Player Matchup

Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
FN Kilovore
Anubis
Level 160
God Stats
684W - 170L
1,944 SR
Queue Stats
1,147W - 412L
1,920 Elo+
Party 2
Jormungandr
Jormungandr
FN Unruly
Jormungandr
Level 160
God Stats
1W - 0L
1,553 SR
Queue Stats
1,049W - 556L
1,870 Elo+
Party 2
Team Averages
Level 157
1,666 SR
1,763 Elo+

VS

Team Averages
Level 132
1,645 SR
1,837 Elo+
Geb
Geb
Eleva7ed
Geb
Level 128
God Stats
0W - 2L
1,455 SR
Queue Stats
12W - 17L
1,641 Elo+
Solo
Hou Yi
Hou Yi
Grеwal
Hou Yi
Level 160
God Stats
124W - 25L
1,962 SR
Queue Stats
1,003W - 200L
1,987 Elo+
Party 1
Ra
Ra
Sad wrld
Ra
Level 109
God Stats
1W - 2L
1,516 SR
Queue Stats
263W - 114L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
7 / 3 / 6
10,181
727
12,871
10,685
3,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
15
8 / 4 / 6
10,624
759
12,780
13,404
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
FN Unruly
Jormungandr
14
1 / 4 / 14
10,289
735
7,174
15,158
13,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
8,734
624
4,548
11,800
10,053
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Grеwal
Hou Yi
13
5 / 8 / 4
9,569
684
12,745
14,546
4,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 5 / 2
9,269
662
9,751
11,104
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
16
Kills
11
11
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
3
6
3.33
L
2
3
6
1.67
W
Anubis
8
4
6
2.75
W
Jormungandr
FN Unruly
Jormungandr
1
4
14
2
L
Hou Yi
Grеwal
Hou Yi
5
8
4
0.88
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,825
Damage
27,044
39,247
Taken
37,450
23,705
Mitigated
17,369
14,185
Healing
7,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,871
3,752
0
3,747
10,685
3,900
1,478
2,440
8,245
0
37,635
L
4,548
244
0
1,000
11,800
10,053
0
4,639
6,891
15,161
0
W
Anubis
12,780
822
462
5,758
13,404
6,172
827
6,342
7,062
49,747
0
W
Jormungandr
FN Unruly
Jormungandr
7,174
1,350
0
4,218
15,158
13,633
398
5,730
9,428
24,830
0
L
Hou Yi
Grеwal
Hou Yi
12,745
4,888
0
2,895
14,546
4,014
0
7,333
6,901
0
33,073
L
9,751
204
1,196
2,056
11,104
3,302
0
7,377
3,399
30,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,094
Gold Earned
27,572
168
Minions Killed
127
6
Camps Cleared
6
704,208
Distance Traveled
693,328
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,181
727
50
4
3
231,984
5
L
Geb
8,734
624
9
1
0
255,954
5
W
Anubis
10,624
759
82
6
2
223,773
5
W
Jormungandr
10,289
735
36
3
1
248,451
5
L
Hou Yi
9,569
684
47
3
2
210,849
3
L
Ra
9,269
662
71
5
4
226,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role