Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
CipherGHX
Yemoja
Level 7
God Stats
1W - 2L
1,309 SR
Queue Stats
17W - 12L
1,617 Elo+
Party 2
Kukulkan
Kukulkan
HippeKid92
Kukulkan
Level 28
God Stats
4W - 11L
1,500 SR
Queue Stats
91W - 132L
1,284 Elo+
Solo
Amaterasu
Amaterasu
JustSynthoceps
Amaterasu
Level 17
God Stats
5W - 3L
1,436 SR
Queue Stats
6W - 3L
1,577 Elo+
Party 2
Neith
Neith
OopsMadeYouInk
Neith
Level 13
God Stats
14W - 11L
1,409 SR
Queue Stats
17W - 16L
1,338 Elo+
Party 2
Team Averages
Level 19
1,431 SR
1,463 Elo+

VS

Team Averages
Level 33
1,614 SR
1,417 Elo+
Nemesis
Nemesis
FriggaOsmond
Nemesis
Level 5
God Stats
3W - 0L
1,790 SR
Queue Stats
17W - 21L
1,532 Elo+
Party 1
Zeus
Zeus
JChris1990
Zeus
Level 29
God Stats
8W - 7L
1,480 SR
Queue Stats
55W - 69L
1,338 Elo+
Party 3
King Arthur
King Arthur
LordSpankyj
King Arthur
Level 84
God Stats
8W - 5L
1,666 SR
Queue Stats
220W - 249L
1,484 Elo+
Party 1
Bakasura
Bakasura
bravelion34566
Bakasura
Level 18
God Stats
4W - 3L
1,529 SR
Queue Stats
6W - 11L
1,222 Elo+
Party 3
Set
Set
paintballer275
Set
Level 29
God Stats
11W - 7L
1,605 SR
Queue Stats
35W - 34L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
15 / 11 / 9
17,212
1,076
28,364
33,772
15,674
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
CipherGHX
Yemoja
20
1 / 7 / 24
14,791
924
10,548
22,626
26,534
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
HippeKid92
Kukulkan
20
2 / 1 / 8
12,977
811
5,033
2,115
683
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
JustSynthoceps
Amaterasu
20
7 / 8 / 18
15,995
1,000
17,465
30,460
45,714
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
8 / 6 / 17
16,851
1,053
36,172
23,756
11,158
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FriggaOsmond
Nemesis
17
0 / 0 / 0
9,750
609
0
0
0
20
9 / 9 / 13
17,331
1,083
31,161
21,079
11,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
LordSpankyj
King Arthur
20
9 / 6 / 18
17,437
1,090
26,418
33,482
56,209
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
20
2 / 10 / 16
14,589
912
11,644
28,195
25,165
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
13 / 8 / 13
18,235
1,140
36,094
25,602
20,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
93
33
Kills
33
33
Deaths
33
76
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
15
11
9
1.77
L
Yemoja
CipherGHX
Yemoja
1
7
24
1.86
W
Nemesis
FriggaOsmond
Nemesis
0
0
0
0
L
Kukulkan
HippeKid92
Kukulkan
2
1
8
6
W
9
9
13
1.72
L
Amaterasu
JustSynthoceps
Amaterasu
7
8
18
2
W
King Arthur
LordSpankyj
King Arthur
9
6
18
3
L
8
6
17
2.75
W
Bakasura
2
10
16
1
W
13
8
13
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,582
Damage
105,317
112,729
Taken
108,358
99,763
Mitigated
113,290
18,614
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
28,364
18,859
1,476
6,227
33,772
15,674
0
9,790
22,558
0
52,686
L
Yemoja
CipherGHX
Yemoja
10,548
4,130
4,986
1,236
22,626
26,534
0
10,881
11,423
26,719
0
W
Nemesis
FriggaOsmond
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
HippeKid92
Kukulkan
5,033
1,264
0
300
2,115
683
0
711
1,400
10,095
0
W
31,161
7,779
0
1,284
21,079
11,369
0
3,477
17,602
88,023
0
L
Amaterasu
JustSynthoceps
Amaterasu
17,465
9,377
0
2,074
30,460
45,714
0
9,366
20,508
322
25,977
W
King Arthur
LordSpankyj
King Arthur
26,418
2,963
1,222
2,411
33,482
56,209
0
5,136
28,346
9,415
36,831
L
36,172
28,376
0
2,315
23,756
11,158
0
5,736
17,955
0
84,909
W
Bakasura
11,644
8,070
0
1,599
28,195
25,165
0
4,316
23,879
0
19,267
W
36,094
18,084
0
1,096
25,602
20,547
0
2,925
22,677
0
67,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,826
Gold Earned
77,342
213
Minions Killed
277
8
Camps Cleared
5
1,150,473
Distance Traveled
1,106,221
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
17,212
1,076
45
3
5
327,820
2
L
Yemoja
14,791
924
26
2
0
221,298
0
W
Nemesis
9,750
609
0
0
0
0
0
L
Kukulkan
12,977
811
17
1
0
79,275
0
W
Zeus
17,331
1,083
142
9
2
235,802
0
L
Amaterasu
15,995
1,000
18
1
0
269,002
0
W
King Arthur
17,437
1,090
42
3
0
300,721
0
L
Neith
16,851
1,053
107
7
3
253,078
0
W
Bakasura
14,589
912
22
1
1
254,241
5
W
Set
18,235
1,140
71
4
2
315,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role