Player Matchup

Da Ji
Da Ji
BronzeBrony
Da Ji
Level 35
God Stats
1W - 3L
1,292 SR
Queue Stats
157W - 128L
1,650 Elo+
Solo
Jormungandr
Jormungandr
Grim Smiley
Jormungandr
Level 149
God Stats
15W - 7L
1,833 SR
Queue Stats
875W - 962L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
MastaNameTab
Erlang Shen
Level 141
God Stats
4W - 7L
1,557 SR
Queue Stats
553W - 576L
1,600 Elo+
Solo
Kukulkan
Kukulkan
OxiCIeann
Kukulkan
Level 109
God Stats
4W - 6L
1,708 SR
Queue Stats
471W - 444L
1,665 Elo+
Solo
Anubis
Anubis
StealThIsPower0
Anubis
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 15L
1,633 Elo+
Solo
Team Averages
Level 115
1,578 SR
1,624 Elo+

VS

Team Averages
Level 138
1,541 SR
1,569 Elo+
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Paolao122
Medusa
Level 136
God Stats
8W - 2L
1,655 SR
Queue Stats
386W - 373L
1,630 Elo+
Solo
Mulan
Mulan
UnseenRogue
Mulan
Level 120
God Stats
3W - 5L
1,595 SR
Queue Stats
152W - 134L
1,599 Elo+
Solo
Sol
Sol
crazylucky87
Sol
Level 155
God Stats
8W - 11L
1,458 SR
Queue Stats
1,078W - 1,029L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
8,941
813
6,612
9,095
3,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Grim Smiley
Jormungandr
14
0 / 4 / 6
7,597
691
6,918
14,266
13,915
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
MastaNameTab
Erlang Shen
13
1 / 5 / 6
7,777
707
7,719
12,153
9,024
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
OxiCIeann
Kukulkan
16
6 / 4 / 4
9,617
874
11,048
8,641
4,070
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 7
8,187
744
7,242
8,554
3,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 4 / 10
9,269
843
5,621
12,140
12,065
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
 
Chiron
14
4 / 3 / 12
8,541
776
7,908
8,599
3,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Paolao122
Medusa
18
11 / 3 / 9
10,407
946
16,170
10,010
4,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 2 / 19
8,834
803
6,145
11,402
12,253
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 17
8,772
797
13,109
8,512
2,913
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
89
12
Kills
22
22
Deaths
14
28
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
4
10
2.25
W
Chiron
 
Chiron
4
3
12
3.33
L
4
6
5
1.08
L
Jormungandr
Grim Smiley
Jormungandr
0
4
6
0.75
L
Erlang Shen
MastaNameTab
Erlang Shen
1
5
6
0.8
L
Kukulkan
OxiCIeann
Kukulkan
6
4
4
2
W
Medusa
Paolao122
Medusa
11
3
9
5.17
L
1
3
7
1.5
W
1
2
19
5.25
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,539
Damage
48,953
52,709
Taken
50,663
34,473
Mitigated
34,753
10,765
Healing
20,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,621
485
567
2,136
12,140
12,065
120
5,941
6,199
8,463
0
W
Chiron
 
Chiron
7,908
2,071
2,315
2,691
8,599
3,366
1,300
4,027
4,572
0
14,041
L
6,612
2,086
0
498
9,095
3,643
656
3,173
5,922
0
8,661
L
Jormungandr
Grim Smiley
Jormungandr
6,918
907
922
2,093
14,266
13,915
275
5,803
8,331
13,192
0
L
Erlang Shen
MastaNameTab
Erlang Shen
7,719
2,661
137
1,193
12,153
9,024
0
3,404
8,749
0
12,133
L
Kukulkan
OxiCIeann
Kukulkan
11,048
867
1,132
1,557
8,641
4,070
479
3,827
4,814
26,012
0
W
Medusa
Paolao122
Medusa
16,170
7,446
0
2,461
10,010
4,156
1,874
5,500
4,510
0
37,498
L
7,242
634
1,896
1,337
8,554
3,821
134
2,961
5,584
24,749
0
W
6,145
1,080
3,169
3,848
11,402
12,253
346
3,911
7,491
762
9,724
W
13,109
3,317
196
3,522
8,512
2,913
1,315
5,829
2,683
29,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,119
Gold Earned
45,823
103
Minions Killed
122
0
Camps Cleared
0
1,006,004
Distance Traveled
1,080,967
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,269
843
9
1
0
211,560
6
W
Chiron
8,541
776
27
2
0
205,005
0
L
Da Ji
8,941
813
3
0
0
185,717
0
L
Jormungandr
7,597
691
8
1
0
201,644
3
L
Erlang Shen
7,777
707
6
1
0
204,049
0
L
Kukulkan
9,617
874
45
4
0
213,621
4
W
Medusa
10,407
946
42
4
0
224,371
1
L
Anubis
8,187
744
41
4
0
200,973
4
W
Mulan
8,834
803
12
1
0
221,525
5
W
Sol
8,772
797
32
3
0
218,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role