Player Matchup

Nemesis
Nemesis
DeviousFlame98
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,625 Elo+
Solo
Freya
Freya
Gothiccness
Freya
Level 17
God Stats
2W - 0L
1,741 SR
Queue Stats
27W - 28L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
SteveKillington
Sun Wukong
Level 28
God Stats
19W - 24L
1,489 SR
Queue Stats
48W - 78L
1,342 Elo+
Solo
Hercules
Hercules
TyrSlaps
Hercules
Level 17
God Stats
32W - 20L
1,801 SR
Queue Stats
104W - 96L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
direbelief
Zhong Kui
Level 17
God Stats
9W - 3L
1,571 SR
Queue Stats
279W - 264L
1,494 Elo+
Solo
Team Averages
Level 18
1,620 SR
1,513 Elo+

VS

Team Averages
Level 29
1,518 SR
1,497 Elo+
Sobek
Sobek
BiggleYang
Sobek
Level 29
God Stats
0W - 1L
1,288 SR
Queue Stats
84W - 85L
1,467 Elo+
Party 1
Pele
Pele
GelatoRips
Pele
Level 33
God Stats
4W - 8L
1,557 SR
Queue Stats
106W - 105L
1,469 Elo+
Party 1
Janus
Janus
ItsCave
Janus
Level 29
God Stats
1W - 1L
1,650 SR
Queue Stats
90W - 97L
1,449 Elo+
Party 1
Ganesha
Ganesha
Phhrozen
Ganesha
Level 26
God Stats
0W - 1L
1,482 SR
Queue Stats
22W - 17L
1,564 Elo+
Solo
Izanami
Izanami
RopaDope1427
Izanami
Level 27
God Stats
7W - 5L
1,612 SR
Queue Stats
19W - 17L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
5,568
293
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 4 / 2
9,179
483
10,154
16,087
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SteveKillington
Sun Wukong
16
3 / 3 / 2
9,832
517
8,688
22,287
15,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
TyrSlaps
Hercules
15
6 / 1 / 7
10,002
526
9,860
19,402
19,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
direbelief
Zhong Kui
16
5 / 2 / 8
10,293
542
12,183
14,090
11,558
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
1 / 1 / 1
8,240
434
5,003
11,707
8,520
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 5 / 1
10,019
527
15,374
14,512
6,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
ItsCave
Janus
13
2 / 7 / 4
8,648
455
9,312
11,287
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Phhrozen
Ganesha
13
0 / 0 / 6
8,438
444
5,360
10,749
11,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
RopaDope1427
Izanami
15
2 / 4 / 1
8,790
463
12,751
11,932
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
17
Kills
10
10
Deaths
17
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
1
1
1.5
W
0
0
0
0
L
5
5
1
1.1
W
3
4
2
1
L
Janus
ItsCave
Janus
2
7
4
0.57
L
Ganesha
Phhrozen
Ganesha
0
0
6
3
L
Izanami
RopaDope1427
Izanami
2
4
1
0.63
W
Sun Wukong
SteveKillington
Sun Wukong
3
3
2
1.33
W
Hercules
TyrSlaps
Hercules
6
1
7
9.5
W
Zhong Kui
direbelief
Zhong Kui
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,885
Damage
47,800
71,866
Taken
60,187
54,200
Mitigated
34,322
35,111
Healing
12,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
5,003
665
0
2,731
11,707
8,520
0
826
10,881
35,943
0
W
0
0
0
0
0
0
0
0
0
0
0
L
15,374
3,312
0
4,895
14,512
6,131
0
5,197
9,315
0
90,640
W
10,154
3,250
0
7,590
16,087
7,151
82
3,405
12,590
75,193
12,182
L
Janus
ItsCave
Janus
9,312
1,174
0
647
11,287
4,204
0
4,458
6,829
41,526
0
L
Ganesha
Phhrozen
Ganesha
5,360
605
0
1,728
10,749
11,099
0
5,480
5,269
17,287
0
L
Izanami
RopaDope1427
Izanami
12,751
8,551
376
2,457
11,932
4,368
754
5,113
6,819
0
65,898
W
Sun Wukong
SteveKillington
Sun Wukong
8,688
1,718
0
10,045
22,287
15,791
120
8,150
13,834
0
54,471
W
Hercules
TyrSlaps
Hercules
9,860
3,240
0
8,456
19,402
19,700
0
3,189
16,099
0
24,251
W
Zhong Kui
direbelief
Zhong Kui
12,183
740
0
9,020
14,090
11,558
464
4,136
9,620
68,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,874
Gold Earned
44,135
350
Minions Killed
395
0
Camps Cleared
0
1,391,138
Distance Traveled
1,814,147
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,240
434
59
3
0
368,162
9
W
Nemesis
5,568
293
0
0
0
0
0
L
Pele
10,019
527
141
7
0
399,683
5
W
Freya
9,179
483
103
5
0
324,225
5
L
Janus
8,648
455
72
4
0
337,876
2
L
Ganesha
8,438
444
6
0
0
356,267
9
L
Izanami
8,790
463
117
6
0
352,159
0
W
Sun Wukong
9,832
517
90
5
0
327,247
0
W
Hercules
10,002
526
31
2
0
391,145
11
W
Zhong Kui
10,293
542
126
7
0
348,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role