Player Matchup

Yemoja
Yemoja
GoKu09711
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,349 Elo+
Party 1
Bellona
Bellona
Serventhos4936
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,434 Elo+
Solo
Charybdis
Charybdis
Seth_Wily
Charybdis
Level 47
God Stats
7W - 13L
1,310 SR
Queue Stats
55W - 75L
1,351 Elo+
Party 1
Ra
Ra
ShadowLeviathan9
Ra
Level 33
God Stats
1W - 4L
1,219 SR
Queue Stats
47W - 63L
1,348 Elo+
Party 1
Aphrodite
Aphrodite
SteelerBurt
Aphrodite
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,486 Elo+
Party 1
Team Averages
Level 25
1,406 SR
1,394 Elo+

VS

Team Averages
Level 28
1,477 SR
1,506 Elo+
Erlang Shen
Erlang Shen
ChumBucket OG
Erlang Shen
Level 89
God Stats
1W - 0L
1,677 SR
Queue Stats
11W - 11L
1,542 Elo+
Party 2
Nox
Nox
ImPEGASUS
Nox
Level 8
God Stats
2W - 2L
1,126 SR
Queue Stats
6W - 5L
1,418 Elo+
Solo
Ares
Ares
ProjectGirthy
Ares
Level 12
God Stats
6W - 3L
1,618 SR
Queue Stats
18W - 15L
1,505 Elo+
Party 2
Hera
Hera
SECbulldogs96
Hera
Level 7
God Stats
4W - 6L
1,498 SR
Queue Stats
8W - 9L
1,518 Elo+
Party 2
Medusa
Medusa
i ate my feet
Medusa
Level 25
God Stats
8W - 4L
1,464 SR
Queue Stats
24W - 13L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GoKu09711
Yemoja
15
1 / 5 / 3
9,354
850
2,521
15,243
19,882
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 8 / 1
9,632
876
8,315
23,643
19,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Seth_Wily
Charybdis
15
1 / 4 / 3
9,781
889
13,804
19,974
7,654
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 3
10,198
927
10,756
18,405
11,555
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
SteelerBurt
Aphrodite
15
0 / 4 / 3
8,990
817
5,626
10,411
6,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

60

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChumBucket OG
Erlang Shen
18
5 / 1 / 13
11,407
1,037
11,406
12,831
7,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 0 / 16
11,146
1,013
15,433
3,055
1,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 2 / 19
12,067
1,097
18,969
15,306
19,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 0 / 14
10,725
975
14,210
6,136
2,381
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 2 / 11
12,643
1,149
23,893
11,365
5,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
100
5
Kills
27
27
Deaths
5
13
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ChumBucket OG
Erlang Shen
5
1
13
11.5
L
Yemoja
GoKu09711
Yemoja
1
5
3
0.5
W
4
0
16
12
W
5
2
19
7.25
W
3
0
14
10
L
1
8
1
0.19
L
Charybdis
Seth_Wily
Charybdis
1
4
3
0.63
L
2
6
3
0.58
L
Aphrodite
SteelerBurt
Aphrodite
0
4
3
0.38
W
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,022
Damage
83,911
87,676
Taken
48,693
65,328
Mitigated
35,520
12,167
Healing
15,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ChumBucket OG
Erlang Shen
11,406
4,698
0
4,062
12,831
7,008
0
4,574
8,257
0
28,978
L
Yemoja
GoKu09711
Yemoja
2,521
942
1,733
121
15,243
19,882
0
7,987
7,256
8,297
0
W
15,433
1,104
1,378
297
3,055
1,329
0
1,395
1,660
28,658
0
W
18,969
585
33
4,435
15,306
19,672
0
6,978
8,328
21,670
0
W
14,210
3,948
129
1,040
6,136
2,381
0
2,328
3,808
31,576
0
L
8,315
2,506
867
1,528
23,643
19,963
0
11,323
12,320
0
14,937
L
Charybdis
Seth_Wily
Charybdis
13,804
9,992
0
1,084
19,974
7,654
0
11,498
8,476
0
31,683
L
10,756
1,820
1,938
2,035
18,405
11,555
0
12,057
6,348
38,012
0
L
Aphrodite
SteelerBurt
Aphrodite
5,626
1,267
2,038
823
10,411
6,274
0
5,747
4,664
13,912
0
W
23,893
13,257
0
3,789
11,365
5,130
0
3,628
7,737
0
56,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,955
Gold Earned
57,988
118
Minions Killed
212
5
Camps Cleared
7
851,069
Distance Traveled
1,051,505
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,407
1,037
45
4
3
215,761
0
L
Yemoja
9,354
850
2
0
0
129,113
0
W
Nox
11,146
1,013
36
3
0
196,560
1
W
Ares
12,067
1,097
9
1
0
230,303
0
W
Hera
10,725
975
52
5
0
208,871
0
L
Bellona
9,632
876
16
1
2
170,964
0
L
Charybdis
9,781
889
32
3
1
206,710
0
L
Ra
10,198
927
56
5
2
187,302
0
L
Aphrodite
8,990
817
12
1
0
156,980
0
W
Medusa
12,643
1,149
70
6
4
200,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role