Player Matchup

Olorun
Olorun
Thunder_thimble1
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,330 Elo+
Solo
Fenrir
Fenrir
mdiz824
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 184L
1,321 Elo+
Solo
Mulan
Mulan
runit_straight66
Mulan
Level 29
God Stats
6W - 15L
1,370 SR
Queue Stats
466W - 497L
1,304 Elo+
Solo
Chang'e
Chang'e
sana83
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,372 Elo+
Solo
Neith
Neith
soulessgingerbro
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,086 Elo+
Solo
Team Averages
Level 17
1,474 SR
1,283 Elo+

VS

Team Averages
Level 23
1,527 SR
1,359 Elo+
Charybdis
Charybdis
SYSTEM ERROR143
Charybdis
Level 25
God Stats
10W - 8L
1,474 SR
Queue Stats
52W - 47L
1,317 Elo+
Solo
Fafnir
Fafnir
SciaticGnu2285
Fafnir
Level 24
God Stats
1W - 0L
1,731 SR
Queue Stats
96W - 162L
1,365 Elo+
Solo
Merlin
Merlin
Surppryze
Merlin
Level 17
God Stats
30W - 14L
1,492 SR
Queue Stats
90W - 69L
1,355 Elo+
Solo
Zeus
Zeus
halberdius
Zeus
Level 27
God Stats
21W - 18L
1,497 SR
Queue Stats
110W - 115L
1,409 Elo+
Solo
Bellona
Bellona
whoAREyouIamME
Bellona
Level 21
God Stats
47W - 42L
1,438 SR
Queue Stats
108W - 90L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
9,181
1,020
11,149
14,185
5,538
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
mdiz824
Fenrir
14
0 / 7 / 3
8,275
919
7,224
15,581
6,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 3 / 3
8,641
960
8,741
17,737
15,611
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
sana83
Chang'e
13
0 / 3 / 2
7,777
864
3,449
9,746
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 2 / 1
7,380
820
1,838
2,225
705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

186

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SYSTEM ERROR143
Charybdis
16
6 / 2 / 10
10,166
1,130
15,134
11,733
5,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 1 / 13
9,673
1,075
5,080
8,922
10,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Surppryze
Merlin
17
8 / 0 / 10
10,850
1,206
17,747
6,147
2,320
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 8
8,983
998
9,329
5,421
1,792
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 0 / 7
8,519
947
3,734
5,044
3,412
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
4
Kills
20
20
Deaths
4
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Charybdis
SYSTEM ERROR143
Charybdis
6
2
10
5.5
W
2
1
13
8.5
W
Merlin
Surppryze
Merlin
8
0
10
13
L
3
5
1
0.7
W
3
1
8
7
L
Fenrir
mdiz824
Fenrir
0
7
3
0.21
L
1
3
3
0.83
L
Chang'e
sana83
Chang'e
0
3
2
0.33
L
0
2
1
0.25
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,401
Damage
51,024
59,474
Taken
37,267
31,531
Mitigated
23,137
6,751
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
SYSTEM ERROR143
Charybdis
15,134
7,679
0
2,340
11,733
5,131
0
4,550
7,183
0
24,859
W
5,080
1,872
197
1,295
8,922
10,482
0
2,115
6,807
14,123
0
W
Merlin
Surppryze
Merlin
17,747
2,652
489
2,276
6,147
2,320
0
3,914
2,233
38,415
0
L
11,149
5,235
401
3,016
14,185
5,538
0
8,421
5,764
31,819
0
W
9,329
2,501
456
644
5,421
1,792
0
1,562
3,859
21,737
0
L
Fenrir
mdiz824
Fenrir
7,224
1,455
0
533
15,581
6,292
0
8,421
7,160
0
21,254
L
8,741
1,306
0
410
17,737
15,611
0
8,119
9,618
0
22,213
L
Chang'e
sana83
Chang'e
3,449
620
1,339
873
9,746
3,385
0
5,993
3,753
11,563
0
L
1,838
1,289
0
179
2,225
705
0
1,202
1,023
0
4,719
W
3,734
467
0
206
5,044
3,412
0
2,457
2,587
0
17,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,254
Gold Earned
48,191
119
Minions Killed
164
3
Camps Cleared
5
607,576
Distance Traveled
882,509
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,166
1,130
17
2
1
161,150
4
W
Fafnir
9,673
1,075
5
1
2
170,801
0
W
Merlin
10,850
1,206
61
7
1
163,430
0
L
Olorun
9,181
1,020
39
4
1
128,515
0
W
Zeus
8,983
998
41
5
1
189,543
0
L
Fenrir
8,275
919
23
3
0
166,334
0
L
Mulan
8,641
960
31
3
2
155,842
0
L
Chang'e
7,777
864
24
3
0
117,876
0
L
Neith
7,380
820
2
0
0
39,009
1
W
Bellona
8,519
947
40
4
0
197,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role