Player Matchup

Ymir
Ymir
JeromySalami77
Ymir
Level 48
God Stats
8W - 13L
1,722 SR
Queue Stats
151W - 149L
1,560 Elo+
Party 2
Hades
Hades
Stellar x Puma
Hades
Level 106
God Stats
1W - 1L
1,628 SR
Queue Stats
249W - 221L
1,533 Elo+
Party 2
Chernobog
Chernobog
bulldogface53
Chernobog
Level 107
God Stats
0W - 4L
1,156 SR
Queue Stats
242W - 201L
1,538 Elo+
Party 2
He Bo
He Bo
machewitt
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 95L
1,546 Elo+
Party 2
Hercules
Hercules
swagoulishous11
Hercules
Level 91
God Stats
1W - 5L
1,405 SR
Queue Stats
206W - 193L
1,542 Elo+
Party 2
Team Averages
Level 84
1,482 SR
1,544 Elo+

VS

Team Averages
Level 71
1,540 SR
1,559 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Cavs Hiding
Cabrakan
Level 18
God Stats
18W - 21L
1,547 SR
Queue Stats
130W - 108L
1,633 Elo+
Party 1
Chronos
Chronos
ClappinCheeks3
Chronos
Level 89
God Stats
1W - 1L
1,277 SR
Queue Stats
182W - 163L
1,506 Elo+
Party 1
Pele
Pele
ThaChosenOne29
Pele
Level 139
God Stats
3W - 2L
1,675 SR
Queue Stats
457W - 419L
1,535 Elo+
Party 1
Bellona
Bellona
XBaellonaX
Bellona
Level 16
God Stats
23W - 8L
1,701 SR
Queue Stats
23W - 10L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
5,147
468
1,352
10,005
3,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 2 / 2
6,175
561
6,007
7,219
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
bulldogface53
Chernobog
8
1 / 6 / 4
5,403
491
7,447
7,769
1,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
machewitt
He Bo
11
4 / 5 / 1
6,905
628
5,804
8,309
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
10
2 / 4 / 3
6,494
590
3,123
10,246
4,359
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
5 / 2 / 5
7,221
656
5,841
8,157
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Cavs Hiding
Cabrakan
12
3 / 2 / 2
7,218
656
9,044
7,286
6,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 2 / 8
6,077
552
4,855
5,315
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
9 / 2 / 2
7,912
719
8,547
8,453
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
XBaellonaX
Bellona
10
3 / 0 / 5
5,808
528
4,472
7,606
5,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
21
21
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
2
5
3.75
W
Cabrakan
Cavs Hiding
Cabrakan
3
2
2
2
W
1
2
8
2.5
L
0
4
2
0.25
L
1
2
2
1
W
9
2
2
5
W
Bellona
XBaellonaX
Bellona
3
0
5
5.5
L
Chernobog
bulldogface53
Chernobog
1
6
4
0.5
L
He Bo
machewitt
He Bo
4
5
1
0.9
L
Hercules
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,733
Damage
32,759
43,548
Taken
36,817
15,491
Mitigated
19,420
9,720
Healing
15,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,841
1,600
642
3,215
8,157
3,462
364
5,601
2,556
33,084
7,361
W
Cabrakan
Cavs Hiding
Cabrakan
9,044
1,704
0
3,268
7,286
6,079
0
3,142
4,144
47,388
0
W
4,855
1,981
0
1,352
5,315
1,478
1,383
830
4,485
32,385
0
L
1,352
472
853
2,022
10,005
3,999
0
3,084
6,477
12,679
0
L
6,007
784
0
1,521
7,219
3,113
0
3,490
3,686
32,122
0
W
8,547
2,310
0
4,335
8,453
3,038
0
1,521
6,932
0
49,884
W
Bellona
XBaellonaX
Bellona
4,472
897
0
2,642
7,606
5,363
0
2,493
5,113
0
14,462
L
Chernobog
bulldogface53
Chernobog
7,447
4,206
0
889
7,769
1,935
0
1,572
5,993
0
30,951
L
He Bo
machewitt
He Bo
5,804
622
0
1,386
8,309
2,085
0
3,831
4,478
33,572
0
L
Hercules
3,123
1,203
0
3,049
10,246
4,359
0
7,232
2,970
0
18,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,124
Gold Earned
34,236
248
Minions Killed
324
0
Camps Cleared
0
1,035,306
Distance Traveled
1,037,191
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,221
656
63
6
0
190,766
0
W
Cabrakan
7,218
656
94
9
0
187,288
0
W
Chronos
6,077
552
52
5
0
207,499
0
L
Ymir
5,147
468
27
2
0
200,359
2
L
Hades
6,175
561
72
7
0
209,293
4
W
Pele
7,912
719
84
8
0
253,505
2
W
Bellona
5,808
528
31
3
0
198,133
2
L
Chernobog
5,403
491
44
4
0
199,205
4
L
He Bo
6,905
628
64
6
0
205,873
2
L
Hercules
6,494
590
41
4
0
220,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role