Player Matchup

Jormungandr
Jormungandr
Bewfster
Jormungandr
Level 62
God Stats
72W - 77L
1,445 SR
Queue Stats
399W - 380L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
PuppyPoggers
Baron Samedi
Level 89
God Stats
1W - 0L
1,661 SR
Queue Stats
17W - 13L
1,546 Elo+
Party 3
Bakasura
Bakasura
RIPKEKW
Bakasura
Level 49
God Stats
22W - 11L
1,611 SR
Queue Stats
222W - 211L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
Semini
Cthulhu
Level 23
God Stats
16W - 7L
1,608 SR
Queue Stats
16W - 10L
1,580 Elo+
Party 3
Anhur
Anhur
kill3rEspada
Anhur
Level 68
God Stats
6W - 2L
1,638 SR
Queue Stats
202W - 179L
1,440 Elo+
Party 2
Team Averages
Level 58
1,592 SR
1,500 Elo+

VS

Team Averages
Level 72
1,479 SR
1,492 Elo+
Bakasura
Bakasura
Alt Phaser
Bakasura
Level 100
God Stats
2W - 4L
1,511 SR
Queue Stats
246W - 257L
1,481 Elo+
Party 4
Sylvanus
Sylvanus
HelixElixir
Sylvanus
Level 36
God Stats
12W - 11L
1,497 SR
Queue Stats
168W - 228L
1,444 Elo+
Party 1
Janus
Janus
IsamuDUDE
Janus
Level 86
God Stats
2W - 5L
1,383 SR
Queue Stats
532W - 668L
1,531 Elo+
Party 1
Bellona
Bellona
KentaTheGod
Bellona
Level 68
God Stats
4W - 7L
1,488 SR
Queue Stats
352W - 427L
1,555 Elo+
Party 1
Skadi
Skadi
SSJxMadara
Skadi
Level 68
God Stats
3W - 4L
1,514 SR
Queue Stats
169W - 154L
1,448 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bewfster
Jormungandr
11
1 / 0 / 1
6,655
605
5,736
5,061
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
PuppyPoggers
Baron Samedi
12
7 / 0 / 3
7,508
683
7,920
7,327
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
RIPKEKW
Bakasura
11
3 / 1 / 3
6,638
603
2,714
6,227
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Semini
Cthulhu
10
0 / 0 / 6
6,022
547
3,944
7,681
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 3 / 1
6,319
574
6,159
8,286
2,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alt Phaser
Bakasura
10
2 / 3 / 0
5,790
526
2,516
8,227
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
HelixElixir
Sylvanus
9
0 / 1 / 1
5,553
505
4,700
8,647
5,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
IsamuDUDE
Janus
9
0 / 4 / 0
5,467
497
2,658
5,445
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
KentaTheGod
Bellona
10
0 / 1 / 0
5,669
515
2,818
8,562
7,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
8
2 / 5 / 0
5,358
487
5,780
8,180
1,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
4
4
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alt Phaser
Bakasura
2
3
0
0.67
W
Jormungandr
Bewfster
Jormungandr
1
0
1
1.5
L
Sylvanus
HelixElixir
Sylvanus
0
1
1
0.5
L
Janus
IsamuDUDE
Janus
0
4
0
0
L
Bellona
KentaTheGod
Bellona
0
1
0
0
W
Baron Samedi
PuppyPoggers
Baron Samedi
7
0
3
8.5
W
Bakasura
RIPKEKW
Bakasura
3
1
3
4.5
L
Skadi
2
5
0
0.4
W
Cthulhu
Semini
Cthulhu
0
0
6
3
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,473
Damage
18,472
34,582
Taken
39,061
14,683
Mitigated
18,748
12,359
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alt Phaser
Bakasura
2,516
1,661
0
3,370
8,227
2,835
0
2,845
5,272
0
24,623
W
Jormungandr
Bewfster
Jormungandr
5,736
2,582
0
1,148
5,061
3,802
288
401
4,558
33,391
0
L
Sylvanus
HelixElixir
Sylvanus
4,700
1,746
552
2,842
8,647
5,367
88
2,612
6,035
20,400
0
L
Janus
IsamuDUDE
Janus
2,658
375
0
572
5,445
1,396
0
4,608
837
25,994
0
L
Bellona
KentaTheGod
Bellona
2,818
603
0
4,482
8,562
7,608
260
5,215
3,347
0
26,141
W
Baron Samedi
PuppyPoggers
Baron Samedi
7,920
836
204
4,299
7,327
2,807
554
1,861
5,159
41,538
0
W
Bakasura
RIPKEKW
Bakasura
2,714
1,914
0
2,832
6,227
2,775
31
149
5,861
0
39,342
L
Skadi
5,780
2,991
0
370
8,180
1,542
100
2,320
5,783
0
28,185
W
Cthulhu
Semini
Cthulhu
3,944
787
0
2,041
7,681
3,283
242
2,652
5,029
14,491
0
W
6,159
2,962
773
1,062
8,286
2,016
0
2,048
6,128
0
29,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,142
Gold Earned
27,837
315
Minions Killed
256
0
Camps Cleared
0
1,144,506
Distance Traveled
1,064,759
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,790
526
67
6
0
250,296
0
W
Jormungandr
6,655
605
65
6
0
214,052
2
L
Sylvanus
5,553
505
33
3
0
181,593
2
L
Janus
5,467
497
53
5
0
199,091
0
L
Bellona
5,669
515
59
5
0
234,689
4
W
Baron Samedi
7,508
683
79
7
0
221,850
1
W
Bakasura
6,638
603
83
8
0
292,845
2
L
Skadi
5,358
487
44
4
0
199,090
2
W
Cthulhu
6,022
547
34
3
0
225,690
2
W
Anhur
6,319
574
54
5
0
190,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role