Player Matchup

Hachiman
Hachiman
ANTISPARKY18
Hachiman
Level 14
God Stats
16W - 22L
1,354 SR
Queue Stats
20W - 29L
1,317 Elo+
Party 1
Ne Zha
Ne Zha
Dragonsshadow001
Ne Zha
Level 28
God Stats
0W - 2L
1,587 SR
Queue Stats
17W - 15L
1,557 Elo+
Solo
Merlin
Merlin
JJJJ Mafia
Merlin
Level 29
God Stats
3W - 8L
1,256 SR
Queue Stats
127W - 136L
1,428 Elo+
Party 1
Thor
Thor
Noahxfence
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,632 Elo+
Solo
Ymir
Ymir
TactfulMango180
Ymir
Level 27
God Stats
7W - 8L
1,360 SR
Queue Stats
65W - 79L
1,387 Elo+
Party 1
Team Averages
Level 20
1,411 SR
1,464 Elo+

VS

Team Averages
Level 23
1,560 SR
1,466 Elo+
Bellona
Bellona
BygoneStudent42
Bellona
Level 14
God Stats
6W - 3L
1,330 SR
Queue Stats
17W - 19L
1,240 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JcorreiaX
Morgan Le Fay
Level 29
God Stats
192W - 208L
1,484 SR
Queue Stats
290W - 339L
1,374 Elo+
Solo
Izanami
Izanami
Lvsoulja4403
Izanami
Level 27
God Stats
90W - 29L
1,863 SR
Queue Stats
308W - 145L
1,713 Elo+
Solo
Thanatos
Thanatos
iTheMaxChec
Thanatos
Level 18
God Stats
35W - 23L
1,499 SR
Queue Stats
44W - 29L
1,408 Elo+
Party 2
Zeus
Zeus
skadarsh
Zeus
Level 29
God Stats
54W - 30L
1,623 SR
Queue Stats
417W - 286L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ANTISPARKY18
Hachiman
16
5 / 7 / 5
11,096
1,009
10,493
18,830
5,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 10 / 9
10,006
910
11,764
20,239
10,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
JJJJ Mafia
Merlin
17
2 / 10 / 7
10,447
950
10,884
18,546
6,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 8 / 6
9,970
906
9,420
19,911
6,879
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 10 / 7
10,930
994
7,536
25,919
31,394
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 18
11,778
1,071
13,638
16,602
15,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
JcorreiaX
Morgan Le Fay
18
1 / 2 / 14
10,495
954
7,633
6,331
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Lvsoulja4403
Izanami
20
23 / 2 / 15
15,746
1,431
42,682
12,135
5,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
iTheMaxChec
Thanatos
19
9 / 4 / 22
12,477
1,134
14,722
12,155
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
18
6 / 4 / 13
11,720
1,065
18,085
9,382
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
127
14
Kills
45
45
Deaths
14
34
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ANTISPARKY18
Hachiman
5
7
5
1.07
W
6
2
18
7.5
L
1
10
9
0.55
L
Merlin
JJJJ Mafia
Merlin
2
10
7
0.55
W
Morgan Le Fay
JcorreiaX
Morgan Le Fay
1
2
14
4
W
Izanami
Lvsoulja4403
Izanami
23
2
15
15.25
L
2
8
6
0.63
L
4
10
7
0.75
W
Thanatos
iTheMaxChec
Thanatos
9
4
22
5
W
Zeus
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,097
Damage
96,760
103,445
Taken
56,605
61,244
Mitigated
33,473
3,104
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ANTISPARKY18
Hachiman
10,493
5,499
0
1,118
18,830
5,515
0
1,340
17,490
0
25,664
W
13,638
2,851
175
1,373
16,602
15,721
0
6,287
10,015
2,421
24,705
L
11,764
3,455
57
1,150
20,239
10,579
0
5,410
14,829
0
27,609
L
Merlin
JJJJ Mafia
Merlin
10,884
674
0
10
18,546
6,877
0
4,911
13,635
36,914
0
W
Morgan Le Fay
JcorreiaX
Morgan Le Fay
7,633
1,269
136
668
6,331
3,863
0
2,046
4,193
28,989
0
W
Izanami
Lvsoulja4403
Izanami
42,682
35,242
0
2,902
12,135
5,515
0
940
11,169
0
71,806
L
9,420
670
61
688
19,911
6,879
0
6,399
13,512
0
23,071
L
7,536
1,668
0
20
25,919
31,394
0
8,894
17,025
20,425
0
W
Thanatos
iTheMaxChec
Thanatos
14,722
3,365
0
6,557
12,155
5,363
0
5,537
6,402
0
25,222
W
Zeus
18,085
707
0
566
9,382
3,011
0
2,804
6,406
37,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,449
Gold Earned
62,216
179
Minions Killed
221
4
Camps Cleared
12
915,815
Distance Traveled
986,214
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,096
1,009
27
2
2
192,264
1
W
Bellona
11,778
1,071
25
2
2
205,926
1
L
Ne Zha
10,006
910
30
3
2
198,047
0
L
Merlin
10,447
950
64
6
0
182,131
0
W
Morgan Le Fay
10,495
954
36
3
0
183,422
0
W
Izanami
15,746
1,431
78
7
4
204,151
1
L
Thor
9,970
906
24
2
0
175,838
0
L
Ymir
10,930
994
34
3
0
167,535
0
W
Thanatos
12,477
1,134
30
3
2
215,101
1
W
Zeus
11,720
1,065
52
5
4
177,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role