Player Matchup

Cthulhu
Cthulhu
AR-Hitman-_-
Cthulhu
Level 25
God Stats
19W - 12L
1,615 SR
Queue Stats
65W - 55L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
Ingcastfdo94
Kukulkan
Level 17
God Stats
3W - 5L
1,331 SR
Queue Stats
5W - 8L
1,307 Elo+
Solo
Guan Yu
Guan Yu
Krizorr Jr
Guan Yu
Level 12
God Stats
3W - 2L
1,438 SR
Queue Stats
11W - 15L
1,224 Elo+
Party 2
Heimdallr
Heimdallr
Shr1mp-COCKtail
Heimdallr
Level 18
God Stats
15W - 12L
1,503 SR
Queue Stats
28W - 37L
1,349 Elo+
Party 2
Ne Zha
Ne Zha
ZixcYt
Ne Zha
Level 26
God Stats
7W - 2L
1,782 SR
Queue Stats
80W - 82L
1,419 Elo+
Party 1
Team Averages
Level 20
1,534 SR
1,354 Elo+

VS

Team Averages
Level 13
1,443 SR
1,262 Elo+
Nike
Nike
FourlnchPounder
Nike
Level 29
God Stats
20W - 17L
1,659 SR
Queue Stats
338W - 323L
1,423 Elo+
Solo
Ra
Ra
Toxicity_Twin
Ra
Level 8
God Stats
1W - 2L
1,164 SR
Queue Stats
2W - 4L
1,254 Elo+
Solo
Neith
Neith
cazador00212
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,064 Elo+
Solo
Chang'e
Chang'e
minerobot 753
Chang'e
Level 18
God Stats
2W - 3L
1,589 SR
Queue Stats
2W - 5L
1,288 Elo+
Solo
Camazotz
Camazotz
object_Caliburn
Camazotz
Level 7
God Stats
1W - 4L
1,305 SR
Queue Stats
3W - 9L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AR-Hitman-_-
Cthulhu
18
6 / 1 / 23
11,929
497
12,889
33,495
34,338
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
Ingcastfdo94
Kukulkan
20
14 / 1 / 7
14,790
616
16,920
9,738
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Krizorr Jr
Guan Yu
18
9 / 3 / 9
12,309
513
8,685
21,728
20,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Shr1mp-COCKtail
Heimdallr
20
13 / 5 / 13
14,186
591
24,371
21,033
9,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
ZixcYt
Ne Zha
20
22 / 5 / 11
14,723
613
24,749
27,418
15,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 11 / 5
13,661
569
13,070
20,434
10,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 19 / 3
9,004
375
9,057
22,216
6,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 18 / 2
9,451
394
7,821
22,700
7,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
17
3 / 12 / 1
11,125
464
13,155
25,722
5,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Camazotz
18
5 / 5 / 4
12,667
528
10,260
22,269
11,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
28
64
Kills
13
15
Deaths
65
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AR-Hitman-_-
Cthulhu
6
1
23
17.5
L
5
11
5
0.68
W
Kukulkan
Ingcastfdo94
Kukulkan
14
1
7
17.5
W
Guan Yu
Krizorr Jr
Guan Yu
9
3
9
4.5
W
Heimdallr
Shr1mp-COCKtail
Heimdallr
13
5
13
3.9
L
0
19
3
0.08
W
Ne Zha
ZixcYt
Ne Zha
22
5
11
5.5
L
0
18
2
0.06
L
Chang'e
3
12
1
0.29
L
Camazotz
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,614
Damage
53,363
113,412
Taken
113,341
84,147
Mitigated
41,369
48,851
Healing
24,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AR-Hitman-_-
Cthulhu
12,889
788
878
13,412
33,495
34,338
1,225
5,560
27,857
41,149
0
L
13,070
4,664
0
2,237
20,434
10,900
3,192
5,958
14,365
0
80,161
W
Kukulkan
Ingcastfdo94
Kukulkan
16,920
2,230
0
3,401
9,738
4,431
1,786
902
8,730
84,144
0
W
Guan Yu
Krizorr Jr
Guan Yu
8,685
578
2,592
7,191
21,728
20,529
1,646
9,516
10,684
0
51,356
W
Heimdallr
Shr1mp-COCKtail
Heimdallr
24,371
11,719
0
7,479
21,033
9,029
7,795
5,181
15,756
0
124,562
L
9,057
1,760
1,219
2,804
22,216
6,125
0
5,263
16,677
40,928
0
W
Ne Zha
ZixcYt
Ne Zha
24,749
12,467
926
12,972
27,418
15,820
2,971
6,586
20,634
0
109,150
L
7,821
4,994
0
1,597
22,700
7,346
617
8,968
13,424
0
55,416
L
Chang'e
13,155
2,037
2,435
6,909
25,722
5,848
759
3,327
22,325
41,822
0
L
Camazotz
10,260
2,113
0
7,697
22,269
11,150
0
5,607
16,534
0
51,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,937
Gold Earned
55,908
620
Minions Killed
428
0
Camps Cleared
0
2,279,674
Distance Traveled
1,798,953
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,929
497
47
2
0
478,719
1
L
Nike
13,661
569
106
4
0
436,223
0
W
Kukulkan
14,790
616
164
7
0
431,162
4
W
Guan Yu
12,309
513
92
4
0
469,800
0
W
Heimdallr
14,186
591
186
8
0
423,611
3
L
Ra
9,004
375
99
4
0
306,196
1
W
Ne Zha
14,723
613
131
5
0
476,382
2
L
Neith
9,451
394
86
4
0
293,684
3
L
Chang'e
11,125
464
59
2
0
340,616
1
L
Camazotz
12,667
528
78
3
0
422,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role