Player Matchup

Discordia
Discordia
 
Discordia
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Mintman219
Medusa
Level 105
God Stats
2W - 1L
1,261 SR
Queue Stats
78W - 89L
1,396 Elo+
Party 1
Thanatos
Thanatos
Richard_Phist13
Thanatos
Level 75
God Stats
54W - 58L
1,482 SR
Queue Stats
83W - 99L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
TheBearddNerd
Cthulhu
Level 121
God Stats
1W - 2L
1,314 SR
Queue Stats
132W - 141L
1,420 Elo+
Party 1
Guan Yu
Guan Yu
tigolbitties74
Guan Yu
Level 54
God Stats
6W - 7L
1,454 SR
Queue Stats
31W - 50L
1,419 Elo+
Party 1
Team Averages
Level 91
1,402 SR
1,424 Elo+

VS

Team Averages
Level 99
1,505 SR
1,475 Elo+
Skadi
Skadi
DEVONBWA
Skadi
Level 87
God Stats
13W - 9L
1,398 SR
Queue Stats
65W - 47L
1,508 Elo+
Solo
Cerberus
Cerberus
GrislyDrop68
Cerberus
Level 46
God Stats
4W - 2L
1,916 SR
Queue Stats
20W - 15L
1,583 Elo+
Solo
Chang'e
Chang'e
NudeTrooper
Chang'e
Level 127
God Stats
0W - 2L
1,303 SR
Queue Stats
72W - 67L
1,491 Elo+
Solo
Ravana
Ravana
TheCaptainK_95
Ravana
Level 109
God Stats
11W - 11L
1,586 SR
Queue Stats
382W - 351L
1,458 Elo+
Solo
Janus
Janus
x Legenndary o
Janus
Level 128
God Stats
0W - 1L
1,322 SR
Queue Stats
12W - 18L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
6 / 0 / 11
13,214
551
14,901
9,351
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Mintman219
Medusa
20
7 / 4 / 7
13,091
545
16,058
15,696
5,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
19
5 / 1 / 8
12,298
512
7,534
14,258
6,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
18
7 / 1 / 14
13,316
555
16,288
14,501
19,685
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
2 / 1 / 4
11,870
495
8,216
20,997
23,053
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DEVONBWA
Skadi
16
3 / 9 / 3
10,092
421
10,800
16,767
4,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
GrislyDrop68
Cerberus
15
1 / 5 / 3
9,497
396
7,256
23,384
15,577
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
NudeTrooper
Chang'e
17
0 / 2 / 1
10,698
446
10,579
17,097
11,646
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 4 / 1
10,517
438
3,977
11,553
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 0
9,899
412
11,140
14,499
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
27
Kills
7
7
Deaths
28
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
0
11
11.5
L
Skadi
DEVONBWA
Skadi
3
9
3
0.5
L
Cerberus
GrislyDrop68
Cerberus
1
5
3
0.5
W
Medusa
Mintman219
Medusa
7
4
7
2.63
L
Chang'e
NudeTrooper
Chang'e
0
2
1
0.25
W
Thanatos
5
1
8
9
W
Cthulhu
7
1
14
14
L
1
4
1
0.38
W
2
1
4
4
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,997
Damage
43,752
74,803
Taken
83,300
58,781
Mitigated
40,892
33,035
Healing
24,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,901
284
235
2,674
9,351
3,254
835
3,414
5,651
90,907
0
L
Skadi
DEVONBWA
Skadi
10,800
2,945
0
1,640
16,767
4,727
750
5,929
10,677
0
66,049
L
Cerberus
GrislyDrop68
Cerberus
7,256
287
481
7,140
23,384
15,577
70
8,331
14,844
50,959
0
W
Medusa
Mintman219
Medusa
16,058
5,894
0
2,616
15,696
5,961
4,833
3,717
11,917
0
134,662
L
Chang'e
NudeTrooper
Chang'e
10,579
1,991
63
9,378
17,097
11,646
562
3,725
11,885
74,797
0
W
Thanatos
7,534
1,882
0
12,089
14,258
6,828
1,179
2,639
11,456
0
88,374
W
Cthulhu
16,288
1,094
236
1,870
14,501
19,685
42
4,682
9,694
48,360
0
L
3,977
503
0
4,557
11,553
4,716
0
5,361
6,074
0
83,946
W
8,216
1,011
2,085
11,230
20,997
23,053
208
13,890
6,819
0
56,293
L
11,140
144
0
858
14,499
4,226
0
6,725
7,040
60,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,789
Gold Earned
50,703
632
Minions Killed
586
0
Camps Cleared
0
2,497,650
Distance Traveled
2,277,882
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,214
551
171
7
0
512,689
6
L
Skadi
10,092
421
101
4
0
395,791
10
L
Cerberus
9,497
396
103
4
0
458,247
8
W
Medusa
13,091
545
147
6
0
462,045
5
L
Chang'e
10,698
446
129
5
0
450,110
7
W
Thanatos
12,298
512
133
6
0
556,555
1
W
Cthulhu
13,316
555
61
3
0
494,088
5
L
Ravana
10,517
438
140
6
0
505,343
9
W
Guan Yu
11,870
495
120
5
0
472,273
0
L
Janus
9,899
412
113
5
0
468,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role