Player Matchup

Nemesis
Nemesis
Craaank24
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 191L
1,363 Elo+
Party 1
Anhur
Anhur
Issai15
Anhur
Level 108
God Stats
5W - 12L
1,338 SR
Queue Stats
365W - 354L
1,506 Elo+
Party 4
Jormungandr
Jormungandr
MrOblivious775
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 82L
1,331 Elo+
Party 1
Anubis
Anubis
StrongerLuisito
Anubis
Level 124
God Stats
12W - 6L
1,839 SR
Queue Stats
408W - 370L
1,507 Elo+
Party 4
Horus
Horus
chromie-4
Horus
Level 62
God Stats
11W - 24L
1,369 SR
Queue Stats
238W - 300L
1,374 Elo+
Party 1
Team Averages
Level 77
1,509 SR
1,416 Elo+

VS

Team Averages
Level 110
1,609 SR
1,562 Elo+
Thanatos
Thanatos
 
Thanatos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
CuChiWrangler
Bakasura
Level 117
God Stats
4W - 1L
1,734 SR
Queue Stats
423W - 383L
1,535 Elo+
Party 2
Sylvanus
Sylvanus
T1 Jungler
Sylvanus
Level 15
God Stats
2W - 0L
1,709 SR
Queue Stats
60W - 18L
1,742 Elo+
Party 3
Tiamat
Tiamat
silence423
Tiamat
Level 160
God Stats
22W - 18L
1,601 SR
Queue Stats
461W - 362L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Craaank24
Nemesis
8
1 / 3 / 4
5,147
515
2,774
6,446
1,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Issai15
Anhur
9
2 / 2 / 0
5,469
547
2,067
6,078
961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
MrOblivious775
Jormungandr
7
1 / 4 / 2
4,712
471
3,168
5,578
2,880
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 5 / 1
4,678
468
3,007
7,508
3,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
chromie-4
Horus
6
0 / 5 / 4
4,174
417
1,639
6,299
2,426
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
8 / 1 / 5
6,794
679
5,658
6,206
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
 
Hou Yi
10
5 / 1 / 5
6,750
675
5,441
3,734
1,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
CuChiWrangler
Bakasura
12
0 / 0 / 1
6,577
658
2,309
5,937
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
T1 Jungler
Sylvanus
8
0 / 2 / 7
5,397
540
2,064
7,399
4,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
silence423
Tiamat
11
6 / 2 / 7
6,808
681
6,908
6,444
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
5
Kills
19
19
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
1
5
10.5
W
Hou Yi
 
Hou Yi
5
1
5
7.5
L
Nemesis
Craaank24
Nemesis
1
3
4
1
W
Bakasura
CuChiWrangler
Bakasura
0
0
1
0.5
L
Anhur
Issai15
Anhur
2
2
0
1
L
Jormungandr
MrOblivious775
Jormungandr
1
4
2
0.5
L
1
5
1
0.3
W
Sylvanus
T1 Jungler
Sylvanus
0
2
7
1.75
L
Horus
chromie-4
Horus
0
5
4
0.4
W
Tiamat
silence423
Tiamat
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,655
Damage
22,380
31,909
Taken
29,720
10,779
Mitigated
12,391
6,009
Healing
19,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,658
1,801
0
7,046
6,206
1,723
0
1,152
5,054
0
30,025
W
Hou Yi
 
Hou Yi
5,441
2,737
0
1,343
3,734
1,091
114
898
2,836
0
40,917
L
Nemesis
Craaank24
Nemesis
2,774
1,498
0
782
6,446
1,439
0
626
5,570
0
23,905
W
Bakasura
CuChiWrangler
Bakasura
2,309
1,752
0
4,378
5,937
2,041
322
1,370
4,567
0
26,599
L
Anhur
Issai15
Anhur
2,067
571
0
1,289
6,078
961
0
631
5,441
0
19,406
L
Jormungandr
MrOblivious775
Jormungandr
3,168
1,629
0
831
5,578
2,880
0
1,113
4,282
13,026
0
L
3,007
0
0
1,695
7,508
3,073
0
3,900
3,388
22,503
0
W
Sylvanus
T1 Jungler
Sylvanus
2,064
806
1,383
3,104
7,399
4,212
0
1,311
6,088
14,806
0
L
Horus
chromie-4
Horus
1,639
1,141
612
800
6,299
2,426
0
2,208
3,993
0
6,539
W
Tiamat
silence423
Tiamat
6,908
1,362
0
2,365
6,444
3,324
273
1,594
4,850
33,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,180
Gold Earned
32,326
172
Minions Killed
290
0
Camps Cleared
0
889,423
Distance Traveled
931,792
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,794
679
57
6
0
214,057
1
W
Hou Yi
6,750
675
72
7
0
174,615
1
L
Nemesis
5,147
515
50
5
0
207,562
1
W
Bakasura
6,577
658
82
8
0
194,775
0
L
Anhur
5,469
547
42
4
0
183,026
1
L
Jormungandr
4,712
471
30
3
0
151,624
1
L
Anubis
4,678
468
40
4
0
161,860
2
W
Sylvanus
5,397
540
14
1
0
165,549
1
L
Horus
4,174
417
10
1
0
185,351
3
W
Tiamat
6,808
681
65
7
0
182,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role