Player Matchup

Cthulhu
Cthulhu
Jeffkiller1023
Cthulhu
Level 83
God Stats
4W - 2L
1,288 SR
Queue Stats
125W - 138L
1,427 Elo+
Party 1
Artemis
Artemis
JokerBaretero
Artemis
Level 39
God Stats
1W - 5L
1,203 SR
Queue Stats
78W - 93L
1,370 Elo+
Party 1
Ra
Ra
likrerev_yt
Ra
Level 21
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 1
Team Averages
Level 48
1,261 SR
1,431 Elo+

VS

Team Averages
Level 45
1,545 SR
1,431 Elo+
Izanami
Izanami
GoldnProdigy
Izanami
Level 46
God Stats
43W - 30L
1,603 SR
Queue Stats
366W - 325L
1,411 Elo+
Party 2
Nu Wa
Nu Wa
LC Brute
Nu Wa
Level 64
God Stats
11W - 16L
1,530 SR
Queue Stats
186W - 157L
1,452 Elo+
Party 2
Chaac
Chaac
twistWIZ1281
Chaac
Level 26
God Stats
24W - 14L
1,501 SR
Queue Stats
86W - 68L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 6
9,769
751
11,776
18,340
14,201
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
11
4 / 7 / 6
9,015
693
10,853
12,745
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 11 / 5
9,812
755
5,471
13,472
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GoldnProdigy
Izanami
14
3 / 6 / 14
9,823
756
11,564
11,193
3,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
LC Brute
Nu Wa
14
9 / 3 / 8
10,448
804
11,731
7,192
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
10 / 5 / 9
10,743
826
17,612
17,749
12,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
14
Kills
22
22
Deaths
14
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
GoldnProdigy
Izanami
3
6
14
1.67
L
5
4
6
2
L
Artemis
4
7
6
1
W
Nu Wa
LC Brute
Nu Wa
9
3
8
4.33
L
5
11
5
0.68
W
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,100
Damage
40,907
44,557
Taken
36,134
21,137
Mitigated
18,934
7,268
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GoldnProdigy
Izanami
11,564
8,672
0
1,312
11,193
3,929
1,441
5,535
5,480
0
39,212
L
11,776
1,084
217
3,633
18,340
14,201
145
6,901
11,078
35,975
0
L
Artemis
10,853
6,397
0
1,402
12,745
3,497
370
2,687
9,835
0
24,970
W
Nu Wa
LC Brute
Nu Wa
11,731
4,973
0
166
7,192
2,521
717
4,284
2,802
34,542
0
L
5,471
508
501
1,515
13,472
3,439
0
2,250
10,749
21,276
0
W
17,612
2,831
0
5,936
17,749
12,484
494
7,247
10,302
0
40,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,596
Gold Earned
31,014
112
Minions Killed
151
0
Camps Cleared
7
599,247
Distance Traveled
649,384
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,823
756
58
4
4
200,457
0
L
Cthulhu
9,769
751
37
3
0
244,226
1
L
Artemis
9,015
693
34
3
0
169,366
1
W
Nu Wa
10,448
804
51
4
2
209,659
0
L
Ra
9,812
755
41
3
0
185,655
0
W
Chaac
10,743
826
42
3
1
239,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role