Player Matchup

Baron Samedi
Baron Samedi
Hopes Baptist
Baron Samedi
Level 40
God Stats
1W - 1L
1,809 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
N7killa
Thanatos
Level 137
God Stats
3W - 2L
1,617 SR
Queue Stats
34W - 25L
1,556 Elo+
Party 1
Ymir
Ymir
Orphan Maimer
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
WinterCaptain66
Olorun
Level 124
God Stats
5W - 1L
1,767 SR
Queue Stats
43W - 39L
1,558 Elo+
Party 1
Artemis
Artemis
thebuckeye1016
Artemis
Level 149
God Stats
4W - 1L
1,687 SR
Queue Stats
37W - 29L
1,538 Elo+
Party 1
Team Averages
Level 93
1,676 SR
1,530 Elo+

VS

Team Averages
Level 101
1,527 SR
1,334 Elo+
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
KhalifaJay23
Merlin
Level 97
God Stats
0W - 1L
1,554 SR
Queue Stats
8W - 12L
1,358 Elo+
Party 2
Nike
Nike
KiyoshiG95
Nike
Level 124
God Stats
3W - 2L
1,677 SR
Queue Stats
17W - 18L
1,406 Elo+
Party 2
Izanami
Izanami
LoT1de
Izanami
Level 49
God Stats
0W - 2L
1,420 SR
Queue Stats
4W - 6L
1,333 Elo+
Party 2
Baba Yaga
Baba Yaga
blakeryj
Baba Yaga
Level 129
God Stats
0W - 1L
1,485 SR
Queue Stats
4W - 15L
1,073 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hopes Baptist
Baron Samedi
13
3 / 0 / 9
8,176
818
3,626
3,811
1,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
N7killa
Thanatos
15
6 / 1 / 5
9,032
903
6,488
7,711
3,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 1 / 7
10,352
1,035
9,608
11,000
12,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 10
8,988
899
11,877
6,601
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 1 / 9
9,091
909
9,169
6,853
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 8 / 0
5,888
589
3,189
12,244
5,945
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
11
0 / 2 / 0
5,872
587
3,311
6,224
1,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 4 / 1
6,312
631
2,160
9,026
6,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
LoT1de
Izanami
13
2 / 7 / 1
7,362
736
8,198
11,818
3,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
blakeryj
Baba Yaga
13
1 / 3 / 1
7,158
716
4,981
9,055
3,624
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
24
Kills
3
3
Deaths
24
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
8
0
0
W
Baron Samedi
Hopes Baptist
Baron Samedi
3
0
9
7.5
L
Merlin
0
2
0
0
L
0
4
1
0.13
L
Izanami
LoT1de
Izanami
2
7
1
0.36
W
Thanatos
N7killa
Thanatos
6
1
5
8.5
W
8
1
7
11.5
W
3
0
10
8
L
Baba Yaga
blakeryj
Baba Yaga
1
3
1
0.5
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,768
Damage
21,839
35,976
Taken
48,367
23,297
Mitigated
21,872
11,329
Healing
2,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,189
240
0
220
12,244
5,945
0
5,727
6,517
0
10,714
W
Baron Samedi
Hopes Baptist
Baron Samedi
3,626
695
659
711
3,811
1,613
306
996
2,815
10,340
0
L
Merlin
3,311
133
24
418
6,224
1,981
0
4,338
1,886
12,825
0
L
2,160
392
84
266
9,026
6,396
0
4,186
4,840
0
13,816
L
Izanami
LoT1de
Izanami
8,198
3,734
0
534
11,818
3,926
1
5,992
5,826
0
22,582
W
Thanatos
N7killa
Thanatos
6,488
2,030
0
4,829
7,711
3,067
1,256
1,511
6,200
0
20,706
W
9,608
1,679
0
2,046
11,000
12,933
91
2,161
8,839
30,493
0
W
11,877
4,916
1,039
1,545
6,601
2,809
2,996
2,343
4,258
52,368
0
L
Baba Yaga
blakeryj
Baba Yaga
4,981
306
0
1,031
9,055
3,624
0
5,224
3,831
17,292
0
W
9,169
4,608
0
500
6,853
2,875
776
1,766
5,087
0
30,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,639
Gold Earned
32,592
248
Minions Killed
136
13
Camps Cleared
3
1,025,902
Distance Traveled
773,181
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,888
589
15
2
1
161,716
1
W
Baron Samedi
8,176
818
24
2
0
194,523
0
L
Merlin
5,872
587
19
2
1
168,974
0
L
Nike
6,312
631
31
3
1
116,505
0
L
Izanami
7,362
736
46
5
0
152,920
0
W
Thanatos
9,032
903
44
4
2
235,143
3
W
Ymir
10,352
1,035
45
5
3
210,513
1
W
Olorun
8,988
899
78
8
7
206,599
3
L
Baba Yaga
7,158
716
25
3
0
173,066
0
W
Artemis
9,091
909
57
6
1
179,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role