Player Matchup

Chang'e
Chang'e
Kamiaz
Chang'e
Level 24
God Stats
0W - 2L
1,316 SR
Queue Stats
85W - 72L
1,375 Elo+
Party 3
Bakasura
Bakasura
Samsonite0129
Bakasura
Level 24
God Stats
20W - 13L
1,593 SR
Queue Stats
77W - 62L
1,361 Elo+
Party 3
Set
Set
SinMere
Set
Level 23
God Stats
3W - 2L
1,612 SR
Queue Stats
74W - 67L
1,351 Elo+
Party 3
Ares
Ares
Waldoe11
Ares
Level 25
God Stats
6W - 3L
1,719 SR
Queue Stats
101W - 87L
1,374 Elo+
Party 3
Skadi
Skadi
XxGoldLampxX
Skadi
Level 27
God Stats
13W - 17L
1,475 SR
Queue Stats
110W - 112L
1,328 Elo+
Solo
Team Averages
Level 25
1,543 SR
1,358 Elo+

VS

Team Averages
Level 25
1,637 SR
1,377 Elo+
Sol
Sol
BabygirI7124
Sol
Level 26
God Stats
1W - 0L
1,557 SR
Queue Stats
10W - 13L
1,304 Elo+
Party 1
Bellona
Bellona
BygoneStudent42
Bellona
Level 14
God Stats
4W - 3L
1,463 SR
Queue Stats
8W - 8L
1,297 Elo+
Party 2
Bacchus
Bacchus
Scynamic
Bacchus
Level 25
God Stats
9W - 9L
1,956 SR
Queue Stats
51W - 50L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
dragonzcrazy
Gilgamesh
Level 41
God Stats
15W - 6L
1,690 SR
Queue Stats
144W - 109L
1,559 Elo+
Party 1
Thanatos
Thanatos
iTheMaxChec
Thanatos
Level 18
God Stats
13W - 15L
1,518 SR
Queue Stats
15W - 22L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kamiaz
Chang'e
12
0 / 6 / 3
7,554
472
6,468
9,021
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Samsonite0129
Bakasura
11
1 / 5 / 2
6,866
429
6,590
11,346
3,691
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Set
13
5 / 5 / 2
8,132
508
6,313
8,589
4,034
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
11
1 / 5 / 2
7,451
466
6,124
12,119
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 4 / 2
7,606
475
6,871
8,118
2,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
9,289
581
8,434
11,302
3,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 3 / 2
8,506
532
4,328
9,882
7,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Scynamic
Bacchus
12
6 / 3 / 5
8,405
525
7,847
12,909
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
dragonzcrazy
Gilgamesh
15
10 / 1 / 5
9,695
606
13,876
12,281
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
iTheMaxChec
Thanatos
12
1 / 3 / 2
7,724
483
3,207
9,858
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
25
25
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
3
3
2
1.33
L
Chang'e
Kamiaz
Chang'e
0
6
3
0.25
L
Bakasura
Samsonite0129
Bakasura
1
5
2
0.4
W
Bacchus
Scynamic
Bacchus
6
3
5
2.83
L
Set
5
5
2
1.2
L
Ares
1
5
2
0.4
L
2
4
2
0.75
W
Gilgamesh
dragonzcrazy
Gilgamesh
10
1
5
12.5
W
Thanatos
iTheMaxChec
Thanatos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,366
Damage
37,692
49,193
Taken
56,232
21,180
Mitigated
34,097
10,756
Healing
22,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,434
1,661
12
6,112
11,302
3,574
1,674
2,950
8,177
54,247
0
W
4,328
2,111
301
3,234
9,882
7,713
2,399
399
8,823
0
40,665
L
Chang'e
Kamiaz
Chang'e
6,468
898
760
1,531
9,021
2,046
339
4,918
4,103
36,459
0
L
Bakasura
Samsonite0129
Bakasura
6,590
3,910
0
2,690
11,346
3,691
235
1,134
10,212
0
26,604
W
Bacchus
Scynamic
Bacchus
7,847
1,294
0
3,163
12,909
14,455
330
4,432
8,377
28,995
0
L
Set
6,313
2,940
0
1,740
8,589
4,034
457
1,278
7,311
0
37,863
L
Ares
6,124
361
0
2,276
12,119
9,255
441
5,990
6,129
26,499
0
L
6,871
2,651
0
1,759
8,118
2,154
231
2,961
5,157
0
38,126
W
Gilgamesh
dragonzcrazy
Gilgamesh
13,876
4,755
0
3,095
12,281
4,580
0
4,691
7,590
0
57,574
W
Thanatos
iTheMaxChec
Thanatos
3,207
1,148
0
6,824
9,858
3,775
201
120
8,963
0
51,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,609
Gold Earned
43,619
319
Minions Killed
380
0
Camps Cleared
0
1,548,590
Distance Traveled
1,627,197
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,289
581
97
6
0
306,801
1
W
Bellona
8,506
532
86
5
0
313,626
0
L
Chang'e
7,554
472
72
5
0
300,134
1
L
Bakasura
6,866
429
67
4
0
345,738
0
W
Bacchus
8,405
525
32
2
0
306,778
0
L
Set
8,132
508
71
4
0
312,700
5
L
Ares
7,451
466
39
2
0
293,352
0
L
Skadi
7,606
475
70
4
0
296,666
4
W
Gilgamesh
9,695
606
83
5
0
379,479
0
W
Thanatos
7,724
483
82
5
0
320,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role