Player Matchup

Charybdis
Charybdis
GeneralMeasy
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,516 Elo+
Solo
Mercury
Mercury
Struvey77
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,510 Elo+
Solo
Scylla
Scylla
Whew_The_Ghetto
Scylla
Level 20
God Stats
1W - 2L
1,577 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Hel
Hel
YourSooCoolBro
Hel
Level 25
God Stats
8W - 14L
1,443 SR
Queue Stats
70W - 79L
1,479 Elo+
Solo
Yemoja
Yemoja
restful-claim7
Yemoja
Level 25
God Stats
8W - 48L
1,182 SR
Queue Stats
233W - 246L
1,429 Elo+
Solo
Team Averages
Level 22
1,440 SR
1,487 Elo+

VS

Team Averages
Level 23
1,473 SR
1,519 Elo+
Bellona
Bellona
BLOOD DEMON70
Bellona
Level 18
God Stats
4W - 5L
1,585 SR
Queue Stats
63W - 54L
1,537 Elo+
Party 1
Chang'e
Chang'e
MN Virus
Chang'e
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ReznovReaper
Heimdallr
Level 29
God Stats
2W - 0L
1,788 SR
Queue Stats
48W - 47L
1,568 Elo+
Solo
Ah Puch
Ah Puch
TheRealDandoo
Ah Puch
Level 16
God Stats
7W - 2L
1,214 SR
Queue Stats
95W - 87L
1,481 Elo+
Solo
King Arthur
King Arthur
ant023
King Arthur
Level 41
God Stats
7W - 9L
1,276 SR
Queue Stats
350W - 380L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GeneralMeasy
Charybdis
15
0 / 6 / 2
9,761
813
5,316
8,849
2,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Struvey77
Mercury
15
0 / 10 / 3
9,708
809
1,811
14,138
4,628
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 9 / 0
12,605
1,050
30,067
24,536
6,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 1
9,429
786
7,610
11,214
4,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 1 / 3
10,204
850
661
9,836
8,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
5 / 0 / 18
12,792
1,066
11,475
14,025
9,157
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
MN Virus
Chang'e
18
4 / 3 / 14
11,247
937
9,729
12,286
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ReznovReaper
Heimdallr
18
5 / 1 / 10
11,221
935
8,362
7,700
2,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
19
11 / 0 / 12
13,407
1,117
23,083
5,029
1,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
ant023
King Arthur
19
6 / 3 / 11
12,357
1,030
11,538
12,893
12,963
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
96
7
Kills
31
31
Deaths
7
9
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
0
18
14
L
Charybdis
GeneralMeasy
Charybdis
0
6
2
0.17
W
Chang'e
MN Virus
Chang'e
4
3
14
3.67
W
Heimdallr
ReznovReaper
Heimdallr
5
1
10
10
L
Mercury
Struvey77
Mercury
0
10
3
0.15
W
Ah Puch
11
0
12
17
L
7
9
0
0.78
L
0
5
1
0.1
W
King Arthur
ant023
King Arthur
6
3
11
3.83
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,465
Damage
64,187
68,573
Taken
51,933
27,168
Mitigated
31,827
6,210
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
11,475
2,494
0
341
14,025
9,157
0
10,716
3,013
0
25,348
L
Charybdis
GeneralMeasy
Charybdis
5,316
1,761
0
0
8,849
2,819
0
4,829
4,020
0
18,237
W
Chang'e
MN Virus
Chang'e
9,729
2,033
2,269
1,981
12,286
5,432
0
10,360
1,648
18,370
0
W
Heimdallr
ReznovReaper
Heimdallr
8,362
2,174
0
524
7,700
2,636
0
5,269
2,295
0
25,136
L
Mercury
Struvey77
Mercury
1,811
154
0
76
14,138
4,628
0
6,203
7,931
0
6,710
W
Ah Puch
23,083
1,523
650
1,530
5,029
1,639
0
3,355
1,608
51,205
0
L
30,067
2,424
62
1,274
24,536
6,759
0
11,185
13,351
61,328
0
L
7,610
618
603
1,546
11,214
4,217
0
5,354
5,860
10,732
0
W
King Arthur
ant023
King Arthur
11,538
281
0
0
12,893
12,963
0
7,678
4,912
0
30,146
L
661
0
438
2,211
9,836
8,745
0
5,241
4,595
1,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,707
Gold Earned
61,024
127
Minions Killed
204
4
Camps Cleared
8
913,122
Distance Traveled
1,121,746
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,792
1,066
30
3
1
274,672
0
L
Charybdis
9,761
813
30
3
1
129,176
0
W
Chang'e
11,247
937
27
2
0
183,835
0
W
Heimdallr
11,221
935
30
3
1
196,857
0
L
Mercury
9,708
809
9
1
1
231,327
0
W
Ah Puch
13,407
1,117
75
6
5
239,934
1
L
Scylla
12,605
1,050
76
6
1
262,667
0
L
Hel
9,429
786
11
1
1
127,373
1
W
King Arthur
12,357
1,030
42
4
1
226,448
0
L
Yemoja
10,204
850
1
0
0
162,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role