Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Bungiegito
Cernunnos
Level 49
God Stats
34W - 26L
1,397 SR
Queue Stats
549W - 469L
1,581 Elo+
Party 1
Bacchus
Bacchus
Ghoseistein4
Bacchus
Level 46
God Stats
3W - 4L
1,635 SR
Queue Stats
325W - 300L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KiritoDBZ123
Morgan Le Fay
Level 29
God Stats
11W - 12L
1,764 SR
Queue Stats
113W - 109L
1,454 Elo+
Party 1
Merlin
Merlin
Plagu3TTV
Merlin
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 57L
1,405 Elo+
Solo
Team Averages
Level 64
1,559 SR
1,494 Elo+

VS

Team Averages
Level 53
1,502 SR
1,480 Elo+
Nu Wa
Nu Wa
Hiperpanda123
Nu Wa
Level 45
God Stats
39W - 34L
1,579 SR
Queue Stats
121W - 141L
1,509 Elo+
Party 3
Chang'e
Chang'e
KaizerII
Chang'e
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,502 Elo+
Solo
Nike
Nike
Lazabel
Nike
Level 67
God Stats
3W - 5L
1,428 SR
Queue Stats
215W - 251L
1,502 Elo+
Party 3
Chernobog
Chernobog
Zila1
Chernobog
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,370 Elo+
Party 2
Amaterasu
Amaterasu
urmom47
Amaterasu
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 71L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
12 / 1 / 11
11,960
1,196
23,368
10,859
5,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Bungiegito
Cernunnos
18
5 / 0 / 17
10,769
1,077
13,086
4,356
1,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Ghoseistein4
Bacchus
17
3 / 0 / 21
10,923
1,092
11,815
8,864
13,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
KiritoDBZ123
Morgan Le Fay
17
4 / 0 / 18
10,383
1,038
16,483
4,815
2,243
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Plagu3TTV
Merlin
16
5 / 2 / 14
10,177
1,018
13,731
8,836
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

304

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 1
9,030
903
7,244
13,626
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
KaizerII
Chang'e
15
1 / 5 / 1
8,914
891
9,007
12,696
3,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
Lazabel
Nike
15
0 / 8 / 1
8,350
835
5,209
17,612
9,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Zila1
Chernobog
15
1 / 3 / 1
8,943
894
5,028
16,498
4,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
urmom47
Amaterasu
15
0 / 5 / 3
8,967
897
5,978
21,486
15,267
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
10
29
Kills
3
3
Deaths
29
81
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
1
11
17.5
W
Cernunnos
Bungiegito
Cernunnos
5
0
17
13.5
W
Bacchus
Ghoseistein4
Bacchus
3
0
21
13.5
L
1
8
1
0.19
L
Chang'e
KaizerII
Chang'e
1
5
1
0.3
W
Morgan Le Fay
KiritoDBZ123
Morgan Le Fay
4
0
18
13
L
Nike
Lazabel
Nike
0
8
1
0.06
W
Merlin
Plagu3TTV
Merlin
5
2
14
6
L
Chernobog
Zila1
Chernobog
1
3
1
0.5
L
Amaterasu
urmom47
Amaterasu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,483
Damage
32,466
37,730
Taken
81,918
27,259
Mitigated
36,628
5,944
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
23,368
3,986
0
619
10,859
5,418
0
5,465
5,182
0
46,972
W
Cernunnos
Bungiegito
Cernunnos
13,086
4,443
0
935
4,356
1,968
0
1,372
2,874
0
39,777
W
Bacchus
Ghoseistein4
Bacchus
11,815
599
0
1,781
8,864
13,738
0
2,423
6,361
21,544
0
L
7,244
1,415
0
434
13,626
3,605
0
4,699
8,861
36,015
0
L
Chang'e
KaizerII
Chang'e
9,007
741
4,874
2,100
12,696
3,814
0
7,108
5,394
27,048
0
W
Morgan Le Fay
KiritoDBZ123
Morgan Le Fay
16,483
3,490
0
1,127
4,815
2,243
0
2,519
2,216
31,706
0
L
Nike
Lazabel
Nike
5,209
1,150
616
698
17,612
9,217
0
10,507
6,841
0
13,206
W
Merlin
Plagu3TTV
Merlin
13,731
734
334
1,148
8,836
3,892
0
3,782
4,846
27,441
0
L
Chernobog
Zila1
Chernobog
5,028
3,081
298
978
16,498
4,725
0
7,904
8,382
0
20,468
L
Amaterasu
urmom47
Amaterasu
5,978
1,603
376
5,127
21,486
15,267
0
10,631
10,411
0
16,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,212
Gold Earned
44,204
199
Minions Killed
186
9
Camps Cleared
4
993,186
Distance Traveled
911,553
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,960
1,196
65
7
6
207,160
0
W
Cernunnos
10,769
1,077
49
5
0
192,702
0
W
Bacchus
10,923
1,092
16
2
0
218,805
1
L
Nu Wa
9,030
903
61
6
1
156,135
0
L
Chang'e
8,914
891
35
4
2
193,275
0
W
Morgan Le Fay
10,383
1,038
24
2
2
210,063
0
L
Nike
8,350
835
28
3
0
173,654
0
W
Merlin
10,177
1,018
45
5
1
164,456
0
L
Chernobog
8,943
894
30
3
1
182,938
0
L
Amaterasu
8,967
897
32
3
0
205,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role