Player Matchup

Fenrir
Fenrir
JuicyBigFatKawk
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,718 Elo+
Party 2
Medusa
Medusa
SexySmite4Skin
Medusa
Level 14
God Stats
1W - 0L
1,794 SR
Queue Stats
17W - 6L
1,706 Elo+
Party 2
Bellona
Bellona
TheLordGerki
Bellona
Level 18
God Stats
5W - 0L
2,028 SR
Queue Stats
12W - 8L
1,663 Elo+
Party 2
Ymir
Ymir
aceofmace
Ymir
Level 26
God Stats
4W - 3L
1,603 SR
Queue Stats
10W - 5L
1,731 Elo+
Party 2
Baron Samedi
Baron Samedi
deadlymonkey69
Baron Samedi
Level 28
God Stats
6W - 0L
1,601 SR
Queue Stats
28W - 17L
1,642 Elo+
Solo
Team Averages
Level 20
1,705 SR
1,692 Elo+

VS

Team Averages
Level 37
1,449 SR
1,581 Elo+
Ullr
Ullr
 
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BNax
Hun Batz
Level 87
God Stats
4W - 5L
1,516 SR
Queue Stats
97W - 107L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
TheSwordBoii
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 77L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
micheal50321
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,680 Elo+
Party 1
Tiamat
Tiamat
tkseo
Tiamat
Level 28
God Stats
0W - 2L
1,230 SR
Queue Stats
63W - 61L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 2 / 5
6,749
675
8,865
9,249
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 0 / 2
7,078
708
7,455
6,026
1,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
TheLordGerki
Bellona
11
2 / 0 / 1
6,572
657
4,873
6,522
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
9
3 / 0 / 7
6,202
620
2,651
4,715
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
deadlymonkey69
Baron Samedi
11
4 / 0 / 3
6,602
660
4,023
6,189
2,742
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 3 / 0
4,822
482
5,022
6,877
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
BNax
Hun Batz
8
1 / 4 / 0
5,094
509
4,081
7,085
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TheSwordBoii
Cthulhu
4
0 / 6 / 0
3,743
374
1,162
7,822
2,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
micheal50321
Kukulkan
8
1 / 7 / 0
5,335
534
2,863
6,923
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
tkseo
Tiamat
8
0 / 4 / 0
5,104
510
2,704
7,299
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
24
Kills
2
2
Deaths
24
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
0
0
L
Hun Batz
BNax
Hun Batz
1
4
0
0.25
W
8
2
5
5.25
W
7
0
2
8
W
Bellona
TheLordGerki
Bellona
2
0
1
2.5
L
Cthulhu
TheSwordBoii
Cthulhu
0
6
0
0
W
Ymir
3
0
7
6.5
W
Baron Samedi
deadlymonkey69
Baron Samedi
4
0
3
5.5
L
Kukulkan
micheal50321
Kukulkan
1
7
0
0.14
L
Tiamat
tkseo
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,867
Damage
15,832
32,701
Taken
36,006
16,516
Mitigated
11,769
14,073
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,022
1,931
0
1,484
6,877
1,571
0
1,018
5,859
0
26,783
L
Hun Batz
BNax
Hun Batz
4,081
1,512
0
1,820
7,085
1,704
0
1,520
5,444
0
26,550
W
8,865
3,263
0
3,421
9,249
3,036
405
1,600
7,494
0
30,659
W
7,455
3,409
0
3,023
6,026
1,721
2,359
252
5,665
0
49,284
W
Bellona
TheLordGerki
Bellona
4,873
1,562
0
2,671
6,522
5,544
0
2,357
4,165
0
37,165
L
Cthulhu
TheSwordBoii
Cthulhu
1,162
316
0
972
7,822
2,957
0
1,392
6,430
5,031
0
W
Ymir
2,651
517
0
1,916
4,715
3,473
0
487
4,001
8,641
0
W
Baron Samedi
deadlymonkey69
Baron Samedi
4,023
127
94
2,948
6,189
2,742
1,213
1,395
4,647
31,358
0
L
Kukulkan
micheal50321
Kukulkan
2,863
861
0
900
6,923
1,624
0
2,744
4,179
20,862
0
L
Tiamat
tkseo
Tiamat
2,704
534
0
2,838
7,299
3,913
0
0
6,804
27,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,203
Gold Earned
24,098
317
Minions Killed
234
0
Camps Cleared
0
982,795
Distance Traveled
837,375
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,822
482
51
5
0
167,981
4
L
Hun Batz
5,094
509
59
6
0
182,686
5
W
Fenrir
6,749
675
45
5
0
217,201
5
W
Medusa
7,078
708
93
9
0
177,863
1
W
Bellona
6,572
657
95
10
0
211,967
4
L
Cthulhu
3,743
374
7
1
0
163,217
0
W
Ymir
6,202
620
17
2
0
188,311
1
W
Baron Samedi
6,602
660
67
7
0
187,453
3
L
Kukulkan
5,335
534
51
5
0
160,222
2
L
Tiamat
5,104
510
66
7
0
163,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role