Player Matchup

Yemoja
Yemoja
Copykitt
Yemoja
Level 24
God Stats
7W - 10L
1,462 SR
Queue Stats
29W - 37L
1,486 Elo+
Party 1
Nemesis
Nemesis
D3cypher
Nemesis
Level 138
God Stats
4W - 7L
1,547 SR
Queue Stats
208W - 234L
1,517 Elo+
Party 1
Thoth
Thoth
Defurio
Thoth
Level 157
God Stats
7W - 13L
1,430 SR
Queue Stats
543W - 566L
1,579 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IndomitableHash
Ah Muzen Cab
Level 128
God Stats
28W - 24L
1,565 SR
Queue Stats
342W - 365L
1,561 Elo+
Party 1
Achilles
Achilles
Noscosto
Achilles
Level 125
God Stats
21W - 17L
1,710 SR
Queue Stats
226W - 270L
1,522 Elo+
Party 1
Team Averages
Level 114
1,543 SR
1,533 Elo+

VS

Team Averages
Level 57
1,532 SR
1,575 Elo+
Sobek
Sobek
 
Sobek
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Lgacyyy
Tsukuyomi
Level 69
God Stats
11W - 12L
1,597 SR
Queue Stats
257W - 209L
1,711 Elo+
Party 3
Achilles
Achilles
Taisaka
Achilles
Level 89
God Stats
10W - 9L
1,683 SR
Queue Stats
363W - 278L
1,697 Elo+
Party 3
Xbalanque
Xbalanque
savx_x
Xbalanque
Level 28
God Stats
4W - 8L
1,480 SR
Queue Stats
31W - 43L
1,387 Elo+
Party 2
Janus
Janus
ÿämï
Janus
Level 83
God Stats
14W - 23L
1,399 SR
Queue Stats
263W - 273L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Copykitt
Yemoja
11
2 / 0 / 4
6,727
517
3,213
4,587
1,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
D3cypher
Nemesis
12
6 / 2 / 1
7,425
571
7,546
10,195
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Defurio
Thoth
14
6 / 1 / 6
8,344
642
11,921
7,269
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
IndomitableHash
Ah Muzen Cab
13
3 / 1 / 1
7,783
599
5,718
8,199
2,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Noscosto
Achilles
12
0 / 1 / 5
6,766
520
3,689
9,557
10,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 4 / 3
5,449
419
2,247
10,551
6,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Lgacyyy
Tsukuyomi
12
3 / 4 / 0
7,174
552
5,873
9,100
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Taisaka
Achilles
13
0 / 2 / 3
7,261
559
9,055
9,732
7,420
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xbalanque
savx_x
Xbalanque
10
0 / 3 / 1
5,928
456
3,473
7,426
1,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
ÿämï
Janus
11
2 / 4 / 0
6,520
502
2,738
7,934
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
17
Kills
5
5
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
3
0.38
W
Yemoja
Copykitt
Yemoja
2
0
4
4
W
Nemesis
D3cypher
Nemesis
6
2
1
3.25
W
Thoth
Defurio
Thoth
6
1
6
9
W
Ah Muzen Cab
IndomitableHash
Ah Muzen Cab
3
1
1
3.5
L
Tsukuyomi
Lgacyyy
Tsukuyomi
3
4
0
0.75
W
Achilles
Noscosto
Achilles
0
1
5
2.5
L
Achilles
Taisaka
Achilles
0
2
3
0.75
L
Xbalanque
savx_x
Xbalanque
0
3
1
0.17
L
Janus
ÿämï
Janus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,087
Damage
23,386
39,807
Taken
44,743
21,219
Mitigated
19,739
17,133
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,247
431
75
1,585
10,551
6,012
0
3,393
6,957
10,033
0
W
Yemoja
Copykitt
Yemoja
3,213
818
2,331
1,104
4,587
1,984
128
954
3,633
13,107
0
W
Nemesis
D3cypher
Nemesis
7,546
2,987
0
3,896
10,195
3,676
0
805
9,390
0
39,820
W
Thoth
Defurio
Thoth
11,921
229
73
2,240
7,269
2,473
364
1,530
5,739
55,124
0
W
Ah Muzen Cab
IndomitableHash
Ah Muzen Cab
5,718
2,717
0
2,794
8,199
2,838
2,154
1,148
7,051
0
58,529
L
Tsukuyomi
Lgacyyy
Tsukuyomi
5,873
993
0
2,667
9,100
2,642
0
3,388
5,371
0
35,972
W
Achilles
Noscosto
Achilles
3,689
355
0
4,695
9,557
10,248
0
703
8,854
0
31,408
L
Achilles
Taisaka
Achilles
9,055
2,115
0
3,254
9,732
7,420
0
1,634
7,279
0
51,058
L
Xbalanque
savx_x
Xbalanque
3,473
842
65
816
7,426
1,464
0
698
6,728
0
32,737
L
Janus
ÿämï
Janus
2,738
316
0
749
7,934
2,201
0
5,471
2,127
29,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,045
Gold Earned
32,332
378
Minions Killed
319
0
Camps Cleared
0
1,267,230
Distance Traveled
1,328,205
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,449
419
14
1
0
235,047
1
W
Yemoja
6,727
517
18
1
0
256,433
5
W
Nemesis
7,425
571
73
6
0
263,412
1
W
Thoth
8,344
642
95
7
0
273,432
1
W
Ah Muzen Cab
7,783
599
129
10
0
226,612
0
L
Tsukuyomi
7,174
552
69
5
0
304,896
3
W
Achilles
6,766
520
63
5
0
247,341
4
L
Achilles
7,261
559
101
8
0
292,628
4
L
Xbalanque
5,928
456
67
5
0
227,923
5
L
Janus
6,520
502
68
5
0
267,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role