Player Matchup

Cerberus
Cerberus
CURSE GHOST 14
Cerberus
Level 20
God Stats
85W - 98L
1,381 SR
Queue Stats
229W - 276L
1,320 Elo+
Solo
Baron Samedi
Baron Samedi
DanielleReid
Baron Samedi
Level 25
God Stats
8W - 2L
1,685 SR
Queue Stats
55W - 43L
1,478 Elo+
Solo
Artemis
Artemis
ixichtx
Artemis
Level 18
God Stats
3W - 2L
1,429 SR
Queue Stats
38W - 43L
1,408 Elo+
Solo
Thanatos
Thanatos
lotsofus
Thanatos
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,416 Elo+
Solo
Loki
Loki
querella_piola9
Loki
Level 18
God Stats
14W - 13L
1,701 SR
Queue Stats
79W - 66L
1,480 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,420 Elo+

VS

Team Averages
Level 30
1,507 SR
1,453 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ITHPOY
Ymir
Level 28
God Stats
2W - 2L
1,560 SR
Queue Stats
12W - 16L
1,334 Elo+
Solo
Bellona
Bellona
ProMarioX
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,516 Elo+
Party 1
Bacchus
Bacchus
STEWIEWEED3000
Bacchus
Level 41
God Stats
3W - 4L
1,452 SR
Queue Stats
25W - 23L
1,545 Elo+
Party 1
Charybdis
Charybdis
TheTrevgod
Charybdis
Level 25
God Stats
1W - 2L
1,521 SR
Queue Stats
6W - 9L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 1 / 6
8,347
491
3,787
10,694
7,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
DanielleReid
Baron Samedi
17
7 / 2 / 3
10,572
622
9,750
6,706
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ixichtx
Artemis
13
3 / 1 / 6
8,224
484
12,316
9,633
3,478
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
lotsofus
Thanatos
16
7 / 1 / 6
9,983
587
9,388
12,388
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 1 / 4
10,863
639
8,527
7,436
3,063
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 6 / 1
8,115
477
4,138
8,292
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
ITHPOY
Ymir
12
0 / 3 / 0
7,077
416
716
23,249
8,878
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
ProMarioX
Bellona
12
1 / 6 / 1
6,686
393
6,485
14,434
11,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
1 / 5 / 3
6,920
407
6,395
12,981
9,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
TheTrevgod
Charybdis
11
1 / 6 / 1
6,828
402
2,752
10,452
2,162
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
26
Kills
5
6
Deaths
26
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
6
1
0.42
W
Cerberus
3
1
6
6
W
Baron Samedi
DanielleReid
Baron Samedi
7
2
3
4.25
L
Ymir
ITHPOY
Ymir
0
3
0
0
L
Bellona
ProMarioX
Bellona
1
6
1
0.25
L
1
5
3
0.5
L
Charybdis
TheTrevgod
Charybdis
1
6
1
0.25
W
Artemis
ixichtx
Artemis
3
1
6
6
W
Thanatos
lotsofus
Thanatos
7
1
6
10
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,768
Damage
20,486
46,857
Taken
69,408
22,081
Mitigated
33,187
22,241
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,138
427
0
250
8,292
1,814
0
775
7,517
36,307
0
W
Cerberus
3,787
313
328
3,537
10,694
7,304
722
3,184
7,436
41,974
0
W
Baron Samedi
DanielleReid
Baron Samedi
9,750
856
983
2,813
6,706
3,604
1,090
1,612
4,924
68,994
0
L
Ymir
ITHPOY
Ymir
716
73
165
6,587
23,249
8,878
0
7,714
15,535
43,912
0
L
Bellona
ProMarioX
Bellona
6,485
1,550
0
2,396
14,434
11,015
0
4,748
9,686
5,020
19,869
L
6,395
255
252
1,798
12,981
9,318
0
2,849
10,132
24,164
0
L
Charybdis
TheTrevgod
Charybdis
2,752
1,668
0
470
10,452
2,162
317
2,752
7,700
0
31,664
W
Artemis
ixichtx
Artemis
12,316
6,767
0
3,842
9,633
3,478
2,234
2,912
6,703
0
53,670
W
Thanatos
lotsofus
Thanatos
9,388
3,704
0
10,738
12,388
4,632
0
3,239
9,049
0
57,637
W
8,527
1,676
0
0
7,436
3,063
2,161
1,455
5,899
0
74,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,989
Gold Earned
35,626
524
Minions Killed
329
0
Camps Cleared
0
1,600,841
Distance Traveled
1,478,498
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,115
477
81
5
0
309,684
0
W
Cerberus
8,347
491
76
4
0
294,453
0
W
Baron Samedi
10,572
622
118
7
0
318,568
2
L
Ymir
7,077
416
92
5
0
243,640
0
L
Bellona
6,686
393
55
3
0
288,391
0
L
Bacchus
6,920
407
28
2
0
340,590
1
L
Charybdis
6,828
402
73
4
0
296,193
0
W
Artemis
8,224
484
76
4
0
285,349
3
W
Thanatos
9,983
587
109
6
0
363,338
0
W
Loki
10,863
639
145
9
0
339,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role