Player Matchup

King Arthur
King Arthur
ApexAngel21
King Arthur
Level 27
God Stats
1W - 7L
1,215 SR
Queue Stats
64W - 57L
1,481 Elo+
Solo
Khepri
Khepri
BExAxKING
Khepri
Level 16
God Stats
1W - 2L
1,571 SR
Queue Stats
14W - 12L
1,680 Elo+
Solo
Hachiman
Hachiman
Para1norman01
Hachiman
Level 29
God Stats
7W - 9L
1,524 SR
Queue Stats
197W - 208L
1,524 Elo+
Solo
Kali
Kali
WantedChar11431
Kali
Level 29
God Stats
4W - 4L
1,726 SR
Queue Stats
191W - 257L
1,382 Elo+
Solo
Ah Puch
Ah Puch
XDJUAN1
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo
Team Averages
Level 22
1,507 SR
1,547 Elo+

VS

Team Averages
Level 22
1,528 SR
1,584 Elo+
Pele
Pele
 
Pele
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HeraMIDD
Danzaburou
Level 3
God Stats
45W - 30L
1,500 SR
Queue Stats
359W - 262L
1,741 Elo+
Solo
Achilles
Achilles
Johnnynomatix
Achilles
Level 27
God Stats
3W - 4L
1,512 SR
Queue Stats
147W - 143L
1,565 Elo+
Solo
Cerberus
Cerberus
dMANDERSONb
Cerberus
Level 27
God Stats
14W - 10L
1,525 SR
Queue Stats
110W - 127L
1,523 Elo+
Solo
Thoth
Thoth
lllNomadlll
Thoth
Level 30
God Stats
10W - 9L
1,601 SR
Queue Stats
39W - 32L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApexAngel21
King Arthur
12
2 / 6 / 1
6,784
485
7,428
13,273
7,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
BExAxKING
Khepri
10
0 / 1 / 3
6,179
441
2,196
5,323
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Para1norman01
Hachiman
12
6 / 4 / 0
7,437
531
8,151
11,292
3,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 2
6,431
459
1,903
8,688
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
XDJUAN1
Ah Puch
10
0 / 9 / 0
5,938
424
2,478
9,405
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
7 / 1 / 2
8,977
641
5,148
6,529
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
HeraMIDD
Danzaburou
13
3 / 2 / 3
8,303
593
8,986
9,192
3,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Johnnynomatix
Achilles
14
3 / 3 / 2
8,339
596
8,735
11,282
12,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
dMANDERSONb
Cerberus
9
0 / 4 / 1
6,102
436
1,384
11,785
5,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
10 / 0 / 4
8,899
636
10,825
5,845
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
23
23
Deaths
10
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
1
2
8
L
King Arthur
ApexAngel21
King Arthur
2
6
1
0.42
L
Khepri
BExAxKING
Khepri
0
1
3
1.5
W
Danzaburou
HeraMIDD
Danzaburou
3
2
3
2.25
W
Achilles
Johnnynomatix
Achilles
3
3
2
1.33
L
Hachiman
Para1norman01
Hachiman
6
4
0
1.5
L
1
3
2
0.67
L
Ah Puch
XDJUAN1
Ah Puch
0
9
0
0
W
Cerberus
dMANDERSONb
Cerberus
0
4
1
0.13
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,156
Damage
35,078
47,981
Taken
44,633
20,441
Mitigated
25,279
12,290
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,148
1,531
0
442
6,529
2,044
0
731
5,798
0
60,023
L
King Arthur
ApexAngel21
King Arthur
7,428
1,112
0
3,289
13,273
7,336
0
3,703
9,570
0
36,726
L
Khepri
BExAxKING
Khepri
2,196
285
0
1,793
5,323
3,832
223
1,570
3,753
13,850
0
W
Danzaburou
HeraMIDD
Danzaburou
8,986
4,356
0
4,708
9,192
3,279
454
1,180
8,012
0
60,308
W
Achilles
Johnnynomatix
Achilles
8,735
2,074
0
2,819
11,282
12,268
132
0
11,282
13,470
36,740
L
Hachiman
Para1norman01
Hachiman
8,151
4,964
0
3,695
11,292
3,340
43
892
10,400
0
47,311
L
1,903
835
0
2,626
8,688
3,362
0
2,583
6,105
0
31,068
L
Ah Puch
XDJUAN1
Ah Puch
2,478
35
0
887
9,405
2,571
62
5,885
3,520
21,595
0
W
Cerberus
dMANDERSONb
Cerberus
1,384
302
0
2,502
11,785
5,854
0
1,794
9,991
17,579
0
W
10,825
226
0
0
5,845
1,834
330
969
4,876
50,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,769
Gold Earned
40,620
293
Minions Killed
412
0
Camps Cleared
0
1,289,039
Distance Traveled
1,379,439
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,977
641
112
8
0
294,655
1
L
King Arthur
6,784
485
65
5
0
245,819
4
L
Khepri
6,179
441
24
2
0
282,090
5
W
Danzaburou
8,303
593
105
8
0
265,810
2
W
Achilles
8,339
596
88
6
0
272,644
3
L
Hachiman
7,437
531
89
6
0
256,717
4
L
Kali
6,431
459
68
5
0
262,115
1
L
Ah Puch
5,938
424
47
3
0
242,298
1
W
Cerberus
6,102
436
35
3
0
240,499
1
W
Thoth
8,899
636
72
5
0
305,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role