
1,407
1,450
4,219
17,864
11,416
814
8,075
9,423
38,133
0
W
5,110
756
2,635
1,256
14,272
11,190
810
6,430
7,842
0
9,432
L
Charybdis
kbunny10
Charybdis
14,113
10,095
1,151
2,638
14,791
6,756
1,627
9,251
5,188
0
36,957
W
Vamana
yoPartlow
Vamana
14,252
8,235
1,532
11,394
25,573
19,074
417
5,918
19,655
0
22,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,527
Gold Earned
51,784
151
Minions Killed
171
0
Camps Cleared
0
1,376,805
Distance Traveled
1,139,665
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,750
839
54
4
0
216,125
1
L
Medusa
10,774
770
54
4
0
190,464
3
W
Neith
12,426
888
66
5
0
248,456
1
W
Bacchus
11,496
821
8
1
0
317,038
0
L
Fafnir
10,145
725
8
1
0
242,495
2
L
Kali
10,514
751
15
1
0
265,608
0
L
Zhong Kui
10,065
719
41
3
0
215,797
3
W
Fenrir
9,783
699
11
1
0
282,527
0
L
Charybdis
10,286
735
53
4
0
225,301
0
W
Vamana
11,072
791
12
1
0
312,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role