Player Matchup

Arachne
Arachne
Evil_DingDongs64
Arachne
Level 140
God Stats
22W - 7L
1,829 SR
Queue Stats
546W - 453L
1,672 Elo+
Party 1
Mulan
Mulan
Evil_Twinkie3434
Mulan
Level 136
God Stats
2W - 1L
1,745 SR
Queue Stats
396W - 336L
1,606 Elo+
Party 1
Artemis
Artemis
LieutenantDan522
Artemis
Level 48
God Stats
17W - 11L
1,663 SR
Queue Stats
96W - 62L
1,648 Elo+
Party 1
Agni
Agni
immaturepoet
Agni
Level 108
God Stats
6W - 3L
1,552 SR
Queue Stats
95W - 75L
1,582 Elo+
Party 1
Terra
Terra
palldon
Terra
Level 81
God Stats
5W - 2L
1,606 SR
Queue Stats
208W - 166L
1,577 Elo+
Party 1
Team Averages
Level 103
1,679 SR
1,617 Elo+

VS

Team Averages
Level 101
1,624 SR
1,601 Elo+
Awilix
Awilix
Badspacewolve72
Awilix
Level 146
God Stats
6W - 6L
1,582 SR
Queue Stats
331W - 312L
1,598 Elo+
Party 2
Charybdis
Charybdis
Bluemoon8040
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,759 Elo+
Party 2
Hachiman
Hachiman
CammanderCobru9
Hachiman
Level 125
God Stats
4W - 1L
1,716 SR
Queue Stats
163W - 145L
1,558 Elo+
Party 2
Kukulkan
Kukulkan
Sussywolf0
Kukulkan
Level 67
God Stats
24W - 22L
1,750 SR
Queue Stats
424W - 461L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
aDeerInTheROAD
Baron Samedi
Level 158
God Stats
5W - 2L
1,574 SR
Queue Stats
33W - 30L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 2
7,186
719
5,017
6,180
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 1
5,827
583
1,086
3,983
2,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 1 / 1
6,269
627
4,331
4,503
1,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 1 / 2
5,736
574
1,448
3,371
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
palldon
Terra
9
1 / 0 / 9
5,652
565
1,875
6,112
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
6,204
620
2,036
5,819
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Bluemoon8040
Charybdis
8
1 / 4 / 0
4,971
497
1,552
6,620
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
9
0 / 4 / 2
5,245
525
2,633
5,086
1,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Sussywolf0
Kukulkan
10
1 / 2 / 0
5,953
595
2,384
2,654
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
aDeerInTheROAD
Baron Samedi
10
1 / 2 / 1
5,564
556
2,325
3,861
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
6
6
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Charybdis
Bluemoon8040
Charybdis
1
4
0
0.25
L
Hachiman
0
4
2
0.25
W
8
3
2
3
W
0
1
1
0.5
W
4
1
1
4.5
L
Kukulkan
Sussywolf0
Kukulkan
1
2
0
0.5
L
Baron Samedi
aDeerInTheROAD
Baron Samedi
1
2
1
0.75
W
2
1
2
3
W
Terra
palldon
Terra
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,757
Damage
10,930
24,149
Taken
24,040
10,972
Mitigated
6,706
8,541
Healing
6,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,036
913
0
2,229
5,819
1,617
0
521
5,298
0
28,021
L
Charybdis
Bluemoon8040
Charybdis
1,552
866
0
1,966
6,620
1,467
0
1,525
5,025
0
22,120
L
Hachiman
2,633
1,839
0
1,153
5,086
1,160
0
390
4,658
0
23,414
W
5,017
3,105
0
2,164
6,180
2,707
45
609
5,449
0
35,028
W
1,086
47
0
1,365
3,983
2,278
0
1,336
2,471
0
30,324
W
4,331
1,615
0
1,341
4,503
1,492
0
542
3,961
0
37,078
L
Kukulkan
Sussywolf0
Kukulkan
2,384
141
0
431
2,654
842
0
546
2,040
31,548
0
L
Baron Samedi
aDeerInTheROAD
Baron Samedi
2,325
143
134
973
3,861
1,620
0
165
3,696
20,772
0
W
1,448
222
0
1,507
3,371
833
462
573
2,668
30,244
0
W
Terra
palldon
Terra
1,875
736
303
1,861
6,112
3,662
87
1,196
4,828
5,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
27,937
299
Minions Killed
295
0
Camps Cleared
0
1,025,793
Distance Traveled
921,992
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,204
620
66
7
0
225,117
0
L
Charybdis
4,971
497
47
5
0
160,387
0
L
Hachiman
5,245
525
51
5
0
183,330
1
W
Arachne
7,186
719
68
7
0
230,983
3
W
Mulan
5,827
583
60
6
0
181,789
3
W
Artemis
6,269
627
79
8
0
189,119
5
L
Kukulkan
5,953
595
83
8
0
178,249
6
L
Baron Samedi
5,564
556
48
5
0
174,909
2
W
Agni
5,736
574
83
8
0
204,614
3
W
Terra
5,652
565
9
1
0
219,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role