Player Matchup

Hel
Hel
Ghacyarla
Hel
Level 27
God Stats
11W - 13L
1,392 SR
Queue Stats
188W - 223L
1,353 Elo+
Solo
Medusa
Medusa
MedievalTown
Medusa
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 21L
1,294 Elo+
Party 2
Ares
Ares
TheOneZachariah
Ares
Level 63
God Stats
1W - 1L
1,650 SR
Queue Stats
20W - 28L
1,338 Elo+
Party 2
Team Averages
Level 40
1,514 SR
1,328 Elo+

VS

Team Averages
Level 41
1,350 SR
1,200 Elo+
Neith
Neith
Miguel5692
Neith
Level 6
God Stats
0W - 4L
1,172 SR
Queue Stats
1W - 6L
1,114 Elo+
Party 1
Izanami
Izanami
Scrimzo
Izanami
Level 17
God Stats
0W - 4L
1,447 SR
Queue Stats
19W - 33L
1,128 Elo+
Solo
Ymir
Ymir
Shov2130
Ymir
Level 100
God Stats
4W - 10L
1,431 SR
Queue Stats
253W - 323L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 9
9,521
635
7,365
8,235
8,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
15
8 / 1 / 5
10,953
730
13,079
13,589
6,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 4 / 9
10,385
692
9,637
22,595
21,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 3 / 5
8,395
560
5,567
6,491
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Scrimzo
Izanami
13
4 / 6 / 3
9,398
627
15,583
12,719
4,465
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
1 / 4 / 7
8,598
573
9,642
17,660
17,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
13
Kills
7
8
Deaths
13
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
Medusa
8
1
5
10.5
L
Neith
2
3
5
1.5
L
Izanami
Scrimzo
Izanami
4
6
3
0.92
L
Ymir
1
4
7
1.13
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,081
Damage
30,792
44,419
Taken
36,870
36,361
Mitigated
24,211
24,142
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,365
916
8,948
3,847
8,235
8,205
554
2,664
5,571
21,683
0
W
Medusa
13,079
8,477
0
3,661
13,589
6,783
1,898
3,511
10,078
5
47,180
L
Neith
5,567
4,829
0
644
6,491
2,384
260
3,443
3,048
0
11,392
L
Izanami
Scrimzo
Izanami
15,583
12,623
0
340
12,719
4,465
970
5,093
7,626
0
48,264
L
Ymir
9,642
2,096
0
4,015
17,660
17,362
26
8,686
8,974
26,944
0
W
9,637
832
1,265
6,421
22,595
21,373
304
3,599
18,996
29,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,859
Gold Earned
26,391
148
Minions Killed
134
4
Camps Cleared
3
799,110
Distance Traveled
648,093
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,521
635
28
2
0
274,953
0
W
Medusa
10,953
730
90
6
3
278,062
1
L
Neith
8,395
560
16
1
0
214,560
0
L
Izanami
9,398
627
90
6
1
202,733
0
L
Ymir
8,598
573
28
2
2
230,800
1
W
Ares
10,385
692
30
2
1
246,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role