Player Matchup

Ah Puch
Ah Puch
BenDrowned911
Ah Puch
Level 142
God Stats
2W - 2L
1,669 SR
Queue Stats
104W - 84L
1,561 Elo+
Party 1
Hercules
Hercules
SsjhendoX
Hercules
Level 63
God Stats
3W - 2L
1,387 SR
Queue Stats
69W - 45L
1,536 Elo+
Party 1
Neith
Neith
ThunderChild83
Neith
Level 97
God Stats
191W - 184L
1,569 SR
Queue Stats
455W - 419L
1,555 Elo+
Solo
Fafnir
Fafnir
cuzbad
Fafnir
Level 143
God Stats
8W - 11L
1,606 SR
Queue Stats
105W - 92L
1,599 Elo+
Party 1
Nox
Nox
mexidan07
Nox
Level 127
God Stats
6W - 6L
1,446 SR
Queue Stats
161W - 160L
1,468 Elo+
Party 1
Team Averages
Level 114
1,535 SR
1,544 Elo+

VS

Team Averages
Level 125
1,663 SR
1,478 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FOX390
Amaterasu
Level 141
God Stats
2W - 1L
1,948 SR
Queue Stats
12W - 11L
1,559 Elo+
Party 2
Cernunnos
Cernunnos
SirBoggs
Cernunnos
Level 103
God Stats
0W - 3L
1,635 SR
Queue Stats
1W - 6L
1,273 Elo+
Party 2
Cerberus
Cerberus
StickWitSTIXX
Cerberus
Level 70
God Stats
2W - 7L
1,750 SR
Queue Stats
14W - 19L
1,587 Elo+
Solo
Da Ji
Da Ji
huertaf86
Da Ji
Level 160
God Stats
1W - 3L
1,482 SR
Queue Stats
127W - 124L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
5 / 1 / 7
9,591
872
13,735
10,446
3,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
SsjhendoX
Hercules
14
4 / 4 / 9
8,810
801
9,293
18,668
11,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 0 / 9
9,314
847
10,607
6,173
2,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fafnir
cuzbad
Fafnir
14
3 / 1 / 12
8,870
806
6,238
10,097
12,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 1 / 7
9,416
856
6,869
5,425
1,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 1 / 2
8,524
775
14,055
6,918
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
FOX390
Amaterasu
13
1 / 4 / 2
6,919
629
5,754
12,043
7,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
SirBoggs
Cernunnos
13
1 / 4 / 2
7,192
654
6,918
11,373
4,575
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
StickWitSTIXX
Cerberus
14
1 / 5 / 2
7,963
724
6,781
17,143
16,092
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
huertaf86
Da Ji
13
1 / 6 / 4
7,208
655
5,185
8,843
3,912
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
20
Kills
7
7
Deaths
20
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
1
2
4
W
Ah Puch
5
1
7
8.5
L
Amaterasu
FOX390
Amaterasu
1
4
2
0.5
L
Cernunnos
SirBoggs
Cernunnos
1
4
2
0.5
W
Hercules
SsjhendoX
Hercules
4
4
9
2.13
L
Cerberus
StickWitSTIXX
Cerberus
1
5
2
0.4
W
4
0
9
8.5
W
Fafnir
cuzbad
Fafnir
3
1
12
9
L
Da Ji
huertaf86
Da Ji
1
6
4
0.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,742
Damage
38,693
50,809
Taken
56,320
31,301
Mitigated
34,791
20,357
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
14,055
2,903
0
1,047
6,918
2,813
0
3,634
3,284
44,917
0
W
Ah Puch
13,735
1,134
0
6,979
10,446
3,153
1,109
5,982
4,206
42,093
0
L
Amaterasu
FOX390
Amaterasu
5,754
1,579
0
1,864
12,043
7,399
0
6,834
5,209
0
14,384
L
Cernunnos
SirBoggs
Cernunnos
6,918
3,556
0
1,269
11,373
4,575
233
4,497
6,876
0
19,573
W
Hercules
SsjhendoX
Hercules
9,293
3,292
0
5,425
18,668
11,668
0
8,383
9,692
0
20,048
L
Cerberus
StickWitSTIXX
Cerberus
6,781
522
550
4,552
17,143
16,092
0
8,456
8,687
19,210
0
W
10,607
5,067
0
3,907
6,173
2,343
577
2,621
3,394
0
43,849
W
Fafnir
cuzbad
Fafnir
6,238
982
333
2,981
10,097
12,347
21
2,495
7,425
12,939
0
L
Da Ji
huertaf86
Da Ji
5,185
1,445
206
321
8,843
3,912
0
3,421
5,422
0
12,474
W
6,869
226
0
732
5,425
1,790
523
1,350
3,867
38,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,001
Gold Earned
37,806
284
Minions Killed
218
9
Camps Cleared
6
1,103,850
Distance Traveled
981,363
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,524
775
94
9
3
200,095
1
W
Ah Puch
9,591
872
86
8
2
226,968
1
L
Amaterasu
6,919
629
23
2
0
201,283
1
L
Cernunnos
7,192
654
39
4
1
194,495
0
W
Hercules
8,810
801
25
2
0
204,443
1
L
Cerberus
7,963
724
40
4
1
200,664
0
W
Neith
9,314
847
80
7
3
217,690
2
W
Fafnir
8,870
806
8
1
1
223,166
1
L
Da Ji
7,208
655
22
2
1
184,826
0
W
Nox
9,416
856
85
8
3
231,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role