Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver III
Memanator6458
Thor
Silver III
Level 49
God Stats
1W - 3L
1,312 SR
Queue Stats
113W - 127L
920 MMR
Solo
Sobek
Sobek
Silver III
Mr0vO69
Sobek
Silver III
Level 87
God Stats
0W - 2L
1,518 SR
Queue Stats
30W - 51L
848 MMR
Solo
Merlin
Merlin
Silver II
OrtegaEspinosa
Merlin
Silver II
Level 107
God Stats
4W - 7L
1,532 SR
Queue Stats
83W - 97L
957 MMR
Solo
Loki
Loki
Silver I
amtokrazy123
Loki
Silver I
Level 153
God Stats
9W - 6L
1,785 SR
Queue Stats
146W - 151L
981 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,529 SR
1,041 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,452 SR
1,056 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Silver II
UnDeadBlaZe9
Ratatoskr
Silver II
Level 61
God Stats
5W - 3L
1,490 SR
Queue Stats
28W - 33L
1,015 MMR
Party 2
Cupid
Cupid
Silver III
batoloco-Frank
Cupid
Silver III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 60L
759 MMR
Party 1
Janus
Janus
Silver III
el3piernas9
Janus
Silver III
Level 83
God Stats
13W - 12L
1,447 SR
Queue Stats
406W - 430L
919 MMR
Solo
Hercules
Hercules
Silver I
llSFreshyll
Hercules
Silver I
Level 81
God Stats
2W - 5L
1,325 SR
Queue Stats
28W - 33L
1,085 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 1 / 0
7,563
504
2,508
8,092
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
2 / 4 / 0
6,622
441
2,103
9,026
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Mr0vO69
Sobek
7
0 / 3 / 1
5,819
388
3,554
10,636
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 1
6,883
459
8,838
5,409
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 7 / 1
6,843
456
5,120
12,718
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
PersephoneChaacAphroditeMorgan Le Fay

VS

Bans
AthenaArtioArachneArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 7
7,086
472
3,980
11,288
13,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
UnDeadBlaZe9
Ratatoskr
14
10 / 0 / 5
8,909
594
10,968
9,592
3,405
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 0 / 2
7,854
524
4,906
6,689
2,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 7
7,356
490
6,720
7,694
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
llSFreshyll
Hercules
12
4 / 0 / 9
8,101
540
6,495
9,529
7,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
18
18
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Bacchus
 
Bacchus
2
1
7
5.5
L
2
4
0
0.5
L
Sobek
Mr0vO69
Sobek
0
3
1
0.17
L
2
3
1
0.83
W
Ratatoskr
UnDeadBlaZe9
Ratatoskr
10
0
5
12.5
L
0
7
1
0.07
W
0
0
2
1
W
2
3
7
1.83
W
Hercules
llSFreshyll
Hercules
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,123
Damage
33,069
45,881
Taken
44,792
18,465
Mitigated
29,282
11,671
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,508
472
0
2,634
8,092
3,342
0
1,975
6,117
0
54,936
W
Bacchus
 
Bacchus
3,980
659
0
2,019
11,288
13,233
0
3,492
7,607
22,642
0
L
2,103
901
0
250
9,026
2,765
0
1,595
7,431
0
33,380
L
Sobek
Mr0vO69
Sobek
3,554
149
0
3,067
10,636
7,469
0
3,883
6,753
10,649
0
L
8,838
696
0
810
5,409
1,612
0
1,790
3,619
37,295
0
W
Ratatoskr
UnDeadBlaZe9
Ratatoskr
10,968
2,232
0
464
9,592
3,405
0
2,378
7,064
0
49,922
L
5,120
722
0
4,910
12,718
3,277
658
1,527
11,191
0
41,290
W
4,906
2,699
242
3,042
6,689
2,313
86
187
6,502
0
61,271
W
6,720
213
0
1,039
7,694
2,354
1,024
3,189
4,065
39,788
0
W
Hercules
llSFreshyll
Hercules
6,495
1,664
0
2,752
9,529
7,977
353
2,195
7,162
0
39,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,730
Gold Earned
39,306
348
Minions Killed
386
0
Camps Cleared
0
1,333,801
Distance Traveled
1,578,451
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,563
504
124
8
0
256,959
1
W
Bacchus
7,086
472
39
3
0
307,199
5
L
Thor
6,622
441
67
4
0
285,140
3
L
Sobek
5,819
388
14
1
0
256,901
4
L
Merlin
6,883
459
58
4
0
244,527
1
W
Ratatoskr
8,909
594
86
6
0
368,410
1
L
Loki
6,843
456
85
6
0
290,274
4
W
Cupid
7,854
524
118
8
0
280,250
5
W
Janus
7,356
490
62
4
0
287,555
2
W
Hercules
8,101
540
81
5
0
335,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role