Player Matchup

Chaac
Chaac
EthanOso282
Chaac
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 2L
1,762 Elo+
Party 3
Ares
Ares
HurtyBIG
Ares
Level 23
God Stats
10W - 2L
1,840 SR
Queue Stats
161W - 41L
1,765 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Lukenator34
Tsukuyomi
Level 23
God Stats
4W - 1L
1,522 SR
Queue Stats
149W - 28L
1,783 Elo+
Party 3
Kukulkan
Kukulkan
YueCR
Kukulkan
Level 29
God Stats
16W - 11L
1,677 SR
Queue Stats
273W - 232L
1,531 Elo+
Solo
Izanami
Izanami
cantharm5
Izanami
Level 88
God Stats
45W - 7L
1,629 SR
Queue Stats
99W - 25L
1,754 Elo+
Party 3
Team Averages
Level 35
1,634 SR
1,719 Elo+

VS

Team Averages
Level 37
1,638 SR
1,574 Elo+
Neith
Neith
AyoWill
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,529 Elo+
Party 1
Skadi
Skadi
CapnTarzan
Skadi
Level 8
God Stats
1W - 5L
1,786 SR
Queue Stats
25W - 36L
1,668 Elo+
Party 2
Zeus
Zeus
Exzyloh
Zeus
Level 4
God Stats
1W - 2L
1,732 SR
Queue Stats
6W - 3L
1,601 Elo+
Party 1
Gilgamesh
Gilgamesh
JehovahsThicness
Gilgamesh
Level 39
God Stats
0W - 1L
1,634 SR
Queue Stats
11W - 9L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
TheZombieEater
Baron Samedi
Level 128
God Stats
21W - 30L
1,536 SR
Queue Stats
451W - 467L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 33
11,746
1,175
9,725
14,215
21,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
19
9 / 1 / 24
11,558
1,156
11,149
12,491
16,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Lukenator34
Tsukuyomi
20
26 / 5 / 10
14,689
1,469
35,258
12,806
6,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
YueCR
Kukulkan
19
2 / 0 / 27
11,683
1,168
23,211
4,113
2,344
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
cantharm5
Izanami
18
3 / 3 / 19
10,590
1,059
11,174
10,001
5,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AyoWill
Neith
16
0 / 8 / 7
9,632
963
5,153
16,525
5,532
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
16
2 / 11 / 3
9,680
968
8,683
21,517
6,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Exzyloh
Zeus
16
0 / 13 / 6
9,469
947
7,145
17,766
4,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
16
7 / 6 / 3
11,858
1,186
11,426
24,523
27,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
TheZombieEater
Baron Samedi
16
2 / 3 / 6
10,715
1,072
13,018
14,076
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
36
41
Kills
11
11
Deaths
41
113
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
AyoWill
Neith
0
8
7
0.44
L
Skadi
2
11
3
0.32
W
1
2
33
8.75
L
Zeus
Exzyloh
Zeus
0
13
6
0.23
W
Ares
9
1
24
21
L
Gilgamesh
7
6
3
1.42
W
Tsukuyomi
Lukenator34
Tsukuyomi
26
5
10
6.2
L
Baron Samedi
TheZombieEater
Baron Samedi
2
3
6
1.67
W
Kukulkan
YueCR
Kukulkan
2
0
27
15.5
W
Izanami
cantharm5
Izanami
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,517
Damage
45,425
53,626
Taken
94,407
52,757
Mitigated
48,530
5,435
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AyoWill
Neith
5,153
1,653
0
1,706
16,525
5,532
0
5,385
11,140
0
18,112
L
Skadi
8,683
4,068
0
7
21,517
6,253
0
8,753
12,764
0
21,039
W
9,725
1,172
0
3,760
14,215
21,792
0
6,315
7,900
0
20,147
L
Zeus
Exzyloh
Zeus
7,145
837
186
216
17,766
4,307
0
5,936
11,830
18,003
0
W
Ares
11,149
833
0
0
12,491
16,875
0
4,756
7,735
12,238
0
L
Gilgamesh
11,426
1,938
0
145
24,523
27,071
0
9,766
14,757
7,932
29,996
W
Tsukuyomi
Lukenator34
Tsukuyomi
35,258
11,503
0
928
12,806
6,690
0
5,183
7,623
0
48,256
L
Baron Samedi
TheZombieEater
Baron Samedi
13,018
520
2,799
1,903
14,076
5,367
0
4,520
9,556
35,330
0
W
Kukulkan
YueCR
Kukulkan
23,211
507
0
0
4,113
2,344
0
1,838
2,275
64,067
0
W
Izanami
cantharm5
Izanami
11,174
8,302
0
747
10,001
5,056
0
4,953
5,048
0
38,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,266
Gold Earned
51,354
221
Minions Killed
190
7
Camps Cleared
5
1,014,238
Distance Traveled
896,752
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,632
963
25
3
0
156,963
1
L
Skadi
9,680
968
23
2
2
192,311
0
W
Chaac
11,746
1,175
24
2
1
194,623
0
L
Zeus
9,469
947
28
3
1
156,184
1
W
Ares
11,558
1,156
2
0
1
215,600
1
L
Gilgamesh
11,858
1,186
55
6
1
204,999
0
W
Tsukuyomi
14,689
1,469
33
3
2
224,313
1
L
Baron Samedi
10,715
1,072
59
6
1
186,295
0
W
Kukulkan
11,683
1,168
92
9
2
214,540
1
W
Izanami
10,590
1,059
70
7
1
165,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role