Player Matchup

Geb
Geb
C4 Assassiin
Geb
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
733W - 532L
1,594 Elo+
Party 1
Cernunnos
Cernunnos
Hay Clyde
Cernunnos
Level 121
God Stats
14W - 3L
1,752 SR
Queue Stats
1,214W - 882L
1,563 Elo+
Party 1
Thor
Thor
HeIsJude
Thor
Level 40
God Stats
2W - 5L
1,326 SR
Queue Stats
143W - 158L
1,441 Elo+
Party 4
Sol
Sol
Pacem Custos
Sol
Level 24
God Stats
19W - 13L
1,655 SR
Queue Stats
71W - 48L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
Poseidon781
Gilgamesh
Level 28
God Stats
12W - 11L
1,498 SR
Queue Stats
163W - 151L
1,529 Elo+
Party 4
Team Averages
Level 60
1,546 SR
1,542 Elo+

VS

Team Averages
Level 65
1,499 SR
1,507 Elo+
Nike
Nike
BradsApwuzzy
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,456 Elo+
Party 3
Athena
Athena
DaveNoChappelle
Athena
Level 30
God Stats
22W - 22L
1,520 SR
Queue Stats
201W - 172L
1,611 Elo+
Party 2
Charybdis
Charybdis
LLJUICEWRLD999
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 125L
1,451 Elo+
Party 2
Sylvanus
Sylvanus
ShrimpNibbuh
Sylvanus
Level 42
God Stats
1W - 2L
1,272 SR
Queue Stats
17W - 20L
1,540 Elo+
Party 3
Ratatoskr
Ratatoskr
istayhigh16
Ratatoskr
Level 141
God Stats
1W - 4L
1,700 SR
Queue Stats
515W - 481L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,928
533
4,954
8,773
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Hay Clyde
Cernunnos
16
8 / 0 / 1
8,961
689
13,652
7,360
2,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
11
0 / 2 / 2
6,680
514
2,141
9,212
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 1
8,219
632
5,567
6,024
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Poseidon781
Gilgamesh
12
1 / 1 / 0
7,439
572
8,392
7,508
6,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,686
514
6,009
10,571
5,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 3 / 0
5,312
409
1,682
11,224
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
LLJUICEWRLD999
Charybdis
9
0 / 5 / 0
5,545
427
2,401
9,413
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
ShrimpNibbuh
Sylvanus
11
0 / 3 / 2
6,833
526
6,028
8,534
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
istayhigh16
Ratatoskr
13
2 / 1 / 0
7,178
552
4,937
11,558
5,598
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
14
Kills
4
4
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
2
1
4
4
L
0
3
0
0
W
Cernunnos
Hay Clyde
Cernunnos
8
0
1
8.5
W
Thor
0
2
2
0.5
L
Charybdis
LLJUICEWRLD999
Charybdis
0
5
0
0
W
3
0
1
3.5
W
Gilgamesh
Poseidon781
Gilgamesh
1
1
0
1
L
Sylvanus
ShrimpNibbuh
Sylvanus
0
3
2
0.33
L
Ratatoskr
istayhigh16
Ratatoskr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,706
Damage
21,057
38,877
Taken
51,300
19,540
Mitigated
21,413
19,154
Healing
17,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,009
1,736
0
2,590
10,571
5,257
0
3,554
6,927
0
39,354
W
4,954
853
0
3,092
8,773
5,649
0
1,820
6,953
16,268
0
L
1,682
500
0
1,370
11,224
4,897
0
1,405
9,819
11,954
0
W
Cernunnos
Hay Clyde
Cernunnos
13,652
8,161
0
5,258
7,360
2,670
0
1,205
6,155
0
81,153
W
Thor
2,141
829
0
4,344
9,212
2,853
0
1,206
7,961
0
40,207
L
Charybdis
LLJUICEWRLD999
Charybdis
2,401
1,801
0
3,331
9,413
1,628
0
615
8,798
0
23,586
W
5,567
2,217
0
4,441
6,024
1,938
860
2,709
3,315
61,215
0
W
Gilgamesh
Poseidon781
Gilgamesh
8,392
1,487
0
2,019
7,508
6,430
0
254
6,501
8,842
32,073
L
Sylvanus
ShrimpNibbuh
Sylvanus
6,028
1,674
965
2,757
8,534
4,033
275
5,476
3,058
40,260
7,701
L
Ratatoskr
istayhigh16
Ratatoskr
4,937
1,116
0
6,337
11,558
5,598
504
1,495
9,107
1,022
38,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,227
Gold Earned
31,554
480
Minions Killed
339
0
Camps Cleared
0
1,286,316
Distance Traveled
1,194,866
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,686
514
77
6
0
255,740
7
W
Geb
6,928
533
24
2
0
247,442
0
L
Athena
5,312
409
21
2
0
249,099
1
W
Cernunnos
8,961
689
147
11
0
240,136
1
W
Thor
6,680
514
89
7
0
281,235
5
L
Charybdis
5,545
427
57
4
0
187,439
0
W
Sol
8,219
632
129
10
0
261,150
5
W
Gilgamesh
7,439
572
91
7
0
256,353
3
L
Sylvanus
6,833
526
91
7
0
225,980
9
L
Ratatoskr
7,178
552
93
7
0
276,608
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role