Player Matchup

Fenrir
Fenrir
ESMRexes
Fenrir
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 71L
1,428 Elo+
Party 1
Mulan
Mulan
PastelNytemare
Mulan
Level 104
God Stats
8W - 4L
1,500 SR
Queue Stats
406W - 477L
1,405 Elo+
Party 1
Cerberus
Cerberus
SheepSage
Cerberus
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 25L
1,169 Elo+
Party 1
Ao Kuang
Ao Kuang
Wayne814
Ao Kuang
Level 98
God Stats
3W - 5L
1,372 SR
Queue Stats
190W - 212L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
WolfStorm9
Danzaburou
Level 42
God Stats
15W - 16L
1,542 SR
Queue Stats
165W - 219L
1,378 Elo+
Party 1
Team Averages
Level 69
1,483 SR
1,363 Elo+

VS

Team Averages
Level 53
1,440 SR
1,381 Elo+
Skadi
Skadi
Casre
Skadi
Level 37
God Stats
8W - 11L
1,403 SR
Queue Stats
64W - 74L
1,404 Elo+
Solo
Scylla
Scylla
CuteKittenPics
Scylla
Level 48
God Stats
4W - 7L
1,426 SR
Queue Stats
7W - 10L
1,397 Elo+
Party 3
Aphrodite
Aphrodite
celery
Aphrodite
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,357 Elo+
Party 3
Thanatos
Thanatos
iGreennntv
Thanatos
Level 37
God Stats
3W - 10L
1,326 SR
Queue Stats
35W - 41L
1,390 Elo+
Party 2
Bellona
Bellona
iSuperrrr
Bellona
Level 29
God Stats
15W - 13L
1,545 SR
Queue Stats
65W - 78L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ESMRexes
Fenrir
18
6 / 4 / 12
11,080
554
12,233
16,560
10,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
17 / 3 / 11
12,188
609
20,793
25,854
22,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
SheepSage
Cerberus
14
1 / 1 / 14
9,333
467
5,176
14,044
12,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Wayne814
Ao Kuang
16
8 / 2 / 9
10,986
549
12,563
17,030
6,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
WolfStorm9
Danzaburou
18
8 / 5 / 7
11,679
584
10,277
14,342
5,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Casre
Skadi
14
4 / 5 / 5
9,007
450
12,262
15,149
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 9 / 3
8,346
417
10,581
15,934
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
celery
Aphrodite
13
2 / 7 / 6
9,067
453
8,395
16,596
10,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
iGreennntv
Thanatos
16
9 / 7 / 2
10,775
539
15,399
18,850
8,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
iSuperrrr
Bellona
13
0 / 12 / 0
8,133
407
9,920
15,674
12,264
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
40
Kills
15
15
Deaths
40
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
Casre
Skadi
4
5
5
1.3
L
0
9
3
0.17
W
Fenrir
ESMRexes
Fenrir
6
4
12
3
W
17
3
11
7.5
W
Cerberus
SheepSage
Cerberus
1
1
14
8
W
Ao Kuang
Wayne814
Ao Kuang
8
2
9
6.25
W
Danzaburou
WolfStorm9
Danzaburou
8
5
7
2.3
L
Aphrodite
celery
Aphrodite
2
7
6
0.71
L
Thanatos
iGreennntv
Thanatos
9
7
2
1.43
L
Bellona
iSuperrrr
Bellona
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,042
Damage
56,557
87,830
Taken
82,203
58,087
Mitigated
40,502
39,302
Healing
31,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Casre
Skadi
12,262
6,441
0
5,033
15,149
4,429
771
2,599
12,457
0
47,464
L
10,581
2,074
0
2,182
15,934
5,112
664
5,258
10,451
52,411
0
W
Fenrir
ESMRexes
Fenrir
12,233
3,822
0
5,830
16,560
10,966
0
1,968
14,512
0
80,426
W
20,793
4,901
0
15,083
25,854
22,824
1,399
5,325
20,313
0
63,124
W
Cerberus
SheepSage
Cerberus
5,176
479
0
3,925
14,044
12,965
123
2,097
11,921
16,822
0
W
Ao Kuang
Wayne814
Ao Kuang
12,563
3,142
0
9,174
17,030
6,059
464
6,351
10,435
62,951
0
W
Danzaburou
WolfStorm9
Danzaburou
10,277
4,348
0
5,290
14,342
5,273
2,490
2,842
11,438
0
89,913
L
Aphrodite
celery
Aphrodite
8,395
1,341
3,472
6,329
16,596
10,364
252
3,304
13,107
30,436
0
L
Thanatos
iGreennntv
Thanatos
15,399
4,366
0
12,782
18,850
8,333
0
3,834
14,490
235
65,800
L
Bellona
iSuperrrr
Bellona
9,920
6,100
0
1,219
15,674
12,264
697
2,744
12,312
0
44,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,266
Gold Earned
45,328
476
Minions Killed
397
0
Camps Cleared
0
1,903,348
Distance Traveled
1,754,812
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,007
450
67
3
0
368,043
4
L
Scylla
8,346
417
97
5
0
323,047
5
W
Fenrir
11,080
554
113
6
0
427,104
6
W
Mulan
12,188
609
95
5
0
385,637
1
W
Cerberus
9,333
467
33
2
0
376,810
0
W
Ao Kuang
10,986
549
98
5
0
384,365
5
W
Danzaburou
11,679
584
137
7
0
329,432
5
L
Aphrodite
9,067
453
47
2
0
367,795
4
L
Thanatos
10,775
539
101
5
0
383,951
2
L
Bellona
8,133
407
85
4
0
311,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role