Player Matchup

Fafnir
Fafnir
Jaraxxus27
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 1
Danzaburou
Danzaburou
WilliamHox
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,314 Elo+
Solo
Izanami
Izanami
noobies123
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 97L
1,374 Elo+
Party 4
He Bo
He Bo
xShadaloo
He Bo
Level 120
God Stats
0W - 1L
1,395 SR
Queue Stats
4W - 8L
1,075 Elo+
Party 1
Hercules
Hercules
xvBloodyKartana
Hercules
Level 122
God Stats
2W - 3L
1,561 SR
Queue Stats
112W - 127L
1,429 Elo+
Party 4
Team Averages
Level 81
1,491 SR
1,268 Elo+

VS

Team Averages
Level 87
1,450 SR
1,330 Elo+
Heimdallr
Heimdallr
CmdrFancyPants
Heimdallr
Level 108
God Stats
4W - 4L
1,370 SR
Queue Stats
287W - 283L
1,468 Elo+
Party 3
Danzaburou
Danzaburou
Dyefat
Danzaburou
Level 107
God Stats
7W - 14L
1,180 SR
Queue Stats
444W - 477L
1,407 Elo+
Party 3
Skadi
Skadi
ExilePalimore
Skadi
Level 124
God Stats
6W - 5L
1,499 SR
Queue Stats
310W - 338L
1,299 Elo+
Solo
Kuzenbo
Kuzenbo
OurDarkLady
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 67L
1,258 Elo+
Party 2
Hera
Hera
Zelilla
Hera
Level 68
God Stats
3W - 0L
1,701 SR
Queue Stats
27W - 40L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jaraxxus27
Fafnir
18
3 / 6 / 15
11,353
757
9,730
16,953
22,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
WilliamHox
Danzaburou
2
0 / 0 / 0
4,308
287
0
0
0
Izanami
noobies123
Izanami
19
7 / 4 / 12
11,620
775
15,440
14,128
6,774
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
xShadaloo
He Bo
20
13 / 6 / 11
12,515
834
20,774
14,840
6,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
20
4 / 2 / 16
11,854
790
16,725
42,376
40,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CmdrFancyPants
Heimdallr
17
2 / 6 / 14
11,188
746
14,532
20,329
10,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Dyefat
Danzaburou
20
8 / 5 / 6
13,300
887
21,724
18,570
10,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 7 / 7
10,628
709
7,054
13,121
5,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
OurDarkLady
Kuzenbo
17
1 / 5 / 12
10,747
716
6,760
19,249
28,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Zelilla
Hera
19
5 / 5 / 9
12,414
828
28,140
13,393
5,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
66
27
Kills
18
18
Deaths
28
54
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CmdrFancyPants
Heimdallr
2
6
14
1.5
W
Danzaburou
Dyefat
Danzaburou
8
5
6
2.2
W
2
7
7
0.79
L
Fafnir
Jaraxxus27
Fafnir
3
6
15
1.75
W
Kuzenbo
OurDarkLady
Kuzenbo
1
5
12
1.4
L
Danzaburou
WilliamHox
Danzaburou
0
0
0
0
W
Hera
Zelilla
Hera
5
5
9
1.9
L
Izanami
noobies123
Izanami
7
4
12
3.25
L
He Bo
xShadaloo
He Bo
13
6
11
3.08
L
Hercules
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,669
Damage
78,210
88,297
Taken
84,662
76,124
Mitigated
60,630
40,461
Healing
20,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CmdrFancyPants
Heimdallr
14,532
7,639
1,249
4,896
20,329
10,396
1,811
4,826
15,503
0
31,413
W
Danzaburou
Dyefat
Danzaburou
21,724
9,403
2,061
5,367
18,570
10,111
1,326
5,682
12,888
0
39,838
W
7,054
2,182
831
1,398
13,121
5,663
876
5,626
7,495
0
18,905
L
Fafnir
Jaraxxus27
Fafnir
9,730
2,402
2,303
3,316
16,953
22,066
278
4,725
12,228
13,929
0
W
Kuzenbo
OurDarkLady
Kuzenbo
6,760
3,528
407
933
19,249
28,490
366
7,251
11,998
12,426
0
L
Danzaburou
WilliamHox
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Hera
Zelilla
Hera
28,140
8,000
912
2,518
13,393
5,970
779
7,119
6,274
53,590
0
L
Izanami
noobies123
Izanami
15,440
10,294
1,328
3,601
14,128
6,774
1,674
3,844
10,284
0
43,111
L
He Bo
xShadaloo
He Bo
20,774
1,732
1,630
2,145
14,840
6,487
827
5,933
8,907
49,835
0
L
Hercules
16,725
2,367
1,660
24,478
42,376
40,797
607
20,398
21,978
0
35,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,650
Gold Earned
58,277
157
Minions Killed
137
0
Camps Cleared
0
1,132,122
Distance Traveled
1,233,015
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,188
746
25
2
0
261,043
0
W
Danzaburou
13,300
887
30
2
0
242,925
0
W
Skadi
10,628
709
12
1
0
226,585
0
L
Fafnir
11,353
757
8
1
0
273,626
0
W
Kuzenbo
10,747
716
9
1
0
249,861
0
L
Danzaburou
4,308
287
0
0
0
0
0
W
Hera
12,414
828
61
4
0
252,601
0
L
Izanami
11,620
775
60
4
0
277,811
1
L
He Bo
12,515
834
49
3
0
244,623
0
L
Hercules
11,854
790
40
3
0
336,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role