Player Matchup

Agni
Agni
ARMYumas5
Agni
Level 38
God Stats
64W - 77L
1,453 SR
Queue Stats
89W - 107L
1,414 Elo+
Party 1
Achilles
Achilles
Armoryaren
Achilles
Level 62
God Stats
41W - 57L
1,399 SR
Queue Stats
104W - 150L
1,406 Elo+
Party 1
Hou Yi
Hou Yi
MXxPapagaioXxM
Hou Yi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,416 Elo+
Party 3
Thanatos
Thanatos
SrHollywood2004
Thanatos
Level 24
God Stats
3W - 3L
1,389 SR
Queue Stats
39W - 44L
1,476 Elo+
Party 3
Apollo
Apollo
curious-tune4
Apollo
Level 32
God Stats
4W - 8L
1,400 SR
Queue Stats
448W - 459L
1,458 Elo+
Solo
Team Averages
Level 52
1,428 SR
1,434 Elo+

VS

Team Averages
Level 71
1,526 SR
1,584 Elo+
Sun Wukong
Sun Wukong
Alcurage
Sun Wukong
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 31L
1,635 Elo+
Party 2
Ares
Ares
Artur Red D
Ares
Level 43
God Stats
7W - 1L
1,500 SR
Queue Stats
239W - 235L
1,442 Elo+
Solo
Hercules
Hercules
Bobakelp
Hercules
Level 80
God Stats
2W - 2L
1,374 SR
Queue Stats
246W - 219L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
CelestialGrizly
Sylvanus
Level 12
God Stats
2W - 0L
1,682 SR
Queue Stats
14W - 4L
1,753 Elo+
Party 2
Ao Kuang
Ao Kuang
sooky-sooky
Ao Kuang
Level 156
God Stats
6W - 0L
1,576 SR
Queue Stats
322W - 247L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
3 / 3 / 7
14,042
878
33,345
10,996
4,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Armoryaren
Achilles
20
5 / 0 / 6
14,848
928
27,171
28,537
40,562
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
3 / 2 / 8
14,446
903
27,363
14,465
5,744
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
20
2 / 17 / 8
13,084
818
16,644
26,896
11,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
0 / 6 / 8
13,165
823
19,115
16,144
6,458
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alcurage
Sun Wukong
20
4 / 2 / 13
14,094
881
13,902
29,126
36,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 4 / 9
13,177
824
9,623
18,821
12,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Bobakelp
Hercules
20
5 / 4 / 12
14,641
915
18,876
27,155
22,352
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
20
4 / 2 / 19
15,041
940
12,280
20,790
31,257
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
sooky-sooky
Ao Kuang
20
12 / 1 / 14
15,575
973
37,583
34,444
47,609
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
95
13
Kills
28
28
Deaths
13
37
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Agni
3
3
7
2.17
W
Sun Wukong
Alcurage
Sun Wukong
4
2
13
5.25
L
Achilles
Armoryaren
Achilles
5
0
6
8
W
3
4
9
1.88
W
Hercules
Bobakelp
Hercules
5
4
12
2.75
W
Sylvanus
4
2
19
6.75
L
3
2
8
3.5
L
Thanatos
2
17
8
0.35
L
0
6
8
0.67
W
Ao Kuang
sooky-sooky
Ao Kuang
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,638
Damage
92,264
97,038
Taken
130,336
68,188
Mitigated
149,749
13,548
Healing
42,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
33,345
3,482
0
854
10,996
4,298
0
7,542
3,359
63,016
0
W
Sun Wukong
Alcurage
Sun Wukong
13,902
789
0
5,255
29,126
36,014
0
8,164
20,525
8,576
33,573
L
Achilles
Armoryaren
Achilles
27,171
7,099
0
2,743
28,537
40,562
0
16,355
10,867
0
47,611
W
9,623
385
0
0
18,821
12,517
0
3,743
15,078
23,847
475
W
Hercules
Bobakelp
Hercules
18,876
4,916
0
8,222
27,155
22,352
0
7,908
18,850
0
41,384
W
Sylvanus
12,280
3,049
4,371
5,132
20,790
31,257
0
5,723
14,805
40,818
5,142
L
27,363
23,028
0
4,032
14,465
5,744
0
8,049
6,213
0
55,876
L
Thanatos
16,644
3,229
0
5,868
26,896
11,126
0
19,890
6,695
0
24,653
L
19,115
9,089
0
51
16,144
6,458
0
9,894
6,155
0
48,135
W
Ao Kuang
sooky-sooky
Ao Kuang
37,583
9,293
0
19,822
34,444
47,609
0
7,807
26,435
51,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,585
Gold Earned
72,528
285
Minions Killed
291
8
Camps Cleared
4
1,479,938
Distance Traveled
1,395,597
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
14,042
878
79
5
1
251,313
0
W
Sun Wukong
14,094
881
76
5
1
310,544
0
L
Achilles
14,848
928
33
2
1
345,811
0
W
Ares
13,177
824
37
2
0
246,362
3
W
Hercules
14,641
915
63
4
1
298,314
2
W
Sylvanus
15,041
940
64
4
0
233,094
0
L
Hou Yi
14,446
903
73
5
3
283,844
0
L
Thanatos
13,084
818
22
1
2
281,731
0
L
Apollo
13,165
823
78
5
1
317,239
1
W
Ao Kuang
15,575
973
51
3
2
307,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role