Player Matchup

Hou Yi
Hou Yi
Uniqxx
Hou Yi
Level 25
God Stats
45W - 44L
1,508 SR
Queue Stats
200W - 197L
1,455 Elo+
Party 1
Hercules
Hercules
YungProfanity69
Hercules
Level 24
God Stats
8W - 6L
1,316 SR
Queue Stats
33W - 24L
1,532 Elo+
Party 1
Geb
Geb
jess7o7o7
Geb
Level 27
God Stats
5W - 2L
1,484 SR
Queue Stats
56W - 57L
1,476 Elo+
Party 1
Discordia
Discordia
liquifire123
Discordia
Level 45
God Stats
2W - 4L
1,438 SR
Queue Stats
111W - 127L
1,510 Elo+
Party 1
Anubis
Anubis
tinoonit
Anubis
Level 28
God Stats
27W - 24L
1,666 SR
Queue Stats
338W - 335L
1,587 Elo+
Party 1
Team Averages
Level 30
1,482 SR
1,512 Elo+

VS

Team Averages
Level 22
1,534 SR
1,450 Elo+
Nemesis
Nemesis
Cmfc
Nemesis
Level 20
God Stats
6W - 15L
1,306 SR
Queue Stats
96W - 90L
1,440 Elo+
Solo
Fafnir
Fafnir
Joep370z
Fafnir
Level 11
God Stats
0W - 3L
1,725 SR
Queue Stats
131W - 143L
1,450 Elo+
Solo
Danzaburou
Danzaburou
KOMercy
Danzaburou
Level 28
God Stats
59W - 56L
1,538 SR
Queue Stats
98W - 88L
1,455 Elo+
Solo
Baba Yaga
Baba Yaga
Marcelluscampos
Baba Yaga
Level 28
God Stats
10W - 9L
1,620 SR
Queue Stats
81W - 78L
1,423 Elo+
Solo
Heimdallr
Heimdallr
ParkerOEllis
Heimdallr
Level 25
God Stats
8W - 4L
1,479 SR
Queue Stats
15W - 15L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Uniqxx
Hou Yi
12
3 / 3 / 3
7,331
524
3,382
9,074
2,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
10
0 / 2 / 1
6,355
454
673
5,390
1,686
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 1 / 6
6,140
439
3,209
8,321
4,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
liquifire123
Discordia
10
0 / 3 / 2
6,361
454
5,644
5,351
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
tinoonit
Anubis
13
7 / 3 / 1
8,156
583
9,032
9,003
4,514
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cmfc
Nemesis
12
7 / 2 / 1
8,128
581
6,422
10,184
4,250
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Joep370z
Fafnir
9
1 / 4 / 3
6,535
467
2,604
10,162
5,815
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KOMercy
Danzaburou
8
3 / 1 / 0
5,757
411
5,879
3,428
889
Baba Yaga
Marcelluscampos
Baba Yaga
11
1 / 1 / 1
6,761
483
4,309
6,742
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
ParkerOEllis
Heimdallr
12
0 / 2 / 3
7,165
512
3,442
6,947
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
10
Kills
12
12
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cmfc
Nemesis
7
2
1
3.75
L
Fafnir
Joep370z
Fafnir
1
4
3
0.63
L
Danzaburou
KOMercy
Danzaburou
3
1
0
3
L
Baba Yaga
Marcelluscampos
Baba Yaga
1
1
1
1.5
L
Heimdallr
ParkerOEllis
Heimdallr
0
2
3
0.75
W
Hou Yi
Uniqxx
Hou Yi
3
3
3
1.5
W
Hercules
0
2
1
0.25
W
0
1
6
3
W
Discordia
liquifire123
Discordia
0
3
2
0.33
W
Anubis
tinoonit
Anubis
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,940
Damage
22,656
37,139
Taken
37,463
14,400
Mitigated
14,476
10,065
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cmfc
Nemesis
6,422
2,227
0
3,641
10,184
4,250
0
4,634
5,550
0
40,690
L
Fafnir
Joep370z
Fafnir
2,604
477
0
424
10,162
5,815
0
5,958
4,204
16,162
0
L
Danzaburou
KOMercy
Danzaburou
5,879
2,692
0
648
3,428
889
230
616
2,812
0
23,763
L
Baba Yaga
Marcelluscampos
Baba Yaga
4,309
38
0
1,256
6,742
1,898
0
2,307
4,435
35,586
0
L
Heimdallr
ParkerOEllis
Heimdallr
3,442
1,697
0
1,199
6,947
1,624
498
4,370
2,577
0
32,078
W
Hou Yi
Uniqxx
Hou Yi
3,382
2,036
0
2,448
9,074
2,316
2,921
1,770
7,304
0
35,688
W
Hercules
673
219
0
630
5,390
1,686
336
0
5,390
0
22,096
W
3,209
151
502
2,381
8,321
4,218
628
1,058
7,263
10,772
0
W
Discordia
liquifire123
Discordia
5,644
424
0
403
5,351
1,666
744
2,584
2,767
36,026
0
W
Anubis
tinoonit
Anubis
9,032
146
125
3,576
9,003
4,514
2,299
1,501
7,502
37,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
34,346
278
Minions Killed
266
0
Camps Cleared
0
1,315,000
Distance Traveled
1,169,096
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,128
581
72
5
0
278,831
5
L
Fafnir
6,535
467
20
1
0
272,990
1
L
Danzaburou
5,757
411
43
3
0
124,766
0
L
Baba Yaga
6,761
483
60
4
0
247,885
3
L
Heimdallr
7,165
512
71
5
0
244,624
5
W
Hou Yi
7,331
524
82
6
0
257,252
0
W
Hercules
6,355
454
66
5
0
210,582
0
W
Geb
6,140
439
13
1
0
353,787
3
W
Discordia
6,361
454
46
3
0
256,693
1
W
Anubis
8,156
583
71
5
0
236,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role