Player Matchup

Mulan
Mulan
DemonZagan
Mulan
Level 129
God Stats
63W - 62L
1,594 SR
Queue Stats
276W - 280L
1,482 Elo+
Solo
Hachiman
Hachiman
TOM_WRA
Hachiman
Level 88
God Stats
2W - 4L
1,304 SR
Queue Stats
350W - 379L
1,456 Elo+
Solo
Ne Zha
Ne Zha
ThaMiGroot
Ne Zha
Level 87
God Stats
5W - 2L
1,620 SR
Queue Stats
199W - 215L
1,501 Elo+
Solo
Loki
Loki
Your karma5955
Loki
Level 102
God Stats
109W - 97L
1,525 SR
Queue Stats
332W - 314L
1,444 Elo+
Solo
Merlin
Merlin
kennyrtripp93
Merlin
Level 89
God Stats
144W - 124L
1,554 SR
Queue Stats
276W - 276L
1,470 Elo+
Solo
Team Averages
Level 99
1,520 SR
1,471 Elo+

VS

Team Averages
Level 117
1,457 SR
1,433 Elo+
Ne Zha
Ne Zha
Ants_Trollin
Ne Zha
Level 108
God Stats
6W - 8L
1,586 SR
Queue Stats
737W - 725L
1,420 Elo+
Party 1
Thanatos
Thanatos
DoctorPenguinJr
Thanatos
Level 145
God Stats
9W - 11L
1,526 SR
Queue Stats
629W - 625L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
Dont Hard Reset
Nu Wa
Level 155
God Stats
11W - 21L
1,339 SR
Queue Stats
1,771W - 1,762L
1,462 Elo+
Solo
Skadi
Skadi
MG_Droopy_Dru
Skadi
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,416 Elo+
Party 1
Artio
Artio
MinisterMisfit
Artio
Level 106
God Stats
0W - 2L
1,333 SR
Queue Stats
908W - 926L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
2 / 0 / 0
5,271
527
3,571
5,354
4,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
TOM_WRA
Hachiman
10
6 / 1 / 3
6,490
649
5,224
4,742
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
ThaMiGroot
Ne Zha
8
3 / 0 / 6
5,849
585
3,615
4,832
1,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 0 / 3
5,403
540
2,956
4,016
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 2
5,749
575
765
3,604
1,087
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
5
0 / 4 / 0
4,021
402
1,070
5,832
1,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
9
0 / 2 / 0
5,220
522
3,064
7,855
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
5,294
529
5,178
2,848
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 4 / 0
5,124
512
2,152
4,617
725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 0
5,278
528
2,694
5,944
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
12
Kills
1
1
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
4
0
0
W
Mulan
2
0
0
2
L
Thanatos
0
2
0
0
L
0
1
1
0.5
L
1
4
0
0.25
L
0
1
0
0
W
Hachiman
TOM_WRA
Hachiman
6
1
3
7.5
W
Ne Zha
ThaMiGroot
Ne Zha
3
0
6
6
W
1
0
3
2.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,131
Damage
14,158
22,548
Taken
27,096
9,419
Mitigated
10,159
10,808
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
1,070
581
37
1,009
5,832
1,497
0
118
5,714
0
7,433
W
Mulan
3,571
931
0
1,684
5,354
4,156
0
2,771
2,525
0
16,450
L
Thanatos
3,064
972
0
5,985
7,855
2,068
0
158
7,697
0
29,557
L
5,178
696
0
504
2,848
599
0
489
2,359
27,601
0
L
2,152
1,215
0
451
4,617
725
0
0
4,617
0
15,651
L
2,694
553
338
3,290
5,944
5,270
0
0
5,944
22,765
0
W
Hachiman
TOM_WRA
Hachiman
5,224
3,315
0
1,863
4,742
1,336
1,161
437
4,247
0
33,282
W
Ne Zha
ThaMiGroot
Ne Zha
3,615
1,407
282
2,679
4,832
1,823
0
1,212
3,536
0
18,255
W
2,956
813
0
2,142
4,016
1,017
0
1,187
2,745
0
30,746
W
765
0
61
2,097
3,604
1,087
0
1,759
1,623
40,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,762
Gold Earned
24,937
298
Minions Killed
229
0
Camps Cleared
0
951,114
Distance Traveled
862,719
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,021
402
21
2
0
138,219
0
W
Mulan
5,271
527
37
4
0
187,756
0
L
Thanatos
5,220
522
72
7
0
211,013
3
L
Nu Wa
5,294
529
49
5
0
171,465
4
L
Skadi
5,124
512
22
2
0
176,518
0
L
Artio
5,278
528
65
7
0
165,504
0
W
Hachiman
6,490
649
64
6
0
168,873
3
W
Ne Zha
5,849
585
36
4
0
204,740
3
W
Loki
5,403
540
70
7
0
225,399
4
W
Merlin
5,749
575
91
9
0
164,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role