Player Matchup

Scylla
Scylla
Dyduya5751
Scylla
Level 16
God Stats
22W - 20L
1,602 SR
Queue Stats
54W - 49L
1,664 Elo+
Solo
Izanami
Izanami
NoceurJokerTv
Izanami
Level 8
God Stats
32W - 23L
1,716 SR
Queue Stats
81W - 51L
1,682 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NoceurNayroo
Ah Muzen Cab
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 53L
1,475 Elo+
Party 1
Skadi
Skadi
Rex3533
Skadi
Level 5
God Stats
14W - 11L
1,682 SR
Queue Stats
107W - 75L
1,852 Elo+
Party 1
Geb
Geb
Warrior07
Geb
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 68L
1,509 Elo+
Party 1
Team Averages
Level 39
1,600 SR
1,637 Elo+

VS

Team Averages
Level 9
1,497 SR
1,651 Elo+
Hera
Hera
Gabriel232744
Hera
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,692 Elo+
Solo
Guan Yu
Guan Yu
GonnaFondleUrBum
Guan Yu
Level 11
God Stats
1W - 2L
1,272 SR
Queue Stats
15W - 8L
1,726 Elo+
Solo
Neith
Neith
RedFeather91
Neith
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
34W - 35L
1,596 Elo+
Solo
Da Ji
Da Ji
TheAssassin0211
Da Ji
Level 28
God Stats
3W - 7L
1,511 SR
Queue Stats
78W - 100L
1,468 Elo+
Solo
Hel
Hel
allisic98
Hel
Level 4
God Stats
2W - 2L
1,701 SR
Queue Stats
3W - 4L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dyduya5751
Scylla
12
7 / 1 / 4
7,828
712
4,641
7,927
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
14
14 / 1 / 6
9,166
833
9,610
4,691
1,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
NoceurNayroo
Ah Muzen Cab
11
0 / 1 / 3
6,650
605
2,240
4,613
1,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
Rex3533
Skadi
12
4 / 2 / 8
7,468
679
3,828
5,538
1,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 0 / 3
7,817
711
2,515
7,239
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
5,295
481
2,021
4,475
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
5,725
520
3,730
6,332
3,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 10 / 1
4,874
443
1,147
7,533
1,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 6 / 1
6,739
613
3,952
8,494
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

6
0 / 6 / 0
4,371
397
596
4,062
345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
28
Kills
5
5
Deaths
28
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
Dyduya5751
Scylla
7
1
4
9
L
0
4
2
0.25
L
1
2
0
0.5
W
Izanami
14
1
6
17
W
Ah Muzen Cab
NoceurNayroo
Ah Muzen Cab
0
1
3
1.5
L
0
10
1
0.05
W
Skadi
Rex3533
Skadi
4
2
8
4
L
4
6
1
0.75
W
3
0
3
4.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,834
Damage
11,446
30,008
Taken
30,896
10,867
Mitigated
9,660
13,018
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Dyduya5751
Scylla
4,641
294
0
4,138
7,927
2,240
684
1,024
6,781
33,480
0
L
2,021
674
0
500
4,475
978
27
1,812
2,556
17,012
0
L
3,730
414
0
2,436
6,332
3,501
0
960
5,372
0
23,080
W
Izanami
9,610
6,204
0
1,587
4,691
1,395
6,198
769
3,884
0
48,123
W
Ah Muzen Cab
NoceurNayroo
Ah Muzen Cab
2,240
717
0
2,109
4,613
1,118
1,081
0
4,613
0
29,648
L
1,147
525
0
245
7,533
1,538
316
2,695
4,750
0
17,018
W
Skadi
Rex3533
Skadi
3,828
1,493
0
750
5,538
1,592
3,898
325
5,133
0
36,481
L
3,952
1,107
0
1,268
8,494
3,298
0
1,306
7,174
0
28,635
W
2,515
575
0
4,434
7,239
4,522
530
187
6,980
41,528
0
L
596
134
56
56
4,062
345
0
150
3,888
8,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,929
Gold Earned
27,004
392
Minions Killed
202
0
Camps Cleared
0
1,110,342
Distance Traveled
925,571
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,828
712
69
6
0
216,023
4
L
Hera
5,295
481
42
4
0
160,498
2
L
Guan Yu
5,725
520
57
5
0
185,531
0
W
Izanami
9,166
833
103
9
0
230,895
4
W
Ah Muzen Cab
6,650
605
69
6
0
194,202
2
L
Neith
4,874
443
31
3
0
209,613
0
W
Skadi
7,468
679
58
5
0
200,190
2
L
Da Ji
6,739
613
52
5
0
220,504
3
W
Geb
7,817
711
93
8
0
269,032
1
L
Hel
4,371
397
20
2
0
149,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role