Player Matchup

Tsukuyomi
Tsukuyomi
DEADLY_SPECTR533
Tsukuyomi
Level 124
God Stats
8W - 5L
1,527 SR
Queue Stats
69W - 60L
1,494 Elo+
Solo
Merlin
Merlin
Milk-N-Cookiez-
Merlin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,428 Elo+
Solo
Ymir
Ymir
RayDBase
Ymir
Level 89
God Stats
4W - 6L
1,407 SR
Queue Stats
185W - 190L
1,499 Elo+
Solo
Nemesis
Nemesis
alice_kevin_
Nemesis
Level 104
God Stats
15W - 16L
1,656 SR
Queue Stats
343W - 370L
1,409 Elo+
Solo
Anubis
Anubis
mummer9827
Anubis
Level 61
God Stats
0W - 7L
1,330 SR
Queue Stats
87W - 98L
1,368 Elo+
Solo
Team Averages
Level 83
1,484 SR
1,440 Elo+

VS

Team Averages
Level 95
1,450 SR
1,448 Elo+
Set
Set
Alan_CretorLC19
Set
Level 58
God Stats
54W - 69L
1,412 SR
Queue Stats
301W - 280L
1,383 Elo+
Solo
Chang'e
Chang'e
Ares_PR-14
Chang'e
Level 85
God Stats
2W - 3L
1,483 SR
Queue Stats
173W - 225L
1,419 Elo+
Solo
Hachiman
Hachiman
Ectoplasm44
Hachiman
Level 149
God Stats
1W - 1L
1,345 SR
Queue Stats
379W - 388L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Tilenium
Kukulkan
Level 98
God Stats
52W - 48L
1,500 SR
Queue Stats
281W - 252L
1,466 Elo+
Solo
Achilles
Achilles
bSAVAGE_one
Achilles
Level 84
God Stats
327W - 291L
1,507 SR
Queue Stats
398W - 397L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
14 / 10 / 7
16,209
1,158
40,695
23,585
8,622
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 11 / 6
12,628
902
5,512
22,418
10,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
20
2 / 5 / 17
14,854
1,061
13,176
30,887
38,920
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
alice_kevin_
Nemesis
20
6 / 4 / 6
14,000
1,000
16,018
25,393
12,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
mummer9827
Anubis
20
3 / 9 / 11
14,053
1,004
17,493
25,078
13,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 13
15,615
1,115
17,844
20,627
21,907
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Ares_PR-14
Chang'e
20
4 / 7 / 20
13,869
991
16,781
21,217
7,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Ectoplasm44
Hachiman
20
11 / 1 / 17
15,990
1,142
33,518
13,445
4,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Tilenium
Kukulkan
20
7 / 4 / 13
14,120
1,009
31,855
10,636
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
bSAVAGE_one
Achilles
20
4 / 6 / 22
14,602
1,043
19,835
32,584
30,075
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
124
25
Kills
39
39
Deaths
25
47
Assists
85
Player
Kills
Deaths
Assists
KDA
W
13
7
13
2.79
W
Chang'e
Ares_PR-14
Chang'e
4
7
20
2
L
Tsukuyomi
14
10
7
1.75
W
Hachiman
Ectoplasm44
Hachiman
11
1
17
19.5
L
0
11
6
0.27
L
Ymir
2
5
17
2.1
W
Kukulkan
Tilenium
Kukulkan
7
4
13
3.38
L
Nemesis
alice_kevin_
Nemesis
6
4
6
2.25
W
Achilles
bSAVAGE_one
Achilles
4
6
22
2.5
L
Anubis
mummer9827
Anubis
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,894
Damage
119,833
127,361
Taken
98,509
83,518
Mitigated
67,851
18,399
Healing
17,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,844
9,678
111
1,978
20,627
21,907
0
7,081
13,546
0
41,669
W
Chang'e
Ares_PR-14
Chang'e
16,781
1,715
2,924
3,848
21,217
7,067
0
6,847
14,345
37,417
0
L
Tsukuyomi
40,695
11,673
0
1,309
23,585
8,622
0
8,832
14,753
0
78,773
W
Hachiman
Ectoplasm44
Hachiman
33,518
19,296
0
2,947
13,445
4,804
0
4,624
8,821
0
67,539
L
5,512
2,840
0
559
22,418
10,418
0
10,184
12,234
27,896
0
L
Ymir
13,176
3,446
0
1,406
30,887
38,920
0
9,434
21,453
28,972
0
W
Kukulkan
Tilenium
Kukulkan
31,855
716
0
0
10,636
3,998
0
4,077
6,523
66,401
0
L
Nemesis
alice_kevin_
Nemesis
16,018
6,583
0
3,492
25,393
12,222
0
8,682
16,711
0
31,564
W
Achilles
bSAVAGE_one
Achilles
19,835
7,176
0
5,200
32,584
30,075
0
13,552
18,964
0
33,510
L
Anubis
mummer9827
Anubis
17,493
1,914
181
11,452
25,078
13,336
0
11,504
13,574
48,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,744
Gold Earned
74,196
266
Minions Killed
298
7
Camps Cleared
12
1,314,946
Distance Traveled
1,319,702
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,615
1,115
56
4
1
241,364
0
W
Chang'e
13,869
991
63
5
1
266,440
0
L
Tsukuyomi
16,209
1,158
64
5
0
306,294
0
W
Hachiman
15,990
1,142
63
5
5
252,612
0
L
Merlin
12,628
902
48
3
0
202,745
0
L
Ymir
14,854
1,061
37
3
2
240,268
0
W
Kukulkan
14,120
1,009
91
7
0
281,931
0
L
Nemesis
14,000
1,000
30
2
1
345,074
1
W
Achilles
14,602
1,043
25
2
5
277,355
0
L
Anubis
14,053
1,004
87
6
4
220,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role