Player Matchup

Hera
Hera
Gold II
Redhead1899
Hera
Gold II
Level 125
God Stats
0W - 1L
1,704 SR
Queue Stats
28W - 32L
1,667 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,704 SR
1,667 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 50
1,600 SR
1,460 MMR
Chronos
Chronos
Platinum IV
MostDarken
Chronos
Platinum IV
Level 50
God Stats
30W - 25L
1,600 SR
Queue Stats
55W - 63L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,825
783
7,205
6,745
2,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SetAnubisIzanamiHadesHe Bo

VS

Bans
BellonaZhong KuiUllrGilgameshAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MostDarken
Chronos
15
2 / 1 / 0
8,917
892
4,750
9,377
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
MostDarken
Chronos
2
1
0
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,205
Damage
4,750
6,745
Taken
9,377
2,615
Mitigated
6,330
2,358
Healing
3,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
MostDarken
Chronos
4,750
2,159
0
3,348
9,377
6,330
1,042
7,462
1,915
47,112
5,288
L
7,205
2,164
0
2,358
6,745
2,615
245
3,958
2,787
41,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,825
Gold Earned
8,917
92
Minions Killed
111
1
Camps Cleared
8
181,465
Distance Traveled
202,435
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,917
892
111
11
8
202,435
1
L
Hera
7,825
783
92
9
1
181,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role